Player Matchup

Sol
Sol
DannisFrijoles
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 307L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
kingnarwhal324
Cthulhu
Level 28
God Stats
8W - 8L
1,498 SR
Queue Stats
30W - 27L
1,461 Elo+
Party 2
Thanatos
Thanatos
kirito20kirigaya
Thanatos
Level 66
God Stats
1W - 7L
1,217 SR
Queue Stats
158W - 118L
1,533 Elo+
Party 2
Team Averages
Level 51
1,405 SR
1,519 Elo+

VS

Team Averages
Level 51
1,593 SR
1,479 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
FLEXWHIP
Ymir
Level 28
God Stats
47W - 28L
1,597 SR
Queue Stats
82W - 61L
1,471 Elo+
Party 1
Anubis
Anubis
RonXXSniperLOL
Anubis
Level 14
God Stats
2W - 2L
1,684 SR
Queue Stats
156W - 106L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,280
628
9,421
6,533
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 6 / 0
6,201
620
4,273
10,895
5,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 0
6,025
603
3,392
8,224
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 13
7,266
727
10,060
7,815
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
3 / 1 / 13
7,367
737
3,744
11,466
7,928
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
11 / 0 / 5
8,919
892
8,615
5,775
2,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
2
Kills
16
16
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
13
8.5
L
0
3
2
0.33
W
Ymir
3
1
13
9.5
W
11
0
5
13.5
L
1
6
0
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
22,419
25,652
Taken
25,056
8,838
Mitigated
14,077
3,586
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,060
4,749
0
1,762
7,815
3,433
852
3,366
4,217
0
21,792
L
9,421
1,055
0
620
6,533
1,613
0
3,630
2,653
26,504
0
W
Ymir
3,744
854
0
2,269
11,466
7,928
30
5,723
5,318
11,197
0
W
8,615
723
258
3,564
5,775
2,716
1,053
3,945
1,550
30,623
0
L
4,273
0
55
785
10,895
5,219
0
4,867
5,625
10,863
0
L
3,392
754
0
2,126
8,224
2,006
0
4,134
3,757
0
10,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,506
Gold Earned
23,552
80
Minions Killed
115
2
Camps Cleared
7
486,114
Distance Traveled
526,404
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,266
727
35
4
3
174,151
1
L
Sol
6,280
628
43
4
2
174,150
0
W
Ymir
7,367
737
15
2
2
174,556
0
W
Anubis
8,919
892
65
7
2
177,697
0
L
Cthulhu
6,201
620
22
2
0
162,664
0
L
Thanatos
6,025
603
15
2
0
149,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role