Player Matchup

Bastet
Bastet
 
Bastet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blazed_Gunshotz
Anhur
Level 28
God Stats
1W - 7L
1,265 SR
Queue Stats
33W - 39L
1,479 Elo+
Solo
Chang'e
Chang'e
LuckierGecko862
Chang'e
Level 29
God Stats
21W - 20L
1,390 SR
Queue Stats
56W - 68L
1,383 Elo+
Solo
Cupid
Cupid
ceehhsarr
Cupid
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 309L
1,267 Elo+
Solo
Jormungandr
Jormungandr
djut_siphon2345
Jormungandr
Level 25
God Stats
16W - 9L
1,564 SR
Queue Stats
74W - 74L
1,378 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,402 Elo+

VS

Team Averages
Level 37
1,438 SR
1,326 Elo+
Amaterasu
Amaterasu
DarkmoonServant2
Amaterasu
Level 16
God Stats
137W - 133L
1,372 SR
Queue Stats
347W - 346L
1,266 Elo+
Solo
Scylla
Scylla
MURDAxALBEJR
Scylla
Level 28
God Stats
23W - 7L
1,405 SR
Queue Stats
43W - 22L
1,067 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slickybie
Ah Muzen Cab
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmokeSheep60648
Morgan Le Fay
Level 113
God Stats
2W - 6L
1,413 SR
Queue Stats
440W - 449L
1,527 Elo+
Party 1
Nemesis
Nemesis
UnusabIes
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
10 / 12 / 7
14,802
1,139
21,892
29,648
13,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 11 / 11
15,961
1,228
23,400
24,365
9,761
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
5 / 7 / 11
13,677
1,052
16,736
29,640
16,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
ceehhsarr
Cupid
19
0 / 13 / 4
10,965
843
2,139
19,013
6,793
Jormungandr
djut_siphon2345
Jormungandr
20
2 / 12 / 13
13,448
1,034
18,244
28,738
40,541
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
20
11 / 9 / 17
15,311
1,178
22,160
25,924
10,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
18 / 6 / 19
16,760
1,289
22,943
12,878
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Slickybie
Ah Muzen Cab
20
6 / 3 / 17
13,160
1,012
12,078
6,865
2,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
SmokeSheep60648
Morgan Le Fay
20
11 / 1 / 25
15,574
1,198
35,893
17,955
6,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
UnusabIes
Nemesis
20
9 / 7 / 20
13,842
1,065
24,084
24,982
10,498
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
153
26
Kills
55
55
Deaths
26
46
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
12
7
1.13
L
9
11
11
1.32
W
Amaterasu
11
9
17
2.17
L
5
7
11
1.5
W
Scylla
18
6
19
4.58
W
Ah Muzen Cab
Slickybie
Ah Muzen Cab
6
3
17
4.83
W
Morgan Le Fay
SmokeSheep60648
Morgan Le Fay
11
1
25
23.5
W
Nemesis
UnusabIes
Nemesis
9
7
20
2.71
L
Cupid
ceehhsarr
Cupid
0
13
4
0.15
L
Jormungandr
djut_siphon2345
Jormungandr
2
12
13
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,411
Damage
117,158
131,404
Taken
88,604
87,607
Mitigated
34,670
10,278
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,892
6,617
0
0
29,648
13,771
0
13,803
15,845
0
47,830
L
23,400
13,645
0
421
24,365
9,761
0
6,944
17,421
0
47,585
W
Amaterasu
22,160
16,117
0
1,207
25,924
10,018
0
12,401
13,523
0
29,812
L
16,736
1,905
2,891
6,865
29,640
16,741
0
15,972
13,668
34,397
0
W
Scylla
22,943
2,511
0
1,525
12,878
4,396
0
4,585
8,293
38,367
0
W
Ah Muzen Cab
Slickybie
Ah Muzen Cab
12,078
7,237
0
1,355
6,865
2,803
0
2,421
4,444
0
20,861
W
Morgan Le Fay
SmokeSheep60648
Morgan Le Fay
35,893
4,925
1,049
7,708
17,955
6,955
0
7,675
10,280
70,222
0
W
Nemesis
UnusabIes
Nemesis
24,084
14,611
121
4,938
24,982
10,498
0
7,898
17,084
0
32,232
L
Cupid
ceehhsarr
Cupid
2,139
1,052
101
0
19,013
6,793
0
9,171
9,842
0
9,541
L
Jormungandr
djut_siphon2345
Jormungandr
18,244
4,433
0
0
28,738
40,541
0
12,946
15,792
56,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,853
Gold Earned
74,647
217
Minions Killed
187
13
Camps Cleared
1
1,197,350
Distance Traveled
1,198,837
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,802
1,139
48
4
2
262,530
1
L
Anhur
15,961
1,228
34
3
11
247,873
1
W
Amaterasu
15,311
1,178
21
2
1
234,916
0
L
Chang'e
13,677
1,052
43
3
0
252,836
0
W
Scylla
16,760
1,289
52
4
0
231,636
0
W
Ah Muzen Cab
13,160
1,012
25
2
0
192,687
2
W
Morgan Le Fay
15,574
1,198
75
6
0
255,191
1
W
Nemesis
13,842
1,065
14
1
0
284,407
0
L
Cupid
10,965
843
9
1
0
207,746
2
L
Jormungandr
13,448
1,034
83
6
0
226,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role