Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BUNNY_345
Ah Muzen Cab
Level 24
God Stats
35W - 19L
1,765 SR
Queue Stats
104W - 87L
1,455 Elo+
Party 1
Ares
Ares
Gmegaforce
Ares
Level 47
God Stats
13W - 12L
1,525 SR
Queue Stats
389W - 417L
1,412 Elo+
Solo
Artio
Artio
McMurrayy
Artio
Level 82
God Stats
24W - 20L
1,684 SR
Queue Stats
258W - 202L
1,492 Elo+
Party 1
Fenrir
Fenrir
Slight_Ace
Fenrir
Level 84
God Stats
15W - 14L
1,581 SR
Queue Stats
189W - 146L
1,480 Elo+
Party 1
Freya
Freya
ninersrule1819
Freya
Level 78
God Stats
91W - 56L
1,530 SR
Queue Stats
196W - 159L
1,489 Elo+
Party 1
Team Averages
Level 63
1,617 SR
1,465 Elo+

VS

Team Averages
Level 35
1,725 SR
1,482 Elo+
Medusa
Medusa
Desconectando
Medusa
Level 18
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 18L
1,478 Elo+
Party 2
Bellona
Bellona
Elias Ainsworth
Bellona
Level 27
God Stats
5W - 3L
1,773 SR
Queue Stats
122W - 94L
1,561 Elo+
Party 2
Ymir
Ymir
GONZO4013
Ymir
Level 42
God Stats
9W - 4L
1,820 SR
Queue Stats
41W - 43L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
Manuelito996
Gilgamesh
Level 59
God Stats
84W - 76L
1,567 SR
Queue Stats
261W - 290L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
SuperCogelonYT
Nu Wa
Level 29
God Stats
6W - 2L
1,749 SR
Queue Stats
111W - 126L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BUNNY_345
Ah Muzen Cab
12
4 / 3 / 5
7,104
474
8,251
8,291
1,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 8
7,218
481
4,088
11,317
7,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
McMurrayy
Artio
12
1 / 1 / 9
7,471
498
6,391
12,728
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Slight_Ace
Fenrir
13
9 / 2 / 2
8,261
551
6,213
11,093
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 8
7,280
485
7,414
13,348
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
7,038
469
9,855
10,009
3,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 4 / 1
8,058
537
13,802
11,452
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 4 / 2
6,060
404
1,902
7,654
2,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Manuelito996
Gilgamesh
10
0 / 4 / 1
6,527
435
4,819
9,469
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 1
7,425
495
9,134
7,486
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
10
10
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BUNNY_345
Ah Muzen Cab
4
3
5
2.17
L
3
3
0
1
L
5
4
1
1.38
L
Ymir
1
4
2
0.5
W
2
2
8
3
L
Gilgamesh
Manuelito996
Gilgamesh
0
4
1
0.13
W
Artio
McMurrayy
Artio
1
1
9
5.5
W
Fenrir
Slight_Ace
Fenrir
9
2
2
5
L
1
4
1
0.38
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
39,512
56,777
Taken
46,070
30,416
Mitigated
19,093
19,775
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BUNNY_345
Ah Muzen Cab
8,251
2,699
0
2,444
8,291
1,938
638
1,591
6,550
0
41,773
L
9,855
4,893
0
4,026
10,009
3,328
410
2,646
7,363
0
41,762
L
13,802
5,480
0
1,745
11,452
7,207
0
6,645
4,807
0
47,752
L
Ymir
1,902
422
0
108
7,654
2,734
84
2,332
5,322
12,427
0
W
4,088
375
340
1,704
11,317
7,000
0
977
10,132
22,289
0
L
Gilgamesh
Manuelito996
Gilgamesh
4,819
1,306
0
354
9,469
3,296
754
2,937
6,532
0
36,330
W
Artio
McMurrayy
Artio
6,391
1,151
1,414
4,497
12,728
12,079
174
2,844
9,680
31,448
0
W
Fenrir
Slight_Ace
Fenrir
6,213
1,318
0
1,959
11,093
4,926
0
1,068
9,853
0
41,067
L
9,134
2,267
0
797
7,486
2,528
220
3,333
4,153
43,923
0
W
7,414
2,379
0
7,417
13,348
4,473
46
3,514
9,450
45,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
35,108
281
Minions Killed
335
0
Camps Cleared
0
1,408,174
Distance Traveled
1,322,857
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,104
474
63
4
0
281,110
0
L
Medusa
7,038
469
83
6
0
263,899
0
L
Bellona
8,058
537
82
5
0
309,241
3
L
Ymir
6,060
404
26
2
0
217,596
4
W
Ares
7,218
481
29
2
0
274,772
1
L
Gilgamesh
6,527
435
66
4
0
275,470
0
W
Artio
7,471
498
51
3
0
293,606
5
W
Fenrir
8,261
551
65
4
0
305,096
0
L
Nu Wa
7,425
495
78
5
0
256,651
4
W
Freya
7,280
485
73
5
0
253,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role