Player Matchup

Xbalanque
Xbalanque
Aragrav
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1
Tiamat
Tiamat
ScarletEnvee
Tiamat
Level 40
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 4L
1,341 Elo+
Party 1
Khepri
Khepri
Twinkles3
Khepri
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
UltimateSeer
Agni
Level 89
God Stats
1W - 2L
1,492 SR
Queue Stats
39W - 46L
1,348 Elo+
Party 2
Zeus
Zeus
frkabajt
Zeus
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
42W - 61L
1,314 Elo+
Party 2
Team Averages
Level 47
1,422 SR
1,369 Elo+

VS

Team Averages
Level 95
1,568 SR
1,459 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Eoo69
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 56L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Lampaka
Nu Wa
Level 143
God Stats
18W - 15L
1,589 SR
Queue Stats
762W - 806L
1,446 Elo+
Solo
Cerberus
Cerberus
Proidzen
Cerberus
Level 100
God Stats
4W - 2L
1,510 SR
Queue Stats
119W - 112L
1,504 Elo+
Solo
Osiris
Osiris
sebastianamador
Osiris
Level 78
God Stats
2W - 0L
1,739 SR
Queue Stats
109W - 112L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aragrav
Xbalanque
16
5 / 8 / 5
9,929
709
19,564
16,513
5,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
19
4 / 4 / 10
10,702
764
14,200
14,707
9,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Twinkles3
Khepri
16
1 / 7 / 12
9,908
708
6,471
19,357
14,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 6 / 9
10,310
736
10,305
11,644
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
17
3 / 4 / 5
9,973
712
7,762
11,735
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
9 / 2 / 12
11,762
840
9,401
8,899
4,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Merlin
Eoo69
Merlin
20
7 / 3 / 15
11,911
851
21,455
9,394
4,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Lampaka
Nu Wa
18
9 / 4 / 14
11,474
820
20,282
11,071
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Proidzen
Cerberus
16
3 / 3 / 15
10,146
725
6,802
18,588
18,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 5 / 22
10,048
718
9,724
24,471
26,347
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
107
16
Kills
29
29
Deaths
17
41
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
12
7.5
L
Xbalanque
Aragrav
Xbalanque
5
8
5
0.94
W
Merlin
Eoo69
Merlin
7
3
15
4.83
W
Nu Wa
Lampaka
Nu Wa
9
4
14
4
W
Cerberus
Proidzen
Cerberus
3
3
15
3.5
L
Tiamat
4
4
10
2.25
L
Khepri
Twinkles3
Khepri
1
7
12
1
L
3
6
9
1.25
L
Zeus
3
4
5
1.38
W
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,302
Damage
67,664
73,956
Taken
72,423
38,017
Mitigated
59,871
16,676
Healing
29,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,401
4,498
2,401
2,129
8,899
4,262
2,492
5,939
2,823
0
23,731
L
Xbalanque
Aragrav
Xbalanque
19,564
14,359
117
1,998
16,513
5,702
885
10,714
5,799
0
42,491
W
Merlin
Eoo69
Merlin
21,455
783
1,695
803
9,394
4,891
1,095
5,651
3,647
49,420
0
W
Nu Wa
Lampaka
Nu Wa
20,282
4,729
3,452
1,980
11,071
5,547
1,329
7,540
3,419
39,262
0
W
Cerberus
Proidzen
Cerberus
6,802
40
3,227
5,847
18,588
18,824
166
6,528
11,850
11,739
0
L
Tiamat
14,200
511
767
4,414
14,707
9,522
350
8,560
6,147
33,473
0
L
Khepri
Twinkles3
Khepri
6,471
191
193
407
19,357
14,579
101
13,969
5,388
14,585
0
L
10,305
255
2,358
2,057
11,644
3,837
0
7,342
4,302
31,124
0
L
Zeus
7,762
807
1,699
2,666
11,735
4,377
566
7,954
3,781
21,611
0
W
9,724
1,669
1,437
6,621
24,471
26,347
435
12,193
11,946
0
18,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
55,341
171
Minions Killed
165
0
Camps Cleared
0
1,194,466
Distance Traveled
1,292,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,762
840
24
2
0
252,470
0
L
Xbalanque
9,929
709
39
3
0
203,793
0
W
Merlin
11,911
851
84
6
0
266,858
1
W
Nu Wa
11,474
820
25
2
0
238,337
0
W
Cerberus
10,146
725
20
1
0
269,091
0
L
Tiamat
10,702
764
35
3
0
265,059
0
L
Khepri
9,908
708
18
1
0
235,482
0
L
Agni
10,310
736
45
3
0
269,307
0
L
Zeus
9,973
712
34
2
0
220,825
0
W
Osiris
10,048
718
12
1
0
265,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role