Player Matchup

Scylla
Scylla
El-Wahp
Scylla
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 2
Bastet
Bastet
KalikaVatran
Bastet
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
124W - 116L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pancaki
Tsukuyomi
Level 4
God Stats
18W - 13L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 2
Izanami
Izanami
Talqeh
Izanami
Level 6
God Stats
56W - 38L
1,198 SR
Queue Stats
57W - 41L
1,237 Elo+
Party 1
Persephone
Persephone
ulyhs
Persephone
Level 6
God Stats
23W - 14L
1,198 SR
Queue Stats
57W - 45L
1,237 Elo+
Party 1
Team Averages
Level 17
1,379 SR
1,395 Elo+

VS

Team Averages
Level 21
1,349 SR
1,367 Elo+
Neith
Neith
GankasaurusRex
Neith
Level 15
God Stats
12W - 23L
1,258 SR
Queue Stats
12W - 29L
1,203 Elo+
Solo
Achilles
Achilles
HodatBest
Achilles
Level 25
God Stats
3W - 3L
1,160 SR
Queue Stats
19W - 13L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
JayGunnin
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,451 Elo+
Party 3
Thor
Thor
PANTSLOL3
Thor
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 9L
1,451 Elo+
Party 3
Fenrir
Fenrir
WildTsk
Fenrir
Level 27
God Stats
20W - 17L
1,328 SR
Queue Stats
24W - 22L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El-Wahp
Scylla
20
2 / 11 / 22
13,286
1,022
5,466
15,907
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
6 / 4 / 20
14,959
1,151
17,017
17,474
8,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Pancaki
Tsukuyomi
19
3 / 10 / 12
12,009
924
6,556
15,114
5,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Talqeh
Izanami
20
18 / 9 / 12
17,734
1,364
34,726
21,303
7,105
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
ulyhs
Persephone
20
6 / 11 / 23
15,507
1,193
22,025
24,424
7,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 17
12,808
985
10,904
16,408
5,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
HodatBest
Achilles
20
6 / 6 / 33
15,412
1,186
20,848
28,826
25,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
JayGunnin
Cthulhu
20
4 / 7 / 20
13,455
1,035
9,653
17,195
20,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
20
22 / 7 / 16
18,342
1,411
31,265
17,577
6,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
WildTsk
Fenrir
20
10 / 4 / 14
14,341
1,103
15,283
13,537
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
145
35
Kills
45
45
Deaths
35
89
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Scylla
El-Wahp
Scylla
2
11
22
1.18
W
3
11
17
1.05
W
Achilles
HodatBest
Achilles
6
6
33
3.75
W
Cthulhu
JayGunnin
Cthulhu
4
7
20
2
L
Bastet
6
4
20
4
W
Thor
22
7
16
4.29
L
Tsukuyomi
Pancaki
Tsukuyomi
3
10
12
0.9
L
Izanami
Talqeh
Izanami
18
9
12
2.67
W
Fenrir
WildTsk
Fenrir
10
4
14
4.25
L
Persephone
ulyhs
Persephone
6
11
23
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,790
Damage
87,953
94,222
Taken
93,543
32,746
Mitigated
71,329
4,037
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
El-Wahp
Scylla
5,466
1,553
0
0
15,907
5,087
0
706
15,009
17,674
0
W
10,904
3,932
0
346
16,408
5,871
0
6,237
10,171
0
48,716
W
Achilles
HodatBest
Achilles
20,848
7,347
0
5,996
28,826
25,222
0
8,448
20,378
1,449
41,957
W
Cthulhu
JayGunnin
Cthulhu
9,653
272
109
625
17,195
20,044
0
4,136
13,059
21,664
0
L
Bastet
17,017
4,679
0
0
17,474
8,015
0
2,881
14,492
0
27,953
W
Thor
31,265
5,453
0
705
17,577
6,106
0
5,061
12,516
0
56,621
L
Tsukuyomi
Pancaki
Tsukuyomi
6,556
2,981
0
84
15,114
5,289
0
1,854
12,922
0
15,426
L
Izanami
Talqeh
Izanami
34,726
30,593
0
1,908
21,303
7,105
0
3,593
17,474
0
89,953
W
Fenrir
WildTsk
Fenrir
15,283
1,332
0
774
13,537
14,086
0
3,609
9,928
881
24,103
L
Persephone
ulyhs
Persephone
22,025
3,132
0
2,045
24,424
7,250
0
2,259
22,009
46,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,495
Gold Earned
74,358
241
Minions Killed
238
5
Camps Cleared
7
1,086,326
Distance Traveled
1,113,724
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,286
1,022
29
2
0
197,975
0
W
Neith
12,808
985
93
7
2
138,210
1
W
Achilles
15,412
1,186
45
3
0
251,126
0
W
Cthulhu
13,455
1,035
30
2
1
237,562
0
L
Bastet
14,959
1,151
15
1
3
290,990
0
W
Thor
18,342
1,411
57
4
4
219,868
0
L
Tsukuyomi
12,009
924
21
2
0
138,717
0
L
Izanami
17,734
1,364
118
9
0
220,040
0
W
Fenrir
14,341
1,103
13
1
0
266,958
0
L
Persephone
15,507
1,193
58
4
2
238,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role