Player Matchup

The Morrigan
The Morrigan
Platinum V
BIG 0ompa
The Morrigan
Platinum V
Level 127
God Stats
4W - 8L
1,370 SR
Queue Stats
272W - 272L
1,357 MMR
Solo
Tyr
Tyr
Gold IV
KronusThePurger
Tyr
Gold IV
Level 127
God Stats
44W - 38L
1,579 SR
Queue Stats
149W - 139L
1,271 MMR
Party 1
Ymir
Ymir
Gold II
WarmachineJD
Ymir
Gold II
Level 139
God Stats
31W - 24L
1,595 SR
Queue Stats
247W - 245L
1,430 MMR
Party 1
Izanami
Izanami
Gold III
YoungPhenom_-23
Izanami
Gold III
Level 129
God Stats
38W - 17L
1,710 SR
Queue Stats
354W - 356L
1,351 MMR
Solo
Nemesis
Nemesis
Gold III
sManuels
Nemesis
Gold III
Level 127
God Stats
1W - 1L
1,338 SR
Queue Stats
176W - 179L
1,429 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,518 SR
1,368 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,463 SR
1,368 MMR
Aphrodite
Aphrodite
Gold IV
BraveSD_
Aphrodite
Gold IV
Level 142
God Stats
1W - 1L
1,745 SR
Queue Stats
91W - 97L
1,346 MMR
Solo
Persephone
Persephone
Gold III
Haise324
Persephone
Gold III
Level 103
God Stats
7W - 10L
1,601 SR
Queue Stats
103W - 107L
1,428 MMR
Solo
Jormungandr
Jormungandr
Gold V
Oh_Saton
Jormungandr
Gold V
Level 103
God Stats
2W - 7L
1,240 SR
Queue Stats
174W - 181L
1,325 MMR
Solo
Hou Yi
Hou Yi
Gold III
dookieblossom
Hou Yi
Gold III
Level 133
God Stats
0W - 1L
1,269 SR
Queue Stats
364W - 362L
1,416 MMR
Solo
Thor
Thor
Gold V
poohcastillo
Thor
Gold V
Level 62
God Stats
18W - 15L
1,460 SR
Queue Stats
176W - 182L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIG 0ompa
The Morrigan
18
6 / 3 / 13
12,575
599
16,124
8,597
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 9
10,739
511
8,666
23,928
19,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 4 / 9
13,103
624
15,111
21,275
19,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 1 / 4
12,783
609
16,640
16,473
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
sManuels
Nemesis
19
6 / 4 / 5
12,587
599
12,099
16,079
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FayGilgameshTiamatAthenaSet

VS

Bans
ArtemisApolloTsukuyomiBaba YagaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BraveSD_
Aphrodite
16
2 / 4 / 4
10,600
505
4,358
19,125
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Haise324
Persephone
17
3 / 6 / 6
11,318
539
17,902
12,812
4,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Oh_Saton
Jormungandr
14
1 / 10 / 1
8,864
422
7,693
22,570
16,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 4 / 0
10,075
480
7,686
14,963
5,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 7 / 3
10,987
523
7,077
20,441
8,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
31
Kills
12
14
Deaths
31
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BIG 0ompa
The Morrigan
6
3
13
4.17
L
Aphrodite
BraveSD_
Aphrodite
2
4
4
1
L
Persephone
Haise324
Persephone
3
6
6
1
W
5
2
9
4.75
L
Jormungandr
Oh_Saton
Jormungandr
1
10
1
0.15
W
10
4
9
3.63
W
4
1
4
6
L
1
4
0
0.25
L
5
7
3
0.93
W
Nemesis
sManuels
Nemesis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,640
Damage
44,716
86,352
Taken
89,911
55,663
Mitigated
52,771
21,663
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BIG 0ompa
The Morrigan
16,124
3,804
0
2,015
8,597
2,931
1,934
5,104
3,493
69,716
6,481
L
Aphrodite
BraveSD_
Aphrodite
4,358
582
1,688
7,205
19,125
18,179
0
5,614
13,449
38,637
0
L
Persephone
Haise324
Persephone
17,902
906
0
1,770
12,812
4,461
0
3,446
9,180
70,679
0
W
8,666
858
0
8,589
23,928
19,162
467
9,125
14,803
8,983
39,024
L
Jormungandr
Oh_Saton
Jormungandr
7,693
2,305
0
2,365
22,570
16,769
196
9,494
13,004
45,272
0
W
15,111
3,621
0
4,323
21,275
19,695
1,504
7,815
13,460
59,522
3,281
W
16,640
10,221
0
4,308
16,473
6,280
12,548
3,295
13,178
0
126,885
L
7,686
4,150
0
4,518
14,963
5,204
0
1,911
12,978
0
76,369
L
7,077
1,843
0
447
20,441
8,158
0
7,298
12,829
0
76,572
W
Nemesis
sManuels
Nemesis
12,099
6,417
0
2,428
16,079
7,595
987
4,682
11,397
0
102,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,787
Gold Earned
51,844
642
Minions Killed
477
0
Camps Cleared
0
2,085,120
Distance Traveled
1,821,547
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,575
599
117
6
0
410,127
6
L
Aphrodite
10,600
505
64
3
0
385,818
8
L
Persephone
11,318
539
95
5
0
366,868
3
W
Tyr
10,739
511
64
3
0
470,220
5
L
Jormungandr
8,864
422
59
3
0
337,805
1
W
Ymir
13,103
624
126
6
0
384,168
0
W
Izanami
12,783
609
187
9
0
369,253
7
L
Hou Yi
10,075
480
137
7
0
379,809
2
L
Thor
10,987
523
122
6
0
351,247
3
W
Nemesis
12,587
599
148
7
0
451,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role