Player Matchup

Zhong Kui
Zhong Kui
B3lialuin
Zhong Kui
Level 10
God Stats
7W - 2L
1,879 SR
Queue Stats
150W - 106L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
KillerQueen2343
Heimdallr
Level 62
God Stats
1W - 1L
1,678 SR
Queue Stats
39W - 26L
1,603 Elo+
Party 1
Fafnir
Fafnir
PhaTBLuEXII
Fafnir
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 321L
1,473 Elo+
Party 1
Team Averages
Level 59
1,685 SR
1,589 Elo+

VS

Team Averages
Level 81
1,418 SR
1,397 Elo+
Sylvanus
Sylvanus
LegitDestroyeL
Sylvanus
Level 88
God Stats
1W - 3L
1,465 SR
Queue Stats
271W - 261L
1,487 Elo+
Party 2
Medusa
Medusa
SteemzZ
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Scylla
Scylla
roquesrolando
Scylla
Level 148
God Stats
10W - 9L
1,289 SR
Queue Stats
241W - 261L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B3lialuin
Zhong Kui
17
9 / 7 / 5
13,502
711
21,237
19,866
11,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
KillerQueen2343
Heimdallr
17
6 / 4 / 10
13,189
694
18,463
20,222
7,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
17
2 / 0 / 14
13,080
688
11,539
17,720
24,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 8
12,318
648
11,302
27,071
38,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
SteemzZ
Medusa
14
3 / 8 / 5
11,617
611
11,078
16,090
8,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 5 / 3
12,177
641
18,122
11,370
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
17
Kills
11
11
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B3lialuin
Zhong Kui
9
7
5
1.64
W
Heimdallr
KillerQueen2343
Heimdallr
6
4
10
2.75
L
Sylvanus
2
4
8
1.5
W
Fafnir
2
0
14
9
L
Medusa
SteemzZ
Medusa
3
8
5
0.69
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,239
Damage
40,502
57,808
Taken
54,531
43,779
Mitigated
51,315
25,618
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B3lialuin
Zhong Kui
21,237
1,579
153
6,903
19,866
11,579
164
8,142
11,310
53,501
0
W
Heimdallr
KillerQueen2343
Heimdallr
18,463
8,774
754
9,905
20,222
7,275
2,192
12,966
6,884
0
77,224
L
Sylvanus
11,302
2,425
2,518
9,322
27,071
38,828
0
13,580
13,491
22,132
0
W
Fafnir
11,539
3,650
220
7,683
17,720
24,925
289
7,498
9,820
38,112
0
L
Medusa
SteemzZ
Medusa
11,078
5,067
0
313
16,090
8,237
0
11,725
4,359
0
35,291
L
18,122
604
0
2,169
11,370
4,250
0
7,821
3,544
50,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
36,112
236
Minions Killed
174
12
Camps Cleared
3
1,009,344
Distance Traveled
1,131,294
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,502
711
80
4
7
328,356
3
W
Heimdallr
13,189
694
102
5
5
336,482
2
L
Sylvanus
12,318
648
17
1
0
356,735
4
W
Fafnir
13,080
688
54
3
0
344,506
1
L
Medusa
11,617
611
81
4
1
377,851
0
L
Scylla
12,177
641
76
4
2
396,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role