Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond III
Dansig
Bellona
Diamond III
Level 160
God Stats
7W - 6L
1,669 SR
Queue Stats
341W - 325L
2,026 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Gabriеlla
Hun Batz
Diamond IV
Level 44
God Stats
2W - 2L
1,739 SR
Queue Stats
55W - 68L
2,185 MMR
Solo
Persephone
Persephone
Platinum I
SacrificialPit
Persephone
Platinum I
Level 141
God Stats
13W - 8L
1,658 SR
Queue Stats
368W - 347L
2,052 MMR
Solo
Hou Yi
Hou Yi
Platinum I
XxStefanyxX
Hou Yi
Platinum I
Level 130
God Stats
14W - 14L
1,865 SR
Queue Stats
189W - 195L
2,031 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,686 SR
1,959 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,432 SR
1,835 MMR
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum I
TheGreatAthalos
Apollo
Platinum I
Level 158
God Stats
2W - 2L
1,277 SR
Queue Stats
653W - 637L
2,010 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Trrrey
Gilgamesh
Diamond V
Level 121
God Stats
0W - 1L
1,380 SR
Queue Stats
68W - 54L
2,159 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Z3PYRDD
Sylvanus
Diamond V
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
178W - 171L
2,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
7 / 3 / 9
8,887
555
9,460
16,308
13,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Dansig
Bellona
16
8 / 2 / 11
9,658
604
14,478
16,329
14,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Gabriеlla
Hun Batz
15
3 / 5 / 11
9,108
569
9,596
18,389
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
SacrificialPit
Persephone
15
2 / 1 / 12
9,914
620
10,812
9,839
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
18
8 / 0 / 1
10,519
657
6,967
8,519
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SolMorgan Le FaySerqetOsirisTiamat

VS

Bans
OdinArtemisAnhurArtioHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 5 / 3
8,546
534
10,007
8,857
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
 
King Arthur
13
1 / 8 / 2
7,644
478
8,687
16,722
14,295
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 5 / 2
8,564
535
5,924
13,783
4,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Trrrey
Gilgamesh
12
2 / 5 / 5
7,720
483
7,709
12,656
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Z3PYRDD
Sylvanus
12
4 / 5 / 3
7,128
446
8,586
15,049
10,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
28
Kills
12
11
Deaths
28
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
3
9
3.83
L
Nu Wa
 
Nu Wa
3
5
3
0.9
L
King Arthur
 
King Arthur
1
8
2
0.25
W
Bellona
Dansig
Bellona
8
2
11
6.75
W
Hun Batz
Gabriеlla
Hun Batz
3
5
11
1.7
W
Persephone
SacrificialPit
Persephone
2
1
12
8
L
2
5
2
0.6
L
Gilgamesh
Trrrey
Gilgamesh
2
5
5
0.9
W
Hou Yi
8
0
1
8.5
L
Sylvanus
Z3PYRDD
Sylvanus
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,313
Damage
40,913
69,384
Taken
67,067
41,204
Mitigated
39,590
22,251
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,460
698
0
4,160
16,308
13,430
56
5,256
10,428
27,613
0
L
Nu Wa
 
Nu Wa
10,007
1,260
0
605
8,857
2,829
1,024
4,666
4,191
51,715
0
L
King Arthur
 
King Arthur
8,687
1,197
0
3,024
16,722
14,295
32
3,517
13,073
89
42,889
W
Bellona
Dansig
Bellona
14,478
3,924
0
5,318
16,329
14,176
123
2,350
13,668
10,257
40,674
W
Hun Batz
Gabriеlla
Hun Batz
9,596
2,539
0
4,542
18,389
7,697
285
3,666
14,402
0
59,148
W
Persephone
SacrificialPit
Persephone
10,812
642
189
2,474
9,839
3,179
96
3,045
6,579
74,581
0
L
5,924
3,332
0
3,395
13,783
4,003
887
3,263
10,520
0
64,186
L
Gilgamesh
Trrrey
Gilgamesh
7,709
1,969
0
2,027
12,656
7,806
0
4,026
8,630
0
44,143
W
Hou Yi
6,967
4,940
0
5,568
8,519
2,722
1,154
1,769
6,596
0
81,436
L
Sylvanus
Z3PYRDD
Sylvanus
8,586
2,669
1,340
4,208
15,049
10,657
0
8,447
6,602
24,137
10,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
39,602
531
Minions Killed
437
0
Camps Cleared
0
1,595,748
Distance Traveled
1,460,260
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,887
555
27
2
0
319,866
7
L
Nu Wa
8,546
534
110
7
0
271,368
3
L
King Arthur
7,644
478
95
6
0
291,317
1
W
Bellona
9,658
604
97
6
0
330,679
1
W
Hun Batz
9,108
569
114
7
0
323,063
4
W
Persephone
9,914
620
155
10
0
328,209
8
L
Apollo
8,564
535
122
8
0
296,951
7
L
Gilgamesh
7,720
483
65
4
0
335,371
1
W
Hou Yi
10,519
657
138
9
0
293,931
7
L
Sylvanus
7,128
446
45
3
0
265,253
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role