Player Matchup

Fafnir
Fafnir
AcruxShadowz
Fafnir
Level 122
God Stats
22W - 22L
1,676 SR
Queue Stats
853W - 827L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
MrHouseV
Danzaburou
Level 109
God Stats
37W - 16L
1,690 SR
Queue Stats
735W - 697L
1,430 Elo+
Party 2
Awilix
Awilix
Si-_-Man_1
Awilix
Level 106
God Stats
3W - 5L
1,543 SR
Queue Stats
844W - 829L
1,496 Elo+
Party 2
Osiris
Osiris
ashdathoe
Osiris
Level 34
God Stats
6W - 5L
1,552 SR
Queue Stats
183W - 182L
1,431 Elo+
Solo
Anubis
Anubis
xStGrim
Anubis
Level 28
God Stats
10W - 4L
1,854 SR
Queue Stats
151W - 151L
1,456 Elo+
Party 2
Team Averages
Level 80
1,663 SR
1,457 Elo+

VS

Team Averages
Level 52
1,644 SR
1,558 Elo+
Chronos
Chronos
Don Keedix6161
Chronos
Level 63
God Stats
4W - 0L
1,832 SR
Queue Stats
48W - 15L
1,698 Elo+
Party 1
Scylla
Scylla
ItsPope
Scylla
Level 61
God Stats
3W - 3L
1,708 SR
Queue Stats
138W - 89L
1,631 Elo+
Party 1
Hun Batz
Hun Batz
Pfunk321
Hun Batz
Level 88
God Stats
8W - 2L
1,679 SR
Queue Stats
254W - 205L
1,446 Elo+
Party 1
Charybdis
Charybdis
arbn soldier
Charybdis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,508 Elo+
Solo
Fafnir
Fafnir
zSlooSz
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
2 / 0 / 9
7,837
560
5,009
7,331
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
MrHouseV
Danzaburou
14
9 / 3 / 2
8,942
639
11,858
8,807
3,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Si-_-Man_1
Awilix
11
0 / 5 / 2
6,614
472
4,329
8,891
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
ashdathoe
Osiris
12
0 / 4 / 0
6,658
476
4,421
11,254
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
xStGrim
Anubis
11
1 / 4 / 0
6,653
475
1,403
5,531
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
9,978
713
7,372
9,197
6,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
ItsPope
Scylla
13
2 / 1 / 7
7,515
537
6,811
5,963
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Pfunk321
Hun Batz
15
5 / 1 / 2
8,923
637
4,005
9,398
3,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
arbn soldier
Charybdis
11
2 / 8 / 2
6,914
494
3,871
10,054
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
zSlooSz
Fafnir
11
1 / 2 / 5
7,363
526
4,208
8,977
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
16
16
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
0
9
6.5
W
6
0
2
7
W
Scylla
ItsPope
Scylla
2
1
7
5.5
L
Danzaburou
MrHouseV
Danzaburou
9
3
2
3.33
W
Hun Batz
Pfunk321
Hun Batz
5
1
2
6
L
Awilix
Si-_-Man_1
Awilix
0
5
2
0.2
W
Charybdis
arbn soldier
Charybdis
2
8
2
0.38
L
Osiris
ashdathoe
Osiris
0
4
0
0
L
Anubis
xStGrim
Anubis
1
4
0
0.25
W
Fafnir
zSlooSz
Fafnir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,020
Damage
26,267
41,814
Taken
43,589
23,233
Mitigated
20,282
12,586
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,009
2,025
0
3,213
7,331
7,546
0
3,788
3,543
13,970
0
W
7,372
3,613
0
2,917
9,197
6,395
964
773
8,424
68,930
0
W
Scylla
ItsPope
Scylla
6,811
1,024
0
1,104
5,963
1,534
301
1,550
4,413
37,793
0
L
Danzaburou
MrHouseV
Danzaburou
11,858
6,809
0
3,023
8,807
3,353
1,350
3,517
5,290
0
64,075
W
Hun Batz
Pfunk321
Hun Batz
4,005
643
0
0
9,398
3,759
0
1,050
8,348
0
63,841
L
Awilix
Si-_-Man_1
Awilix
4,329
1,791
0
1,506
8,891
3,620
0
3,706
5,185
0
46,084
W
Charybdis
arbn soldier
Charybdis
3,871
2,503
0
1,236
10,054
2,164
0
1,834
8,220
0
32,575
L
Osiris
ashdathoe
Osiris
4,421
1,404
0
4,106
11,254
6,403
0
4,372
6,882
0
39,528
L
Anubis
xStGrim
Anubis
1,403
40
0
738
5,531
2,311
0
3,051
2,480
24,199
0
W
Fafnir
zSlooSz
Fafnir
4,208
1,322
0
3,250
8,977
6,430
0
1,381
7,596
20,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
40,693
350
Minions Killed
423
0
Camps Cleared
0
1,317,647
Distance Traveled
1,332,472
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,837
560
24
2
0
260,128
5
W
Chronos
9,978
713
150
11
0
256,883
0
W
Scylla
7,515
537
62
4
0
265,944
7
L
Danzaburou
8,942
639
96
7
0
261,593
4
W
Hun Batz
8,923
637
120
9
0
312,807
4
L
Awilix
6,614
472
88
6
0
282,122
3
W
Charybdis
6,914
494
58
4
0
234,374
0
L
Osiris
6,658
476
82
6
0
274,459
2
L
Anubis
6,653
475
60
4
0
239,345
5
W
Fafnir
7,363
526
33
2
0
262,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role