Player Matchup

Cthulhu
Cthulhu
Alphakicker
Cthulhu
Level 15
God Stats
28W - 14L
1,657 SR
Queue Stats
248W - 236L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Arkkat
Ah Puch
Level 157
God Stats
17W - 5L
1,321 SR
Queue Stats
566W - 446L
1,645 Elo+
Party 2
Hachiman
Hachiman
ManyBlackFriends
Hachiman
Level 63
God Stats
2W - 2L
1,342 SR
Queue Stats
34W - 24L
1,607 Elo+
Party 2
Team Averages
Level 78
1,440 SR
1,584 Elo+

VS

Team Averages
Level 87
1,525 SR
1,566 Elo+
Medusa
Medusa
Leroynydus
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 89L
1,347 Elo+
Solo
Bellona
Bellona
Mujikk
Bellona
Level 116
God Stats
7W - 6L
1,662 SR
Queue Stats
300W - 233L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
Shoko2451
Baron Samedi
Level 140
God Stats
3W - 3L
1,412 SR
Queue Stats
63W - 46L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphakicker
Cthulhu
12
3 / 5 / 8
9,634
803
8,129
13,590
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Arkkat
Ah Puch
15
8 / 2 / 3
10,392
866
13,338
10,503
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 4 / 8
8,729
727
10,927
11,230
4,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Leroynydus
Medusa
8
0 / 4 / 5
6,923
577
1,413
5,601
1,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Mujikk
Bellona
12
5 / 4 / 4
8,859
738
8,871
17,210
10,051
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Shoko2451
Baron Samedi
14
5 / 5 / 5
9,641
803
10,861
14,769
9,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
11
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alphakicker
Cthulhu
3
5
8
1.4
W
Ah Puch
Arkkat
Ah Puch
8
2
3
4.75
L
Medusa
Leroynydus
Medusa
0
4
5
0.63
W
2
4
8
1.5
L
Bellona
Mujikk
Bellona
5
4
4
1.75
L
Baron Samedi
Shoko2451
Baron Samedi
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
21,145
35,323
Taken
37,580
19,592
Mitigated
21,514
10,735
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alphakicker
Cthulhu
8,129
373
184
3,000
13,590
11,402
226
3,670
9,506
21,446
0
W
Ah Puch
Arkkat
Ah Puch
13,338
364
0
4,362
10,503
4,068
504
4,391
6,112
42,175
0
L
Medusa
Leroynydus
Medusa
1,413
485
0
208
5,601
1,558
0
3,702
1,899
0
5,419
W
10,927
6,812
0
3,189
11,230
4,122
1,873
3,347
7,883
0
37,676
L
Bellona
Mujikk
Bellona
8,871
2,872
0
422
17,210
10,051
0
9,190
8,020
0
17,435
L
Baron Samedi
Shoko2451
Baron Samedi
10,861
814
294
4,483
14,769
9,905
0
8,700
6,069
41,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
25,423
139
Minions Killed
76
8
Camps Cleared
2
676,345
Distance Traveled
526,974
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,634
803
32
3
0
246,597
3
W
Ah Puch
10,392
866
59
5
7
221,154
2
L
Medusa
6,923
577
3
0
0
87,970
0
W
Hachiman
8,729
727
48
4
1
208,594
0
L
Bellona
8,859
738
20
2
1
240,201
3
L
Baron Samedi
9,641
803
53
4
1
198,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role