Player Matchup

Charybdis
Charybdis
AlphaLemonParty
Charybdis
Level 27
God Stats
9W - 15L
1,321 SR
Queue Stats
69W - 93L
1,228 Elo+
Party 2
Thanatos
Thanatos
LegendBozo
Thanatos
Level 29
God Stats
15W - 6L
1,462 SR
Queue Stats
96W - 67L
1,527 Elo+
Party 1
Bacchus
Bacchus
PaidLaidGatorade
Bacchus
Level 36
God Stats
1W - 0L
1,277 SR
Queue Stats
116W - 133L
1,401 Elo+
Solo
Achilles
Achilles
RecedingH4ir
Achilles
Level 59
God Stats
23W - 18L
1,493 SR
Queue Stats
428W - 315L
1,523 Elo+
Party 1
Eset
Eset
jdawgtheking
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 30L
1,232 Elo+
Party 2
Team Averages
Level 52
1,410 SR
1,382 Elo+

VS

Team Averages
Level 41
1,554 SR
1,444 Elo+
Gilgamesh
Gilgamesh
Lenorr
Gilgamesh
Level 22
God Stats
6W - 10L
1,529 SR
Queue Stats
25W - 34L
1,420 Elo+
Party 3
Da Ji
Da Ji
Presipope
Da Ji
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 46L
1,452 Elo+
Party 3
Danzaburou
Danzaburou
TheRealAkayra
Danzaburou
Level 58
God Stats
3W - 8L
1,481 SR
Queue Stats
22W - 26L
1,473 Elo+
Party 3
Yemoja
Yemoja
Yodasgirl
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,425 Elo+
Solo
Merlin
Merlin
ZL Hollywood
Merlin
Level 22
God Stats
1W - 3L
1,759 SR
Queue Stats
11W - 17L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlphaLemonParty
Charybdis
16
5 / 4 / 4
11,010
579
9,333
14,446
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LegendBozo
Thanatos
20
16 / 2 / 6
13,139
692
18,803
18,931
7,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 9
9,159
482
5,050
17,095
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RecedingH4ir
Achilles
18
5 / 2 / 7
11,930
628
12,436
14,607
17,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 0 / 7
12,866
677
13,925
13,679
8,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lenorr
Gilgamesh
17
3 / 4 / 1
10,623
559
8,258
17,772
9,452
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Presipope
Da Ji
15
2 / 11 / 2
9,525
501
5,073
19,442
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheRealAkayra
Danzaburou
14
4 / 8 / 2
8,767
461
8,084
14,944
4,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Yodasgirl
Yemoja
14
2 / 6 / 4
8,676
457
5,081
15,376
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
12
0 / 9 / 0
7,436
391
2,429
10,327
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
37
Kills
11
11
Deaths
38
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlphaLemonParty
Charybdis
5
4
4
1.75
W
Thanatos
LegendBozo
Thanatos
16
2
6
9.5
L
Gilgamesh
Lenorr
Gilgamesh
3
4
1
0.88
W
0
3
9
1.5
L
Da Ji
Presipope
Da Ji
2
11
2
0.27
W
Achilles
RecedingH4ir
Achilles
5
2
7
4.25
L
Danzaburou
TheRealAkayra
Danzaburou
4
8
2
0.63
L
Yemoja
Yodasgirl
Yemoja
2
6
4
0.67
L
Merlin
0
9
0
0
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
28,925
78,758
Taken
77,861
54,305
Mitigated
35,819
43,432
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlphaLemonParty
Charybdis
9,333
3,924
0
6,435
14,446
5,513
2,331
2,259
12,187
0
61,601
W
Thanatos
LegendBozo
Thanatos
18,803
5,239
0
16,964
18,931
7,736
1,071
3,233
15,618
0
109,583
L
Gilgamesh
Lenorr
Gilgamesh
8,258
1,184
0
4,750
17,772
9,452
93
2,136
14,366
8,356
43,462
W
5,050
403
83
4,816
17,095
14,470
273
4,199
12,896
26,260
0
L
Da Ji
Presipope
Da Ji
5,073
1,298
0
504
19,442
5,968
0
3,260
16,006
0
54,515
W
Achilles
RecedingH4ir
Achilles
12,436
2,863
0
3,157
14,607
17,929
394
2,922
11,685
0
56,094
L
Danzaburou
TheRealAkayra
Danzaburou
8,084
3,803
0
2,528
14,944
4,204
0
4,270
10,621
0
60,330
L
Yemoja
Yodasgirl
Yemoja
5,081
1,922
923
1,198
15,376
13,578
0
6,245
9,131
23,520
0
L
Merlin
2,429
159
0
444
10,327
2,617
206
3,064
7,263
31,635
0
W
13,925
1,012
1,998
9,979
13,679
8,657
2,147
3,813
9,456
100,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,104
Gold Earned
45,027
538
Minions Killed
398
0
Camps Cleared
0
1,837,259
Distance Traveled
1,662,764
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,010
579
110
6
0
320,377
0
W
Thanatos
13,139
692
134
7
0
421,488
10
L
Gilgamesh
10,623
559
104
5
0
344,617
0
W
Bacchus
9,159
482
28
1
0
352,059
2
L
Da Ji
9,525
501
95
5
0
336,126
1
W
Achilles
11,930
628
118
6
0
352,991
0
L
Danzaburou
8,767
461
105
6
0
335,796
0
L
Yemoja
8,676
457
30
2
0
342,524
0
L
Merlin
7,436
391
64
3
0
303,701
0
W
Eset
12,866
677
148
8
0
390,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role