Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
AKAgam3er
Mercury
Level 89
God Stats
9W - 6L
1,656 SR
Queue Stats
46W - 41L
1,566 Elo+
Party 2
Artemis
Artemis
BaveryBowler
Artemis
Level 18
God Stats
9W - 3L
1,499 SR
Queue Stats
13W - 6L
1,618 Elo+
Party 2
Ares
Ares
CrinklyCrack
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,544 Elo+
Party 2
Janus
Janus
spooky_ghost9396
Janus
Level 109
God Stats
2W - 2L
1,133 SR
Queue Stats
153W - 142L
1,543 Elo+
Party 2
Team Averages
Level 64
1,458 SR
1,554 Elo+

VS

Team Averages
Level 44
1,449 SR
1,369 Elo+
Neith
Neith
AGTrixx
Neith
Level 29
God Stats
6W - 20L
1,165 SR
Queue Stats
298W - 401L
1,331 Elo+
Party 1
Set
Set
JJshaqattack
Set
Level 46
God Stats
21W - 21L
1,471 SR
Queue Stats
369W - 466L
1,384 Elo+
Party 1
Odin
Odin
JNROPS
Odin
Level 49
God Stats
20W - 17L
1,501 SR
Queue Stats
359W - 438L
1,401 Elo+
Party 1
Hera
Hera
JakeDaCamper
Hera
Level 28
God Stats
4W - 11L
1,363 SR
Queue Stats
125W - 160L
1,346 Elo+
Party 1
Hel
Hel
strslay
Hel
Level 69
God Stats
7W - 10L
1,745 SR
Queue Stats
305W - 400L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 1 / 8
5,109
511
2,277
5,117
1,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
AKAgam3er
Mercury
12
13 / 0 / 3
7,654
765
8,043
6,047
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
BaveryBowler
Artemis
7
0 / 2 / 3
4,556
456
1,202
3,694
897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,756
476
345
5,994
2,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 6
6,985
699
6,534
3,287
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGTrixx
Neith
8
2 / 5 / 0
5,178
518
2,218
6,305
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,548
455
2,054
5,595
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
JNROPS
Odin
11
5 / 1 / 0
6,488
649
4,380
2,949
1,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 5 / 0
4,296
430
1,071
5,721
1,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
7
1 / 3 / 2
4,931
493
4,186
5,218
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
8
8
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
8
5
L
Neith
AGTrixx
Neith
2
5
0
0.4
W
Mercury
AKAgam3er
Mercury
13
0
3
14.5
W
Artemis
BaveryBowler
Artemis
0
2
3
0.75
W
0
5
0
0
L
0
4
0
0
L
Odin
JNROPS
Odin
5
1
0
5
L
0
5
0
0
W
4
0
6
7
L
Hel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
13,909
24,139
Taken
25,788
7,414
Mitigated
8,226
4,336
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,277
148
0
661
5,117
1,689
105
1,987
2,814
11,095
0
L
Neith
AGTrixx
Neith
2,218
1,497
0
1,056
6,305
1,472
0
1,585
4,636
0
17,800
W
Mercury
AKAgam3er
Mercury
8,043
4,240
0
1,408
6,047
1,801
457
497
5,518
0
45,103
W
Artemis
BaveryBowler
Artemis
1,202
330
0
822
3,694
897
168
1,134
2,340
0
14,934
W
345
42
0
16
5,994
2,068
0
0
5,794
11,036
0
L
2,054
590
0
1,025
5,595
2,317
0
703
4,826
0
17,260
L
Odin
JNROPS
Odin
4,380
1,224
0
0
2,949
1,737
105
345
2,604
0
33,650
L
1,071
218
0
1,543
5,721
1,608
0
3,550
1,893
17,863
0
W
6,534
591
0
1,429
3,287
959
246
1,071
2,216
43,541
0
L
Hel
4,186
237
694
1,960
5,218
1,092
0
2,501
2,673
20,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
25,441
250
Minions Killed
237
0
Camps Cleared
0
967,292
Distance Traveled
926,492
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,109
511
19
2
0
178,651
1
L
Neith
5,178
518
52
5
0
174,781
1
W
Mercury
7,654
765
83
8
0
257,033
0
W
Artemis
4,556
456
28
3
0
176,083
0
W
Ares
4,756
476
28
3
0
156,170
0
L
Set
4,548
455
35
4
0
212,803
2
L
Odin
6,488
649
92
9
0
202,776
0
L
Hera
4,296
430
17
2
0
162,374
1
W
Janus
6,985
699
92
9
0
199,355
2
L
Hel
4,931
493
41
4
0
173,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role