Player Matchup

Danzaburou
Danzaburou
Atkinson VII
Danzaburou
Level 146
God Stats
2W - 11L
1,435 SR
Queue Stats
519W - 495L
1,477 Elo+
Party 1
Xbalanque
Xbalanque
Roronoa231v
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 153L
1,508 Elo+
Solo
Jormungandr
Jormungandr
UTHERS117
Jormungandr
Level 147
God Stats
0W - 1L
1,288 SR
Queue Stats
272W - 236L
1,456 Elo+
Party 1
Janus
Janus
ZestyGoatLips
Janus
Level 89
God Stats
2W - 4L
1,503 SR
Queue Stats
163W - 150L
1,522 Elo+
Solo
Arachne
Arachne
davidreadfiel
Arachne
Level 123
God Stats
26W - 26L
1,529 SR
Queue Stats
386W - 331L
1,492 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,491 Elo+

VS

Team Averages
Level 94
1,533 SR
1,442 Elo+
Hachiman
Hachiman
CM JacintoMx
Hachiman
Level 104
God Stats
6W - 5L
1,609 SR
Queue Stats
52W - 49L
1,478 Elo+
Solo
Nu Wa
Nu Wa
PettyDeity
Nu Wa
Level 87
God Stats
67W - 81L
1,392 SR
Queue Stats
574W - 693L
1,373 Elo+
Party 2
Achilles
Achilles
UpMag
Achilles
Level 67
God Stats
32W - 33L
1,490 SR
Queue Stats
213W - 253L
1,373 Elo+
Party 2
Fenrir
Fenrir
elijahvibin
Fenrir
Level 112
God Stats
6W - 3L
1,679 SR
Queue Stats
234W - 216L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
hannahbit
Sylvanus
Level 100
God Stats
181W - 137L
1,492 SR
Queue Stats
844W - 896L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atkinson VII
Danzaburou
19
3 / 4 / 5
12,392
496
17,298
17,155
6,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Roronoa231v
Xbalanque
8
0 / 3 / 1
7,314
293
2,283
9,327
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
UTHERS117
Jormungandr
16
1 / 6 / 5
10,857
434
15,169
26,593
33,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 9 / 5
11,378
455
13,448
23,428
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
19
7 / 6 / 3
12,539
502
15,466
26,535
13,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CM JacintoMx
Hachiman
20
7 / 1 / 8
13,743
550
18,159
17,921
8,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
19
6 / 5 / 7
13,958
558
22,821
15,818
9,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
UpMag
Achilles
19
4 / 4 / 7
13,361
534
15,537
22,744
20,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
20
9 / 2 / 4
14,066
563
15,543
23,992
19,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
hannahbit
Sylvanus
19
2 / 1 / 19
12,984
519
12,725
25,991
42,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
12
Kills
28
28
Deaths
13
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Atkinson VII
Danzaburou
3
4
5
1.38
W
Hachiman
CM JacintoMx
Hachiman
7
1
8
11
W
Nu Wa
6
5
7
1.9
L
Xbalanque
Roronoa231v
Xbalanque
0
3
1
0.17
L
Jormungandr
UTHERS117
Jormungandr
1
6
5
0.58
W
Achilles
UpMag
Achilles
4
4
7
1.88
L
1
9
5
0.39
L
Arachne
7
6
3
1.42
W
Fenrir
9
2
4
5.5
W
Sylvanus
hannahbit
Sylvanus
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,664
Damage
84,785
103,038
Taken
106,466
62,069
Mitigated
99,431
24,537
Healing
45,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Atkinson VII
Danzaburou
17,298
7,330
0
6,469
17,155
6,659
152
3,677
13,224
0
85,771
W
Hachiman
CM JacintoMx
Hachiman
18,159
14,103
0
8,893
17,921
8,150
7,158
3,577
14,344
0
130,035
W
Nu Wa
22,821
2,731
357
2,782
15,818
9,338
1,857
8,593
7,225
93,284
0
L
Xbalanque
Roronoa231v
Xbalanque
2,283
1,016
0
2,260
9,327
1,969
0
4,184
4,929
0
11,418
L
Jormungandr
UTHERS117
Jormungandr
15,169
2,874
299
1,854
26,593
33,097
0
8,282
17,844
71,214
0
W
Achilles
UpMag
Achilles
15,537
6,837
0
7,985
22,744
20,064
510
8,416
14,328
0
76,451
L
13,448
1,034
0
3,870
23,428
7,340
0
9,594
13,262
88,767
0
L
Arachne
15,466
10,879
0
9,785
26,535
13,004
0
7,637
18,582
0
89,819
W
Fenrir
15,543
2,434
0
8,135
23,992
19,686
1,654
3,468
19,004
537
99,503
W
Sylvanus
hannahbit
Sylvanus
12,725
3,096
5,946
10,983
25,991
42,193
1,953
7,673
18,318
46,311
14,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
68,112
562
Minions Killed
652
0
Camps Cleared
0
1,854,034
Distance Traveled
2,369,438
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,392
496
138
6
0
424,419
3
W
Hachiman
13,743
550
161
6
0
458,350
1
W
Nu Wa
13,958
558
158
6
0
410,981
13
L
Xbalanque
7,314
293
29
1
0
125,123
0
L
Jormungandr
10,857
434
96
4
0
422,053
6
W
Achilles
13,361
534
133
5
0
502,414
6
L
Janus
11,378
455
172
7
0
370,049
7
L
Arachne
12,539
502
127
5
0
512,390
2
W
Fenrir
14,066
563
124
5
0
545,670
5
W
Sylvanus
12,984
519
76
3
0
452,023
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role