Player Matchup

Bacchus
Bacchus
FarudeSandStorm
Bacchus
Level 126
God Stats
2W - 2L
1,757 SR
Queue Stats
49W - 32L
1,681 Elo+
Party 2
Agni
Agni
Proadactyl
Agni
Level 142
God Stats
9W - 1L
1,747 SR
Queue Stats
66W - 40L
1,697 Elo+
Party 2
Freya
Freya
Syrf
Freya
Level 155
God Stats
6W - 4L
1,805 SR
Queue Stats
12W - 12L
1,643 Elo+
Party 2
Ne Zha
Ne Zha
Uzif
Ne Zha
Level 139
God Stats
2W - 3L
1,591 SR
Queue Stats
70W - 45L
1,685 Elo+
Party 2
Team Averages
Level 141
1,725 SR
1,676 Elo+

VS

Team Averages
Level 142
1,538 SR
1,548 Elo+
Cu Chulainn
Cu Chulainn
Mukumid420
Cu Chulainn
Level 129
God Stats
3W - 2L
1,648 SR
Queue Stats
46W - 30L
1,734 Elo+
Party 1
Merlin
Merlin
MuteNewf
Merlin
Level 147
God Stats
1W - 1L
1,862 SR
Queue Stats
54W - 28L
1,714 Elo+
Party 1
Hou Yi
Hou Yi
dj321043
Hou Yi
Level 141
God Stats
0W - 1L
1,098 SR
Queue Stats
66W - 127L
1,383 Elo+
Solo
Charybdis
Charybdis
eberindesing
Charybdis
Level 150
God Stats
0W - 1L
1,543 SR
Queue Stats
17W - 28L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
7,545
943
4,976
7,968
9,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 2 / 3
9,036
1,130
8,844
6,794
2,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Syrf
Freya
14
4 / 2 / 5
8,740
1,093
6,889
6,481
2,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Uzif
Ne Zha
14
5 / 0 / 5
8,669
1,084
8,191
9,511
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mukumid420
Cu Chulainn
11
2 / 5 / 4
6,965
871
3,813
10,488
7,955
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MuteNewf
Merlin
13
4 / 4 / 2
8,039
1,005
6,845
9,129
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
dj321043
Hou Yi
13
1 / 5 / 0
6,644
831
1,860
8,608
6,457
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Charybdis
eberindesing
Charybdis
11
0 / 5 / 3
6,467
808
2,556
6,808
2,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
19
Kills
7
7
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Cu Chulainn
Mukumid420
Cu Chulainn
2
5
4
0.8
L
Merlin
MuteNewf
Merlin
4
4
2
1.25
W
8
2
3
4.75
W
Freya
Syrf
Freya
4
2
5
3.25
W
Ne Zha
Uzif
Ne Zha
5
0
5
7.5
L
Hou Yi
dj321043
Hou Yi
1
5
0
0.2
L
Charybdis
eberindesing
Charybdis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
15,074
30,754
Taken
35,033
20,538
Mitigated
19,578
7,098
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,976
285
0
655
7,968
9,835
518
1,858
5,940
10,283
0
L
Cu Chulainn
Mukumid420
Cu Chulainn
3,813
688
0
835
10,488
7,955
0
6,572
3,744
1,244
9,358
L
Merlin
MuteNewf
Merlin
6,845
67
88
1,669
9,129
3,050
0
6,414
2,541
24,356
0
W
8,844
1,878
0
444
6,794
2,507
1,923
1,727
4,987
35,270
0
W
Freya
Syrf
Freya
6,889
2,141
0
1,742
6,481
2,944
1,963
1,968
4,351
36,411
0
W
Ne Zha
Uzif
Ne Zha
8,191
1,758
0
4,257
9,511
5,252
976
1,485
7,970
0
26,976
L
Hou Yi
dj321043
Hou Yi
1,860
1,018
0
589
8,608
6,457
1,089
4,469
3,898
0
16,287
L
Charybdis
eberindesing
Charybdis
2,556
860
0
731
6,808
2,116
855
3,817
2,804
0
10,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,990
Gold Earned
28,115
170
Minions Killed
104
8
Camps Cleared
4
682,819
Distance Traveled
466,327
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,545
943
7
1
0
176,610
2
L
Cu Chulainn
6,965
871
11
1
1
154,357
0
L
Merlin
8,039
1,005
43
5
1
122,112
1
W
Agni
9,036
1,130
73
9
2
152,804
1
W
Freya
8,740
1,093
49
6
4
167,568
0
W
Ne Zha
8,669
1,084
41
5
2
185,837
0
L
Hou Yi
6,644
831
31
4
1
108,506
3
L
Charybdis
6,467
808
19
2
1
81,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role