Player Matchup

Thanatos
Thanatos
PandaNation300
Thanatos
Level 89
God Stats
14W - 9L
1,757 SR
Queue Stats
101W - 76L
1,601 Elo+
Party 1
Hercules
Hercules
SpruceWayne
Hercules
Level 78
God Stats
4W - 3L
1,549 SR
Queue Stats
34W - 22L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
SymoenS
Danzaburou
Level 124
God Stats
1W - 0L
1,931 SR
Queue Stats
20W - 5L
1,834 Elo+
Party 1
Bacchus
Bacchus
Zoso95x
Bacchus
Level 44
God Stats
1W - 1L
1,702 SR
Queue Stats
38W - 31L
1,580 Elo+
Party 1
Agni
Agni
iAmEnjoi
Agni
Level 29
God Stats
3W - 1L
1,684 SR
Queue Stats
15W - 4L
1,777 Elo+
Party 1
Team Averages
Level 73
1,725 SR
1,686 Elo+

VS

Team Averages
Level 64
1,584 SR
1,602 Elo+
Jormungandr
Jormungandr
Hazyyyy
Jormungandr
Level 137
God Stats
0W - 3L
1,343 SR
Queue Stats
161W - 96L
1,709 Elo+
Party 2
Tiamat
Tiamat
KickflipFirstT
Tiamat
Level 49
God Stats
15W - 32L
1,495 SR
Queue Stats
106W - 129L
1,562 Elo+
Solo
Arachne
Arachne
NonToxíc
Arachne
Level 47
God Stats
25W - 13L
1,505 SR
Queue Stats
143W - 147L
1,477 Elo+
Solo
Cernunnos
Cernunnos
Nubberzz
Cernunnos
Level 46
God Stats
12W - 10L
1,750 SR
Queue Stats
221W - 237L
1,519 Elo+
Solo
Geb
Geb
VanillaSOL
Geb
Level 41
God Stats
3W - 3L
1,827 SR
Queue Stats
153W - 84L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 1 / 2
6,572
657
6,236
6,990
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SpruceWayne
Hercules
11
1 / 0 / 1
5,669
567
3,917
6,961
5,064
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
SymoenS
Danzaburou
11
4 / 0 / 3
6,812
681
5,310
4,727
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Zoso95x
Bacchus
7
3 / 0 / 5
5,072
507
3,506
5,542
3,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
10
3 / 4 / 7
5,996
600
4,591
3,545
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hazyyyy
Jormungandr
11
0 / 1 / 0
5,922
592
4,856
5,589
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 1
5,445
545
1,930
6,933
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NonToxíc
Arachne
8
4 / 6 / 0
5,682
568
4,767
9,297
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Nubberzz
Cernunnos
8
0 / 3 / 0
4,940
494
2,292
5,378
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 2 / 1
4,865
487
2,431
7,757
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
5
5
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hazyyyy
Jormungandr
0
1
0
0
L
1
6
1
0.25
L
Arachne
NonToxíc
Arachne
4
6
0
0.67
L
Cernunnos
Nubberzz
Cernunnos
0
3
0
0
W
Thanatos
7
1
2
8
W
Hercules
SpruceWayne
Hercules
1
0
1
1.5
W
Danzaburou
SymoenS
Danzaburou
4
0
3
5.5
L
0
2
1
0.25
W
Bacchus
Zoso95x
Bacchus
3
0
5
5.5
W
Agni
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
16,276
27,765
Taken
34,954
14,260
Mitigated
15,118
11,493
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hazyyyy
Jormungandr
4,856
2,433
0
1,888
5,589
4,459
0
0
5,589
35,242
0
L
1,930
370
0
702
6,933
2,824
0
1,674
5,134
26,772
0
L
Arachne
NonToxíc
Arachne
4,767
2,382
0
2,093
9,297
3,384
0
1,521
7,618
0
24,505
L
Cernunnos
Nubberzz
Cernunnos
2,292
1,098
0
927
5,378
1,128
0
1,122
4,196
0
25,338
W
Thanatos
6,236
1,926
0
7,554
6,990
2,842
0
1,092
5,898
0
36,247
W
Hercules
SpruceWayne
Hercules
3,917
2,013
0
1,242
6,961
5,064
0
4,840
2,121
0
29,053
W
Danzaburou
SymoenS
Danzaburou
5,310
3,070
0
1,056
4,727
1,547
1,277
646
4,081
0
40,431
L
2,431
742
0
1,231
7,757
3,323
0
3,237
4,320
7,920
0
W
Bacchus
Zoso95x
Bacchus
3,506
590
0
1,361
5,542
3,868
0
1,774
3,768
10,889
0
W
Agni
4,591
270
0
280
3,545
939
156
927
2,618
19,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
26,854
281
Minions Killed
229
0
Camps Cleared
0
1,019,731
Distance Traveled
918,387
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,922
592
73
7
0
171,394
4
L
Tiamat
5,445
545
51
5
0
172,565
2
L
Arachne
5,682
568
43
4
0
213,173
4
L
Cernunnos
4,940
494
49
5
0
173,600
0
W
Thanatos
6,572
657
79
8
0
227,916
0
W
Hercules
5,669
567
63
6
0
212,313
0
W
Danzaburou
6,812
681
85
9
0
178,701
3
L
Geb
4,865
487
13
1
0
187,655
3
W
Bacchus
5,072
507
12
1
0
220,072
4
W
Agni
5,996
600
42
4
0
180,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role