Player Matchup

Achilles
Achilles
MangleLolbet
Achilles
Level 15
God Stats
12W - 15L
1,522 SR
Queue Stats
94W - 60L
1,681 Elo+
Solo
Pele
Pele
Rathan04
Pele
Level 21
God Stats
29W - 17L
1,553 SR
Queue Stats
103W - 103L
1,441 Elo+
Solo
Ymir
Ymir
S3N0R M4T4D0R
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,307 Elo+
Solo
Kukulkan
Kukulkan
aKaXxAngelxX
Kukulkan
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
160W - 177L
1,336 Elo+
Party 2
Fenrir
Fenrir
itzcoli
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 135L
1,381 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,429 Elo+

VS

Team Averages
Level 25
1,607 SR
1,486 Elo+
Cthulhu
Cthulhu
JuggieO
Cthulhu
Level 25
God Stats
69W - 29L
1,552 SR
Queue Stats
251W - 192L
1,515 Elo+
Party 1
Raijin
Raijin
Plumsauce3090
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,440 Elo+
Party 3
Artemis
Artemis
T0XICY
Artemis
Level 23
God Stats
15W - 10L
1,596 SR
Queue Stats
35W - 34L
1,371 Elo+
Party 3
Ah Puch
Ah Puch
TazzyBell
Ah Puch
Level 27
God Stats
148W - 73L
1,618 SR
Queue Stats
347W - 245L
1,616 Elo+
Party 1
Odin
Odin
status109
Odin
Level 28
God Stats
44W - 22L
1,767 SR
Queue Stats
330W - 229L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MangleLolbet
Achilles
16
0 / 0 / 0
8,860
633
0
0
0
Pele
20
6 / 8 / 10
14,607
1,043
20,062
21,683
9,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 11 / 8
12,549
896
7,909
31,498
34,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
aKaXxAngelxX
Kukulkan
20
7 / 3 / 12
16,572
1,184
31,067
18,117
6,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
itzcoli
Fenrir
20
9 / 16 / 8
15,350
1,096
18,171
28,855
10,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuggieO
Cthulhu
20
8 / 1 / 26
15,403
1,100
21,150
22,593
27,930
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 11
13,304
950
12,647
15,893
6,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
T0XICY
Artemis
20
3 / 6 / 23
13,334
952
14,828
14,979
5,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
TazzyBell
Ah Puch
20
15 / 3 / 22
16,637
1,188
28,992
14,105
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
5 / 6 / 25
14,594
1,042
17,432
20,262
22,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
145
22
Kills
38
38
Deaths
22
38
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JuggieO
Cthulhu
8
1
26
21
L
Achilles
MangleLolbet
Achilles
0
0
0
0
W
7
6
11
2.08
L
Pele
6
8
10
1.38
L
0
11
8
0.36
W
Artemis
T0XICY
Artemis
3
6
23
2.42
W
Ah Puch
TazzyBell
Ah Puch
15
3
22
8.67
L
Kukulkan
aKaXxAngelxX
Kukulkan
7
3
12
4.33
L
Fenrir
itzcoli
Fenrir
9
16
8
0.81
W
Odin
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,209
Damage
95,049
100,153
Taken
87,832
61,752
Mitigated
67,006
4,625
Healing
18,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JuggieO
Cthulhu
21,150
1,105
826
10,924
22,593
27,930
0
10,592
12,001
37,741
0
L
Achilles
MangleLolbet
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
12,647
2,330
0
1,417
15,893
6,981
0
6,684
8,821
35,046
0
L
Pele
20,062
5,160
0
2,359
21,683
9,204
0
13,076
8,607
0
37,284
L
7,909
1,156
0
0
31,498
34,974
0
19,563
11,935
26,237
0
W
Artemis
T0XICY
Artemis
14,828
8,262
0
1,203
14,979
5,104
0
5,764
9,215
0
24,374
W
Ah Puch
TazzyBell
Ah Puch
28,992
1,866
242
1,728
14,105
4,146
0
9,139
4,966
55,679
0
L
Kukulkan
aKaXxAngelxX
Kukulkan
31,067
3,779
0
557
18,117
6,695
0
12,198
5,919
61,635
0
L
Fenrir
itzcoli
Fenrir
18,171
8,822
0
1,709
28,855
10,879
0
18,621
10,234
0
29,983
W
Odin
17,432
4,526
689
1,343
20,262
22,845
0
6,797
10,248
669
30,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,938
Gold Earned
73,272
205
Minions Killed
198
5
Camps Cleared
9
980,560
Distance Traveled
1,252,598
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,403
1,100
30
2
0
302,198
0
L
Achilles
8,860
633
0
0
0
0
0
W
Raijin
13,304
950
56
4
3
195,850
0
L
Pele
14,607
1,043
42
3
2
279,310
0
L
Ymir
12,549
896
39
3
2
214,287
2
W
Artemis
13,334
952
18
1
2
214,760
0
W
Ah Puch
16,637
1,188
57
4
2
279,644
0
L
Kukulkan
16,572
1,184
84
6
1
293,316
0
L
Fenrir
15,350
1,096
40
3
0
193,647
0
W
Odin
14,594
1,042
37
3
2
260,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role