Player Matchup

Gilgamesh
Gilgamesh
MichaelKlump60
Gilgamesh
Level 28
God Stats
55W - 21L
1,691 SR
Queue Stats
151W - 101L
1,599 Elo+
Party 2
Anhur
Anhur
MichaelScarn143
Anhur
Level 40
God Stats
6W - 4L
1,683 SR
Queue Stats
287W - 211L
1,598 Elo+
Party 2
Sol
Sol
RenderedParrot3
Sol
Level 69
God Stats
60W - 24L
1,697 SR
Queue Stats
204W - 131L
1,641 Elo+
Party 2
Team Averages
Level 46
1,690 SR
1,613 Elo+

VS

Team Averages
Level 71
1,596 SR
1,484 Elo+
Chang'e
Chang'e
Ace_G_514
Chang'e
Level 27
God Stats
24W - 18L
1,653 SR
Queue Stats
34W - 38L
1,522 Elo+
Party 1
Medusa
Medusa
Supa4001
Medusa
Level 78
God Stats
16W - 26L
1,503 SR
Queue Stats
82W - 115L
1,463 Elo+
Party 1
Bellona
Bellona
THAxxLASTxxBOSS
Bellona
Level 109
God Stats
29W - 19L
1,633 SR
Queue Stats
138W - 171L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MichaelKlump60
Gilgamesh
16
9 / 4 / 13
12,523
895
20,055
14,096
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 6 / 16
11,207
801
10,519
12,840
4,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
14 / 7 / 8
12,736
910
19,636
18,318
8,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ace_G_514
Chang'e
14
2 / 11 / 12
9,900
707
10,527
16,894
5,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Supa4001
Medusa
14
6 / 8 / 9
10,697
764
14,494
15,514
5,430
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 8 / 4
10,676
763
12,646
22,959
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
27
Kills
17
17
Deaths
27
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ace_G_514
Chang'e
2
11
12
0.73
W
Gilgamesh
MichaelKlump60
Gilgamesh
9
4
13
3.88
W
4
6
16
2
W
14
7
8
2.57
L
Medusa
Supa4001
Medusa
6
8
9
1.31
L
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,210
Damage
37,667
45,254
Taken
55,367
22,033
Mitigated
30,871
11,200
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ace_G_514
Chang'e
10,527
296
1,329
3,054
16,894
5,035
0
6,905
9,738
31,068
0
W
Gilgamesh
MichaelKlump60
Gilgamesh
20,055
6,851
0
1,767
14,096
9,208
423
3,016
11,080
0
29,089
W
10,519
4,612
0
2,088
12,840
4,676
1,791
2,994
9,846
0
32,844
W
19,636
7,913
0
7,345
18,318
8,149
1,172
5,141
13,177
51,177
0
L
Medusa
Supa4001
Medusa
14,494
8,918
0
2,577
15,514
5,430
118
7,341
7,958
0
38,315
L
12,646
3,973
0
2,392
22,959
20,406
613
5,727
16,367
0
25,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
31,273
110
Minions Killed
132
7
Camps Cleared
5
705,358
Distance Traveled
687,268
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,900
707
52
4
2
228,671
3
W
Gilgamesh
12,523
895
16
1
1
249,784
2
W
Anhur
11,207
801
50
4
1
235,083
4
W
Sol
12,736
910
44
3
5
220,491
1
L
Medusa
10,697
764
62
4
2
207,833
1
L
Bellona
10,676
763
18
1
1
250,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role