Player Matchup

Neith
Neith
AchuSin
Neith
Level 29
God Stats
163W - 183L
1,388 SR
Queue Stats
257W - 318L
1,276 Elo+
Solo
Da Ji
Da Ji
ChucoMafia
Da Ji
Level 27
God Stats
2W - 6L
1,350 SR
Queue Stats
3W - 10L
1,201 Elo+
Solo
Ares
Ares
RJ-Gamer1228
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
UnDeadJacket
Fenrir
Level 8
God Stats
5W - 7L
1,149 SR
Queue Stats
82W - 78L
1,194 Elo+
Party 2
Sun Wukong
Sun Wukong
the_rocketmn
Sun Wukong
Level 21
God Stats
0W - 2L
1,123 SR
Queue Stats
57W - 40L
1,387 Elo+
Solo
Team Averages
Level 18
1,302 SR
1,311 Elo+

VS

Team Averages
Level 23
1,532 SR
1,317 Elo+
Heimdallr
Heimdallr
AndruSanc
Heimdallr
Level 16
God Stats
2W - 2L
1,461 SR
Queue Stats
6W - 5L
1,212 Elo+
Solo
Serqet
Serqet
Cheeseyguy17
Serqet
Level 17
God Stats
8W - 6L
1,503 SR
Queue Stats
31W - 32L
1,375 Elo+
Solo
Cernunnos
Cernunnos
MBpilot_9-11
Cernunnos
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
126W - 142L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
YrnWynder
Danzaburou
Level 26
God Stats
10W - 12L
1,446 SR
Queue Stats
57W - 79L
1,313 Elo+
Party 1
Geb
Geb
chapuli_1807
Geb
Level 29
God Stats
8W - 13L
1,533 SR
Queue Stats
182W - 223L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AchuSin
Neith
17
2 / 8 / 4
10,952
456
11,144
17,700
14,173
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
19
11 / 3 / 4
12,907
538
15,835
20,735
10,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 20 / 5
8,260
344
1,373
25,432
9,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
14
2 / 10 / 2
9,328
389
7,195
18,142
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
the_rocketmn
Sun Wukong
18
5 / 2 / 6
11,495
479
11,043
19,927
15,444
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndruSanc
Heimdallr
17
6 / 5 / 2
11,908
496
6,396
11,521
4,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
13
0 / 6 / 8
10,274
428
4,239
23,703
10,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
MBpilot_9-11
Cernunnos
16
12 / 5 / 13
12,642
527
28,253
15,956
6,667
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
YrnWynder
Danzaburou
20
20 / 3 / 0
16,173
674
27,249
16,465
7,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
0 / 3 / 13
11,227
468
6,161
13,159
14,737
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
20
Kills
38
43
Deaths
22
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
AchuSin
Neith
2
8
4
0.5
W
Heimdallr
AndruSanc
Heimdallr
6
5
2
1.4
W
Serqet
0
6
8
0.67
L
Da Ji
11
3
4
4.33
W
Cernunnos
MBpilot_9-11
Cernunnos
12
5
13
3.7
L
0
20
5
0.13
L
Fenrir
2
10
2
0.3
W
Danzaburou
YrnWynder
Danzaburou
20
3
0
6.67
W
0
3
13
2.17
L
Sun Wukong
the_rocketmn
Sun Wukong
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
72,298
101,936
Taken
80,804
60,559
Mitigated
44,444
17,292
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AchuSin
Neith
11,144
4,974
0
3,141
17,700
14,173
1,016
3,060
14,391
0
70,744
W
Heimdallr
AndruSanc
Heimdallr
6,396
3,808
0
2,736
11,521
4,978
6,332
392
11,083
0
53,912
W
Serqet
4,239
1,329
0
7,680
23,703
10,489
308
40
23,572
153
37,542
L
Da Ji
15,835
4,360
0
6,225
20,735
10,275
0
723
19,766
0
73,451
W
Cernunnos
MBpilot_9-11
Cernunnos
28,253
20,755
0
6,101
15,956
6,667
3,279
627
15,207
0
69,829
L
1,373
397
0
0
25,432
9,592
0
428
24,881
6,763
0
L
Fenrir
7,195
1,571
0
1,979
18,142
11,075
112
1,079
17,039
0
33,537
W
Danzaburou
YrnWynder
Danzaburou
27,249
19,487
0
5,287
16,465
7,573
8,970
45
16,169
0
98,161
W
6,161
1,549
187
836
13,159
14,737
2,292
269
12,758
45,530
0
L
Sun Wukong
the_rocketmn
Sun Wukong
11,043
2,579
0
5,947
19,927
15,444
165
1,572
18,067
0
70,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
62,224
394
Minions Killed
452
0
Camps Cleared
0
2,063,675
Distance Traveled
1,952,360
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,952
456
109
5
0
338,858
0
W
Heimdallr
11,908
496
87
4
0
333,297
0
W
Serqet
10,274
428
60
3
0
410,842
2
L
Da Ji
12,907
538
113
5
0
418,111
0
W
Cernunnos
12,642
527
100
4
0
395,320
0
L
Ares
8,260
344
3
0
0
426,289
0
L
Fenrir
9,328
389
54
2
0
458,623
1
W
Danzaburou
16,173
674
142
6
0
373,783
0
W
Geb
11,227
468
63
3
0
439,118
0
L
Sun Wukong
11,495
479
115
5
0
421,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role