Player Matchup

Jormungandr
Jormungandr
AssasinWaruide
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Filbutter
Nu Wa
Level 21
God Stats
2W - 6L
1,392 SR
Queue Stats
2W - 7L
1,294 Elo+
Solo
Neith
Neith
P0LL0Y0N
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadowsmash03
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Tlahuicole21
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Team Averages
Level 8
1,478 SR
1,399 Elo+

VS

Team Averages
Level 20
1,466 SR
1,334 Elo+
Danzaburou
Danzaburou
ChungusPappi
Danzaburou
Level 28
God Stats
15W - 10L
1,430 SR
Queue Stats
66W - 69L
1,413 Elo+
Party 1
Khepri
Khepri
Jackers248
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,227 Elo+
Solo
Heimdallr
Heimdallr
Syndrom3917
Heimdallr
Level 16
God Stats
16W - 17L
1,372 SR
Queue Stats
49W - 66L
1,311 Elo+
Solo
Kukulkan
Kukulkan
T00thlessGinger0
Kukulkan
Level 26
God Stats
26W - 19L
1,528 SR
Queue Stats
158W - 163L
1,403 Elo+
Party 1
Artemis
Artemis
jeremy1128
Artemis
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 58L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AssasinWaruide
Jormungandr
16
2 / 10 / 5
10,666
970
8,753
23,265
27,986
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Filbutter
Nu Wa
17
3 / 11 / 5
11,777
1,071
19,629
18,137
7,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
P0LL0Y0N
Neith
16
2 / 7 / 4
10,871
988
11,619
15,327
6,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Shadowsmash03
Sun Wukong
17
1 / 9 / 5
10,254
932
7,793
25,081
25,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Tlahuicole21
Izanami
16
1 / 5 / 2
9,706
882
5,687
15,883
6,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChungusPappi
Danzaburou
20
22 / 3 / 12
15,217
1,383
34,875
19,859
7,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Jackers248
Khepri
18
0 / 1 / 24
10,714
974
8,321
7,704
10,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Syndrom3917
Heimdallr
18
6 / 1 / 21
11,724
1,066
8,403
9,048
7,035
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 1 / 22
13,773
1,252
28,703
11,997
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jeremy1128
Artemis
18
3 / 3 / 20
11,085
1,008
11,241
9,528
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
141
9
Kills
42
42
Deaths
9
21
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AssasinWaruide
Jormungandr
2
10
5
0.45
W
Danzaburou
ChungusPappi
Danzaburou
22
3
12
9.33
L
Nu Wa
Filbutter
Nu Wa
3
11
5
0.5
W
Khepri
Jackers248
Khepri
0
1
24
12
L
Neith
P0LL0Y0N
Neith
2
7
4
0.57
L
Sun Wukong
Shadowsmash03
Sun Wukong
1
9
5
0.39
W
Heimdallr
Syndrom3917
Heimdallr
6
1
21
16.5
W
11
1
22
22
L
Izanami
Tlahuicole21
Izanami
1
5
2
0.4
W
Artemis
jeremy1128
Artemis
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,481
Damage
91,543
97,693
Taken
58,136
74,463
Mitigated
33,477
2,689
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AssasinWaruide
Jormungandr
8,753
3,985
0
0
23,265
27,986
0
7,525
15,740
19,508
0
W
Danzaburou
ChungusPappi
Danzaburou
34,875
24,050
0
11,775
19,859
7,103
0
10,706
9,153
0
58,058
L
Nu Wa
Filbutter
Nu Wa
19,629
5,593
0
278
18,137
7,659
0
8,928
9,209
49,053
0
W
Khepri
Jackers248
Khepri
8,321
970
0
0
7,704
10,059
0
3,351
4,353
16,339
0
L
Neith
P0LL0Y0N
Neith
11,619
5,281
0
1,600
15,327
6,804
0
4,294
11,033
0
33,299
L
Sun Wukong
Shadowsmash03
Sun Wukong
7,793
1,942
0
556
25,081
25,236
0
11,154
13,927
240
19,664
W
Heimdallr
Syndrom3917
Heimdallr
8,403
6,043
297
806
9,048
7,035
0
4,005
5,043
0
20,011
W
28,703
5,150
0
1,518
11,997
5,124
0
5,356
6,641
73,466
0
L
Izanami
Tlahuicole21
Izanami
5,687
2,818
0
255
15,883
6,778
0
5,123
10,760
0
13,272
W
Artemis
jeremy1128
Artemis
11,241
5,545
0
0
9,528
4,156
0
5,204
4,324
0
19,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
62,513
181
Minions Killed
208
4
Camps Cleared
4
913,523
Distance Traveled
1,019,882
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,666
970
21
2
1
188,141
1
W
Danzaburou
15,217
1,383
69
6
3
184,881
0
L
Nu Wa
11,777
1,071
73
7
1
156,518
1
W
Khepri
10,714
974
10
1
0
225,368
1
L
Neith
10,871
988
54
5
1
178,403
0
L
Sun Wukong
10,254
932
18
2
1
254,220
0
W
Heimdallr
11,724
1,066
18
2
1
201,139
1
W
Kukulkan
13,773
1,252
99
9
0
225,270
1
L
Izanami
9,706
882
15
1
0
136,241
0
W
Artemis
11,085
1,008
12
1
0
183,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role