Player Matchup

Ares
Ares
 
Ares
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Crustar
Hachiman
Level 157
God Stats
10W - 3L
1,828 SR
Queue Stats
529W - 438L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 37
God Stats
174W - 105L
1,750 SR
Queue Stats
203W - 126L
1,719 Elo+
Solo
Bellona
Bellona
RELO10
Bellona
Level 81
God Stats
26W - 15L
1,720 SR
Queue Stats
88W - 44L
1,703 Elo+
Party 1
Discordia
Discordia
pizza1102
Discordia
Level 86
God Stats
8W - 4L
1,563 SR
Queue Stats
248W - 193L
1,601 Elo+
Party 1
Team Averages
Level 82
1,672 SR
1,617 Elo+

VS

Team Averages
Level 86
1,644 SR
1,591 Elo+
Artio
Artio
 
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FreELOGreen
Ymir
Level 16
God Stats
1W - 1L
1,751 SR
Queue Stats
13W - 7L
1,667 Elo+
Party 2
Eset
Eset
LordNinja433
Eset
Level 138
God Stats
4W - 1L
1,829 SR
Queue Stats
208W - 146L
1,609 Elo+
Party 2
Ullr
Ullr
Pemnid
Ullr
Level 141
God Stats
6W - 7L
1,555 SR
Queue Stats
297W - 200L
1,582 Elo+
Party 2
Nox
Nox
thecosmickitten
Nox
Level 93
God Stats
30W - 17L
1,585 SR
Queue Stats
239W - 131L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 4 / 6
8,200
586
6,186
12,509
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Crustar
Hachiman
15
10 / 3 / 4
9,675
691
12,973
11,013
4,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
Papitellez69
Heimdallr
14
4 / 2 / 3
8,225
588
6,354
9,142
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
RELO10
Bellona
12
4 / 4 / 2
7,881
563
8,865
12,148
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
pizza1102
Discordia
11
0 / 3 / 1
6,943
496
6,662
6,466
2,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
5 / 5 / 1
7,730
552
7,698
13,794
13,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
9 / 2 / 2
8,900
636
7,074
8,478
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 4
6,582
470
9,323
10,756
3,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Pemnid
Ullr
11
1 / 9 / 1
6,611
472
4,200
11,443
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 10
6,344
453
3,073
7,748
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
21
Kills
16
16
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
6
1.5
L
Artio
 
Artio
5
5
1
1.1
W
Hachiman
Crustar
Hachiman
10
3
4
4
L
9
2
2
5
L
1
2
4
1.5
W
Heimdallr
Papitellez69
Heimdallr
4
2
3
2.75
L
Ullr
Pemnid
Ullr
1
9
1
0.17
W
Bellona
RELO10
Bellona
4
4
2
1.25
W
Discordia
pizza1102
Discordia
0
3
1
0.17
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,040
Damage
31,368
51,278
Taken
52,219
29,314
Mitigated
27,194
13,187
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,186
526
0
1,428
12,509
11,086
0
7,236
5,273
19,299
0
L
Artio
 
Artio
7,698
358
387
4,809
13,794
13,583
0
122
13,667
35,038
0
W
Hachiman
Crustar
Hachiman
12,973
7,084
0
5,342
11,013
4,079
336
2,885
8,128
0
72,818
L
7,074
1,932
0
3,443
8,478
3,418
0
3,091
5,221
55,254
0
L
9,323
936
216
5,659
10,756
3,998
378
5,560
4,725
39,611
0
W
Heimdallr
Papitellez69
Heimdallr
6,354
3,158
0
3,038
9,142
4,007
0
4,564
4,578
0
66,329
L
Ullr
Pemnid
Ullr
4,200
1,824
0
600
11,443
2,484
0
879
10,505
0
34,791
W
Bellona
RELO10
Bellona
8,865
4,927
0
2,211
12,148
7,814
65
7,266
4,882
0
31,738
W
Discordia
pizza1102
Discordia
6,662
461
0
1,168
6,466
2,328
0
5,217
1,249
39,724
0
L
3,073
266
0
500
7,748
3,711
168
2,382
5,247
19,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
36,167
401
Minions Killed
378
0
Camps Cleared
0
1,274,807
Distance Traveled
1,390,524
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,200
586
23
2
0
258,632
4
L
Artio
7,730
552
90
6
0
309,328
3
W
Hachiman
9,675
691
128
9
0
258,937
1
L
Ymir
8,900
636
104
7
0
290,430
1
L
Eset
6,582
470
85
6
0
262,381
2
W
Heimdallr
8,225
588
115
8
0
250,483
1
L
Ullr
6,611
472
66
5
0
240,368
0
W
Bellona
7,881
563
52
4
0
265,102
2
W
Discordia
6,943
496
83
6
0
241,653
4
L
Nox
6,344
453
33
2
0
288,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role