Player Matchup

Fenrir
Fenrir
PossibleSole
Fenrir
Level 69
God Stats
1W - 1L
1,069 SR
Queue Stats
98W - 91L
1,498 Elo+
Party 1
Tiamat
Tiamat
Ripp26
Tiamat
Level 128
God Stats
1W - 0L
1,344 SR
Queue Stats
60W - 50L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
V Phoenix Ivy
Amaterasu
Level 85
God Stats
1W - 0L
1,502 SR
Queue Stats
73W - 66L
1,466 Elo+
Party 1
Geb
Geb
djfonzzo
Geb
Level 124
God Stats
13W - 4L
1,563 SR
Queue Stats
395W - 424L
1,444 Elo+
Solo
Athena
Athena
xD3athrow619x
Athena
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 45L
1,442 Elo+
Party 2
Team Averages
Level 95
1,396 SR
1,458 Elo+

VS

Team Averages
Level 68
1,540 SR
1,426 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
APPLEMAN903
Artemis
Level 43
God Stats
1W - 2L
1,481 SR
Queue Stats
32W - 32L
1,390 Elo+
Solo
Yemoja
Yemoja
Its B Web
Yemoja
Level 67
God Stats
1W - 3L
1,675 SR
Queue Stats
245W - 264L
1,408 Elo+
Solo
Hachiman
Hachiman
Mira6425
Hachiman
Level 111
God Stats
5W - 10L
1,566 SR
Queue Stats
697W - 751L
1,451 Elo+
Solo
Bakasura
Bakasura
TobalGhost
Bakasura
Level 90
God Stats
2W - 2L
1,479 SR
Queue Stats
186W - 193L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
14 / 4 / 10
11,742
839
20,323
12,986
9,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Ripp26
Tiamat
20
6 / 1 / 19
12,254
875
17,429
12,722
10,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
V Phoenix Ivy
Amaterasu
18
7 / 5 / 22
11,548
825
18,948
18,590
24,769
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 4 / 15
9,372
669
11,152
14,034
16,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 3 / 25
11,900
850
10,349
25,298
39,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 5 / 9
10,112
722
18,614
21,100
20,533
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
APPLEMAN903
Artemis
15
3 / 9 / 7
9,673
691
17,052
14,054
5,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Its B Web
Yemoja
18
3 / 3 / 8
9,697
693
8,539
13,780
18,185
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Mira6425
Hachiman
13
0 / 11 / 8
7,977
570
12,989
17,735
6,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
TobalGhost
Bakasura
17
5 / 6 / 10
10,089
721
9,272
17,921
8,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
59
34
Kills
17
17
Deaths
34
91
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
5
9
2.1
L
Artemis
APPLEMAN903
Artemis
3
9
7
0.72
L
Yemoja
Its B Web
Yemoja
3
3
8
2.33
L
Hachiman
Mira6425
Hachiman
0
11
8
0.36
W
Fenrir
14
4
10
4.75
W
Tiamat
Ripp26
Tiamat
6
1
19
15.5
L
Bakasura
TobalGhost
Bakasura
5
6
10
1.67
W
Amaterasu
V Phoenix Ivy
Amaterasu
7
5
22
3.6
W
2
4
15
2.38
W
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,201
Damage
66,466
83,630
Taken
84,590
100,091
Mitigated
60,061
31,718
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,614
3,646
792
6,446
21,100
20,533
0
9,955
11,145
0
32,331
L
Artemis
APPLEMAN903
Artemis
17,052
8,190
1,499
963
14,054
5,835
0
5,697
8,357
0
27,768
L
Yemoja
Its B Web
Yemoja
8,539
1,870
5,925
2,871
13,780
18,185
0
8,331
5,449
19,877
0
L
Hachiman
Mira6425
Hachiman
12,989
7,421
1,344
2,179
17,735
6,792
1,023
7,862
9,873
0
23,415
W
Fenrir
20,323
1,323
5,096
2,746
12,986
9,223
963
1,289
11,207
0
27,757
W
Tiamat
Ripp26
Tiamat
17,429
442
2,522
5,032
12,722
10,605
947
1,355
11,297
48,975
0
L
Bakasura
TobalGhost
Bakasura
9,272
6,536
920
4,392
17,921
8,716
0
7,085
10,836
0
12,866
W
Amaterasu
V Phoenix Ivy
Amaterasu
18,948
7,314
1,308
2,420
18,590
24,769
3,106
1,591
16,267
0
30,301
W
11,152
753
2,319
1,468
14,034
16,337
54
1,680
12,244
23,178
0
W
10,349
2,526
3,640
5,167
25,298
39,157
370
2,624
22,075
19,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
47,548
136
Minions Killed
118
0
Camps Cleared
0
1,487,176
Distance Traveled
1,192,852
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,112
722
20
1
0
277,269
0
L
Artemis
9,673
691
23
2
0
211,326
1
L
Yemoja
9,697
693
28
2
0
235,985
0
L
Hachiman
7,977
570
21
2
0
199,965
0
W
Fenrir
11,742
839
7
1
0
308,504
0
W
Tiamat
12,254
875
86
6
0
311,911
0
L
Bakasura
10,089
721
26
2
0
268,307
0
W
Amaterasu
11,548
825
17
1
0
283,111
0
W
Geb
9,372
669
14
1
0
302,960
3
W
Athena
11,900
850
12
1
0
280,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role