Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Darkkest-_-
Hades
Level 68
God Stats
1W - 1L
1,729 SR
Queue Stats
57W - 57L
1,538 Elo+
Party 2
Thanatos
Thanatos
HaloHunter666
Thanatos
Level 115
God Stats
15W - 17L
1,450 SR
Queue Stats
461W - 471L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
JijahKun
Sun Wukong
Level 84
God Stats
12W - 11L
1,466 SR
Queue Stats
298W - 334L
1,451 Elo+
Party 2
Chiron
Chiron
SkyAgate
Chiron
Level 85
God Stats
13W - 5L
1,490 SR
Queue Stats
158W - 151L
1,547 Elo+
Party 2
Team Averages
Level 86
1,527 SR
1,511 Elo+

VS

Team Averages
Level 81
1,489 SR
1,536 Elo+
Discordia
Discordia
Koda249
Discordia
Level 81
God Stats
1W - 5L
1,122 SR
Queue Stats
633W - 602L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
Valorant_Emerald
Sylvanus
Level 88
God Stats
63W - 48L
1,674 SR
Queue Stats
849W - 811L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
strifenyellow
Danzaburou
Level 54
God Stats
6W - 14L
1,538 SR
Queue Stats
99W - 93L
1,554 Elo+
Party 3
Hades
Hades
temp-957853
Hades
Level 87
God Stats
23W - 19L
1,465 SR
Queue Stats
432W - 443L
1,515 Elo+
Party 3
Arachne
Arachne
xFearTheChaos
Arachne
Level 97
God Stats
19W - 14L
1,644 SR
Queue Stats
413W - 415L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 10 / 4
7,025
390
3,492
18,379
4,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 1
5,528
307
601
2,268
797
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
HaloHunter666
Thanatos
14
10 / 13 / 2
9,896
550
9,377
17,860
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
JijahKun
Sun Wukong
14
3 / 7 / 5
8,788
488
9,088
16,293
10,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
SkyAgate
Chiron
4
0 / 1 / 1
5,245
291
2,071
2,342
360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Koda249
Discordia
15
6 / 2 / 8
9,973
554
10,019
8,344
3,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 9
9,596
533
4,882
12,578
10,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
strifenyellow
Danzaburou
13
4 / 3 / 10
9,396
522
9,920
12,095
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 8
9,881
549
8,573
13,793
7,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
17
15 / 4 / 7
11,532
641
14,526
14,049
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
13
Kills
32
32
Deaths
15
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
10
4
0.2
L
0
1
1
0.5
L
Thanatos
HaloHunter666
Thanatos
10
13
2
0.85
L
Sun Wukong
JijahKun
Sun Wukong
3
7
5
0.79
W
Discordia
Koda249
Discordia
6
2
8
5
L
Chiron
SkyAgate
Chiron
0
1
1
0.5
W
0
3
9
1.5
W
Danzaburou
strifenyellow
Danzaburou
4
3
10
3
W
7
3
8
3.67
W
Arachne
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
47,920
57,142
Taken
60,859
22,246
Mitigated
34,446
15,600
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,492
420
537
4,206
18,379
4,282
0
6,974
11,405
22,867
0
L
601
494
0
700
2,268
797
0
1,040
1,228
7,506
0
L
Thanatos
HaloHunter666
Thanatos
9,377
2,056
0
6,337
17,860
6,319
0
7,704
10,156
0
33,049
L
Sun Wukong
JijahKun
Sun Wukong
9,088
1,930
0
3,262
16,293
10,488
0
6,779
9,514
0
38,399
W
Discordia
Koda249
Discordia
10,019
952
130
2,200
8,344
3,875
2,977
619
7,725
50,898
0
L
Chiron
SkyAgate
Chiron
2,071
883
80
478
2,342
360
0
507
1,835
0
10,873
W
4,882
1,137
2,098
4,516
12,578
10,952
2,932
251
12,327
36,354
9,499
W
Danzaburou
strifenyellow
Danzaburou
9,920
6,076
0
4,017
12,095
4,010
2,193
1,623
10,472
0
39,337
W
8,573
162
148
3,667
13,793
7,830
1,667
242
13,551
50,958
0
W
Arachne
14,526
11,367
0
5,058
14,049
7,779
1,571
1,358
12,691
0
61,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,482
Gold Earned
50,378
195
Minions Killed
427
0
Camps Cleared
0
983,374
Distance Traveled
1,622,555
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,025
390
46
3
0
250,572
0
L
Hades
5,528
307
15
1
0
71,003
1
L
Thanatos
9,896
550
57
3
0
273,977
3
L
Sun Wukong
8,788
488
61
3
0
313,959
1
W
Discordia
9,973
554
83
5
0
297,114
3
L
Chiron
5,245
291
16
1
0
73,863
1
W
Sylvanus
9,596
533
97
5
0
258,324
0
W
Danzaburou
9,396
522
68
4
0
328,810
0
W
Hades
9,881
549
77
4
0
341,789
1
W
Arachne
11,532
641
102
6
0
396,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role