Player Matchup

Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
CrocsWithSocks00
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,691 Elo+
Party 1
Neith
Neith
IILPJII
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jlittleton_
Hun Batz
Level 23
God Stats
3W - 2L
1,636 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 1
Sol
Sol
Rally_Rage
Sol
Level 121
God Stats
1W - 0L
1,550 SR
Queue Stats
17W - 18L
1,600 Elo+
Party 1
Team Averages
Level 52
1,537 SR
1,594 Elo+

VS

Team Averages
Level 16
1,397 SR
1,388 Elo+
Anhur
Anhur
HONDURAS1987
Anhur
Level 29
God Stats
0W - 3L
1,263 SR
Queue Stats
640W - 695L
1,415 Elo+
Solo
Set
Set
KHEPERA999NETERU
Set
Level 10
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo
Cthulhu
Cthulhu
MadMonkeyng
Cthulhu
Level 27
God Stats
12W - 6L
1,653 SR
Queue Stats
155W - 119L
1,514 Elo+
Solo
Loki
Loki
Zer0G1789
Loki
Level 7
God Stats
2W - 9L
1,500 SR
Queue Stats
165W - 176L
1,553 Elo+
Solo
Nemesis
Nemesis
pretorien 67
Nemesis
Level 5
God Stats
0W - 3L
1,293 SR
Queue Stats
1W - 9L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
10 / 1 / 25
10,136
1,267
7,387
5,691
4,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
11 / 2 / 29
10,487
1,311
17,510
8,491
10,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
IILPJII
Neith
17
4 / 2 / 33
9,559
1,195
8,816
4,629
1,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Jlittleton_
Hun Batz
17
8 / 2 / 24
10,020
1,253
11,272
6,360
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
21 / 2 / 27
12,180
1,523
30,606
10,308
4,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

350

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
8,137
1,017
6,399
15,869
5,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 13 / 2
7,801
975
3,366
16,808
6,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
MadMonkeyng
Cthulhu
14
3 / 6 / 5
9,340
1,168
13,038
19,700
16,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
13
5 / 11 / 0
9,073
1,134
5,661
14,876
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
pretorien 67
Nemesis
14
0 / 16 / 3
7,862
983
3,811
19,402
6,632

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
24
54
Kills
9
9
Deaths
54
138
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
25
22.5
W
11
2
29
12.75
L
0
8
5
0.31
W
Neith
IILPJII
Neith
4
2
33
10.25
W
Hun Batz
Jlittleton_
Hun Batz
8
2
24
10
L
1
13
2
0.15
L
Cthulhu
MadMonkeyng
Cthulhu
3
6
5
0.92
W
21
2
27
17.25
L
Loki
5
11
0
0.45
L
Nemesis
pretorien 67
Nemesis
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,591
Damage
32,275
35,479
Taken
86,655
24,855
Mitigated
40,457
7,194
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,387
1,916
0
370
5,691
4,940
0
2,867
2,824
0
13,102
W
17,510
2,270
0
310
8,491
10,325
0
2,330
6,161
28,616
0
L
6,399
3,035
0
230
15,869
5,922
0
9,755
6,028
0
19,647
W
Neith
IILPJII
Neith
8,816
5,067
0
242
4,629
1,915
0
1,078
3,551
0
22,771
W
Hun Batz
Jlittleton_
Hun Batz
11,272
2,580
367
339
6,360
3,279
0
2,385
3,975
0
20,091
L
3,366
1,123
0
201
16,808
6,277
0
8,052
8,560
0
14,697
L
Cthulhu
MadMonkeyng
Cthulhu
13,038
861
124
0
19,700
16,840
0
9,896
9,619
25,970
0
W
30,606
23,171
0
5,566
10,308
4,396
0
4,378
5,930
47,811
0
L
Loki
5,661
1,623
0
305
14,876
4,786
0
7,961
6,661
0
13,349
L
Nemesis
pretorien 67
Nemesis
3,811
961
0
304
19,402
6,632
0
11,565
7,671
0
10,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
42,213
142
Minions Killed
97
4
Camps Cleared
3
727,256
Distance Traveled
690,361
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,136
1,267
15
2
0
152,320
0
W
Cabrakan
10,487
1,311
38
5
1
142,046
1
L
Anhur
8,137
1,017
16
2
0
119,691
0
W
Neith
9,559
1,195
31
4
1
138,733
0
W
Hun Batz
10,020
1,253
25
3
0
151,845
0
L
Set
7,801
975
15
2
0
141,363
3
L
Cthulhu
9,340
1,168
34
4
0
163,608
0
W
Sol
12,180
1,523
33
4
2
142,312
0
L
Loki
9,073
1,134
9
1
2
131,859
0
L
Nemesis
7,862
983
23
3
1
133,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role