Player Matchup

Cthulhu
Cthulhu
Alphakicker
Cthulhu
Level 15
God Stats
28W - 14L
1,736 SR
Queue Stats
248W - 236L
1,877 Elo+
Party 2
Erlang Shen
Erlang Shen
Arkkat
Erlang Shen
Level 157
God Stats
1W - 2L
1,758 SR
Queue Stats
566W - 446L
1,667 Elo+
Party 2
Tiamat
Tiamat
ManyBlackFriends
Tiamat
Level 64
God Stats
2W - 1L
1,356 SR
Queue Stats
34W - 24L
1,635 Elo+
Party 2
Team Averages
Level 79
1,617 SR
1,726 Elo+

VS

Team Averages
Level 55
1,611 SR
1,570 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
DarkPillar9653
Achilles
Level 29
God Stats
6W - 5L
1,832 SR
Queue Stats
187W - 136L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphakicker
Cthulhu
9
2 / 6 / 2
6,816
682
6,153
11,938
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
Arkkat
Erlang Shen
9
0 / 5 / 2
5,722
572
5,030
10,620
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 2
6,415
642
6,194
9,083
5,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
10 / 1 / 5
8,776
878
17,383
7,591
2,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
 
Aphrodite
13
6 / 1 / 10
8,210
821
4,980
7,390
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
10
0 / 2 / 11
6,687
669
4,741
9,425
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
1
5
12.5
W
Aphrodite
 
Aphrodite
6
1
10
11
L
Cthulhu
Alphakicker
Cthulhu
2
6
2
0.5
L
Erlang Shen
Arkkat
Erlang Shen
0
5
2
0.2
W
Achilles
0
2
11
2.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,377
Damage
27,104
31,641
Taken
24,406
17,167
Mitigated
13,023
5,921
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
17,383
4,842
0
109
7,591
2,505
748
4,603
2,988
0
33,485
W
Aphrodite
 
Aphrodite
4,980
234
5,161
5,041
7,390
3,994
485
3,507
3,883
27,126
0
L
Cthulhu
Alphakicker
Cthulhu
6,153
327
165
1,222
11,938
8,188
0
2,177
9,761
15,031
0
L
Erlang Shen
Arkkat
Erlang Shen
5,030
2,541
0
2,656
10,620
3,819
0
1,569
9,051
0
12,299
W
Achilles
4,741
1,045
0
982
9,425
6,524
139
4,709
4,716
0
13,269
L
6,194
497
0
1,878
9,083
5,160
0
1,546
7,537
22,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,953
Gold Earned
23,673
76
Minions Killed
112
2
Camps Cleared
7
528,587
Distance Traveled
588,665
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,776
878
44
4
2
196,886
0
W
Aphrodite
8,210
821
51
5
2
197,772
1
L
Cthulhu
6,816
682
13
1
0
179,309
3
L
Erlang Shen
5,722
572
23
2
1
180,758
7
W
Achilles
6,687
669
17
2
3
194,007
3
L
Tiamat
6,415
642
40
4
1
168,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role