Player Matchup

Cerberus
Cerberus
ROGADO
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShiestyKota
Morgan Le Fay
Level 21
God Stats
13W - 11L
1,457 SR
Queue Stats
39W - 56L
1,414 Elo+
Solo
Neith
Neith
XxxSmiteNitexxX
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
souIcroft
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,286 Elo+
Party 1
Bellona
Bellona
xxxbruh69xxx
Bellona
Level 5
God Stats
3W - 1L
1,595 SR
Queue Stats
3W - 1L
1,574 Elo+
Party 2
Team Averages
Level 9
1,510 SR
1,412 Elo+

VS

Team Averages
Level 10
1,601 SR
1,589 Elo+
Nemesis
Nemesis
HAINNNNNNN
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,665 Elo+
Party 3
Artio
Artio
Hakym
Artio
Level 9
God Stats
3W - 2L
1,512 SR
Queue Stats
13W - 18L
1,283 Elo+
Solo
Charybdis
Charybdis
KhunCrusher
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,665 Elo+
Party 3
Thoth
Thoth
LordAntarctica
Thoth
Level 24
God Stats
0W - 1L
1,995 SR
Queue Stats
5W - 8L
1,665 Elo+
Party 3
Sol
Sol
jesscbeatzwomen
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ROGADO
Cerberus
16
3 / 3 / 8
10,606
461
4,293
11,053
9,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ShiestyKota
Morgan Le Fay
20
15 / 3 / 4
14,173
616
24,023
17,895
8,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 14
10,159
442
18,576
15,453
4,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
souIcroft
Nu Wa
15
3 / 7 / 11
10,292
447
19,600
12,415
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
xxxbruh69xxx
Bellona
19
12 / 3 / 9
12,851
559
15,378
21,335
15,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HAINNNNNNN
Nemesis
14
2 / 6 / 4
9,185
399
4,987
17,525
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Hakym
Artio
13
3 / 8 / 9
8,996
391
3,588
26,022
22,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
KhunCrusher
Charybdis
13
2 / 6 / 4
8,711
379
4,340
17,142
6,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

17
12 / 6 / 3
11,721
510
22,713
19,165
7,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 9 / 8
9,555
415
12,019
22,374
9,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
35
Kills
23
23
Deaths
35
46
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HAINNNNNNN
Nemesis
2
6
4
0.67
L
Artio
Hakym
Artio
3
8
9
0.94
L
Charybdis
KhunCrusher
Charybdis
2
6
4
0.67
L
12
6
3
2.25
W
Cerberus
ROGADO
Cerberus
3
3
8
2.33
W
Morgan Le Fay
ShiestyKota
Morgan Le Fay
15
3
4
5.67
W
2
7
14
1.29
L
4
9
8
0.89
W
Nu Wa
souIcroft
Nu Wa
3
7
11
1.21
W
Bellona
xxxbruh69xxx
Bellona
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,870
Damage
47,647
78,151
Taken
102,228
41,632
Mitigated
54,075
20,628
Healing
21,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HAINNNNNNN
Nemesis
4,987
1,791
0
2,502
17,525
7,964
0
5,966
11,559
0
67,326
L
Artio
Hakym
Artio
3,588
539
396
3,259
26,022
22,689
0
11,190
14,832
12,866
0
L
Charybdis
KhunCrusher
Charybdis
4,340
2,947
0
3,753
17,142
6,701
0
7,242
9,900
0
42,012
L
22,713
1,737
247
4,998
19,165
7,640
66
11,736
7,429
65,063
0
W
Cerberus
ROGADO
Cerberus
4,293
596
0
1,157
11,053
9,148
469
4,993
6,060
34,397
0
W
Morgan Le Fay
ShiestyKota
Morgan Le Fay
24,023
1,881
835
8,589
17,895
8,747
2,124
9,184
8,711
106,071
0
W
18,576
11,379
0
3,935
15,453
4,071
2,260
10,643
4,810
0
47,531
L
12,019
1,413
0
6,394
22,374
9,081
452
11,782
10,592
41,712
0
W
Nu Wa
souIcroft
Nu Wa
19,600
7,318
0
900
12,415
4,262
3,465
8,442
3,973
46,737
0
W
Bellona
xxxbruh69xxx
Bellona
15,378
4,509
0
5,212
21,335
15,404
15
5,058
16,277
0
104,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,081
Gold Earned
48,168
490
Minions Killed
339
0
Camps Cleared
0
1,825,126
Distance Traveled
1,776,543
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,185
399
102
4
0
364,406
0
L
Artio
8,996
391
13
1
0
378,149
1
L
Charybdis
8,711
379
75
3
0
341,595
2
L
Thoth
11,721
510
99
4
0
352,955
1
W
Cerberus
10,606
461
81
4
0
384,796
0
W
Morgan Le Fay
14,173
616
165
7
0
346,012
0
W
Neith
10,159
442
78
3
0
380,365
1
L
Sol
9,555
415
50
2
0
339,438
5
W
Nu Wa
10,292
447
58
3
0
322,205
1
W
Bellona
12,851
559
108
5
0
391,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role