Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
DarthEscroto
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 99L
1,571 Elo+
Solo
Chaac
Chaac
VM iVeNom
Chaac
Level 125
God Stats
1W - 0L
1,567 SR
Queue Stats
3W - 5L
1,493 Elo+
Solo
Sol
Sol
droblatt
Sol
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 84L
1,539 Elo+
Solo
Aphrodite
Aphrodite
rouxlol
Aphrodite
Level 84
God Stats
10W - 13L
1,357 SR
Queue Stats
52W - 49L
1,466 Elo+
Solo
Team Averages
Level 117
1,485 SR
1,514 Elo+

VS

Team Averages
Level 110
1,607 SR
1,498 Elo+
Janus
Janus
Bczer
Janus
Level 142
God Stats
12W - 19L
1,449 SR
Queue Stats
205W - 207L
1,520 Elo+
Solo
Sylvanus
Sylvanus
JRobot64
Sylvanus
Level 62
God Stats
6W - 1L
1,775 SR
Queue Stats
186W - 180L
1,489 Elo+
Solo
Ravana
Ravana
Joker INL
Ravana
Level 147
God Stats
7W - 7L
1,646 SR
Queue Stats
232W - 223L
1,478 Elo+
Party 1
Hercules
Hercules
ManBearPig21601
Hercules
Level 140
God Stats
7W - 13L
1,607 SR
Queue Stats
164W - 154L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
eltriste
Kukulkan
Level 60
God Stats
3W - 3L
1,560 SR
Queue Stats
68W - 60L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 5 / 5
11,207
747
11,479
13,241
5,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
DarthEscroto
Camazotz
17
0 / 1 / 8
10,139
676
7,310
16,027
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
VM iVeNom
Chaac
19
6 / 1 / 12
12,421
828
16,851
18,066
17,289
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 0 / 9
13,210
881
24,596
12,273
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
rouxlol
Aphrodite
17
3 / 1 / 11
11,364
758
13,622
14,664
10,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bczer
Janus
16
1 / 5 / 3
9,345
623
14,113
13,366
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
JRobot64
Sylvanus
15
0 / 5 / 5
9,275
618
11,595
24,332
32,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Joker INL
Ravana
16
1 / 5 / 6
9,274
618
7,925
14,912
13,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
17
3 / 5 / 1
10,066
671
13,313
24,618
25,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
eltriste
Kukulkan
19
3 / 2 / 2
10,597
706
15,795
8,731
4,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
21
Kills
8
8
Deaths
22
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
5
5
1.3
L
Janus
Bczer
Janus
1
5
3
0.5
W
Camazotz
DarthEscroto
Camazotz
0
1
8
4
L
Sylvanus
JRobot64
Sylvanus
0
5
5
0.5
L
Ravana
Joker INL
Ravana
1
5
6
0.8
L
Hercules
3
5
1
0.7
W
Chaac
VM iVeNom
Chaac
6
1
12
12
W
8
0
9
12.5
L
Kukulkan
eltriste
Kukulkan
3
2
2
2
W
Aphrodite
rouxlol
Aphrodite
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,858
Damage
62,741
74,271
Taken
85,959
53,317
Mitigated
81,140
41,107
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,479
6,279
0
1,601
13,241
5,327
1,494
5,992
7,093
0
41,587
L
Janus
Bczer
Janus
14,113
340
120
978
13,366
5,760
2
7,018
6,179
47,391
0
W
Camazotz
DarthEscroto
Camazotz
7,310
1,076
0
5,209
16,027
15,314
1,780
9,325
6,444
0
34,799
L
Sylvanus
JRobot64
Sylvanus
11,595
2,182
763
4,539
24,332
32,099
0
13,190
10,531
17,905
0
L
Ravana
Joker INL
Ravana
7,925
2,309
0
4,399
14,912
13,442
15
4,678
10,152
0
23,986
L
Hercules
13,313
4,718
0
10,846
24,618
25,290
0
12,332
11,878
0
34,170
W
Chaac
VM iVeNom
Chaac
16,851
3,364
0
5,754
18,066
17,289
297
9,892
8,065
7,060
35,649
W
24,596
6,426
569
6,340
12,273
4,980
3,295
7,903
4,175
67,398
0
L
Kukulkan
eltriste
Kukulkan
15,795
527
0
125
8,731
4,549
0
4,818
3,865
66,184
0
W
Aphrodite
rouxlol
Aphrodite
13,622
939
11,682
9,952
14,664
10,407
816
8,320
6,092
26,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,341
Gold Earned
48,557
365
Minions Killed
341
7
Camps Cleared
10
1,546,635
Distance Traveled
1,346,747
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,207
747
76
5
1
231,392
2
L
Janus
9,345
623
99
7
2
279,109
4
W
Camazotz
10,139
676
65
4
3
322,148
3
L
Sylvanus
9,275
618
6
0
0
251,011
0
L
Ravana
9,274
618
25
2
1
261,492
3
L
Hercules
10,066
671
53
4
4
270,052
3
W
Chaac
12,421
828
66
4
1
319,202
0
W
Sol
13,210
881
106
7
0
322,796
2
L
Kukulkan
10,597
706
158
11
3
285,083
2
W
Aphrodite
11,364
758
52
3
2
351,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role