Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jaccballa
Fenrir
Level 152
God Stats
3W - 2L
1,399 SR
Queue Stats
369W - 368L
1,501 Elo+
Party 1
Artemis
Artemis
LongLiveQuebec
Artemis
Level 122
God Stats
3W - 2L
1,521 SR
Queue Stats
65W - 61L
1,531 Elo+
Solo
Ra
Ra
diegoedurey
Ra
Level 123
God Stats
1W - 0L
1,272 SR
Queue Stats
71W - 65L
1,486 Elo+
Solo
Cthulhu
Cthulhu
fli8htskool31
Cthulhu
Level 128
God Stats
18W - 17L
1,606 SR
Queue Stats
403W - 396L
1,505 Elo+
Party 1
Team Averages
Level 132
1,460 SR
1,504 Elo+

VS

Team Averages
Level 135
1,442 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Mindblower
Poseidon
Level 124
God Stats
0W - 3L
1,462 SR
Queue Stats
20W - 23L
1,469 Elo+
Solo
Fenrir
Fenrir
RYUMER
Fenrir
Level 157
God Stats
5W - 8L
1,442 SR
Queue Stats
315W - 317L
1,501 Elo+
Solo
Odin
Odin
Raininja
Odin
Level 141
God Stats
0W - 1L
1,185 SR
Queue Stats
67W - 70L
1,525 Elo+
Party 2
Fafnir
Fafnir
Vígílance
Fafnir
Level 146
God Stats
19W - 13L
1,621 SR
Queue Stats
265W - 266L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
5 / 3 / 13
12,844
756
9,279
21,958
22,542
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Jaccballa
Fenrir
17
3 / 5 / 3
11,587
682
6,065
13,705
12,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
3 / 2 / 11
12,588
740
14,886
12,887
5,520
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 9
14,208
836
20,671
19,033
9,937
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
20
3 / 1 / 16
12,812
754
22,075
20,656
24,709
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 4 / 5
11,279
663
16,059
11,781
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Mindblower
Poseidon
19
3 / 4 / 5
11,823
695
16,889
13,834
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RYUMER
Fenrir
16
0 / 7 / 8
10,133
596
15,812
20,722
16,500
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
17
4 / 4 / 3
11,406
671
10,796
16,997
14,646
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
18
3 / 3 / 9
11,977
705
7,842
22,287
30,973
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
22
Kills
14
14
Deaths
22
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
13
3.83
L
Artemis
 
Artemis
4
4
5
1.63
W
Fenrir
Jaccballa
Fenrir
3
5
3
0.9
W
3
2
11
4.25
L
Poseidon
Mindblower
Poseidon
3
4
5
1.38
L
Fenrir
RYUMER
Fenrir
0
7
8
0.57
L
Odin
4
4
3
1.38
L
Fafnir
3
3
9
2.5
W
8
3
9
4.17
W
Cthulhu
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,976
Damage
67,398
88,239
Taken
85,621
75,483
Mitigated
72,919
31,847
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,279
1,898
3,552
4,342
21,958
22,542
801
8,717
13,241
0
27,462
L
Artemis
 
Artemis
16,059
4,169
0
246
11,781
5,092
0
5,682
5,884
0
35,080
W
Fenrir
Jaccballa
Fenrir
6,065
1,132
409
1,930
13,705
12,775
97
6,393
7,312
83
20,506
W
14,886
7,788
0
1,467
12,887
5,520
3,488
2,085
10,052
0
61,999
L
Poseidon
Mindblower
Poseidon
16,889
1,861
403
1,311
13,834
5,708
85
6,848
6,665
64,623
0
L
Fenrir
RYUMER
Fenrir
15,812
2,508
0
1,319
20,722
16,500
0
9,494
10,819
2,069
34,450
L
Odin
10,796
1,660
0
370
16,997
14,646
0
9,664
6,973
0
30,585
L
Fafnir
7,842
2,304
0
3,386
22,287
30,973
0
9,503
12,133
23,162
0
W
20,671
1,651
4,785
7,159
19,033
9,937
400
3,095
15,938
79,522
0
W
Cthulhu
22,075
1,587
1,100
7,103
20,656
24,709
1
6,586
14,070
68,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,039
Gold Earned
56,618
431
Minions Killed
304
8
Camps Cleared
9
1,594,984
Distance Traveled
1,524,734
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,844
756
47
3
2
320,279
4
L
Artemis
11,279
663
49
3
0
288,434
2
W
Fenrir
11,587
682
21
1
2
299,269
0
W
Artemis
12,588
740
103
6
0
287,739
1
L
Poseidon
11,823
695
119
7
2
335,590
1
L
Fenrir
10,133
596
44
3
5
313,291
1
L
Odin
11,406
671
54
3
0
298,471
6
L
Fafnir
11,977
705
38
2
2
288,948
0
W
Ra
14,208
836
164
10
3
341,170
3
W
Cthulhu
12,812
754
96
6
1
346,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role