Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Silversight-X
Awilix
Level 121
God Stats
22W - 16L
1,696 SR
Queue Stats
300W - 321L
1,440 Elo+
Solo
Bacchus
Bacchus
Squadbrandon12
Bacchus
Level 106
God Stats
1W - 1L
1,537 SR
Queue Stats
92W - 95L
1,469 Elo+
Party 1
Charybdis
Charybdis
ssj4george
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,590 Elo+
Solo
Team Averages
Level 101
1,546 SR
1,500 Elo+

VS

Team Averages
Level 103
1,454 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
LandonFrost
Ah Muzen Cab
Level 59
God Stats
1W - 3L
1,497 SR
Queue Stats
209W - 238L
1,382 Elo+
Solo
Scylla
Scylla
MARCUZDEAD
Scylla
Level 141
God Stats
4W - 4L
1,501 SR
Queue Stats
519W - 523L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WereWolf420
Morgan Le Fay
Level 121
God Stats
2W - 9L
1,315 SR
Queue Stats
608W - 665L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
cari00
Baba Yaga
Level 89
God Stats
8W - 5L
1,762 SR
Queue Stats
161W - 182L
1,364 Elo+
Solo
Fenrir
Fenrir
mike469274
Fenrir
Level 104
God Stats
0W - 2L
1,193 SR
Queue Stats
31W - 41L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
7 / 1 / 9
12,144
1,104
11,720
9,447
3,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 2 / 11
10,661
969
12,206
8,643
3,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 8
10,528
957
6,254
8,280
3,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 0 / 15
11,369
1,034
10,269
15,368
16,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ssj4george
Charybdis
17
2 / 1 / 7
10,527
957
6,118
6,970
2,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

222

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LandonFrost
Ah Muzen Cab
16
0 / 5 / 6
10,019
911
10,308
11,721
5,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
MARCUZDEAD
Scylla
16
0 / 1 / 0
9,677
880
7,960
4,258
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
WereWolf420
Morgan Le Fay
16
1 / 3 / 3
10,143
922
7,190
9,125
8,871
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
cari00
Baba Yaga
16
1 / 5 / 4
10,040
913
11,770
13,710
6,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
mike469274
Fenrir
16
4 / 4 / 2
10,870
988
7,500
10,124
4,748
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
18
Kills
6
6
Deaths
18
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
1
9
11.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
11
3.75
L
Ah Muzen Cab
LandonFrost
Ah Muzen Cab
0
5
6
0.6
L
Scylla
MARCUZDEAD
Scylla
0
1
0
0
W
4
2
8
4
W
3
0
15
10.5
L
Morgan Le Fay
WereWolf420
Morgan Le Fay
1
3
3
0.83
L
Baba Yaga
cari00
Baba Yaga
1
5
4
0.6
L
Fenrir
mike469274
Fenrir
4
4
2
1.25
W
Charybdis
ssj4george
Charybdis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,567
Damage
44,728
48,708
Taken
48,938
29,972
Mitigated
26,629
5,665
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,720
1,517
56
1,962
9,447
3,613
0
6,003
3,256
33,510
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,206
3,497
71
3,169
8,643
3,554
0
4,709
3,776
0
31,910
L
Ah Muzen Cab
LandonFrost
Ah Muzen Cab
10,308
2,546
0
1,134
11,721
5,099
0
6,136
5,585
0
37,802
L
Scylla
MARCUZDEAD
Scylla
7,960
606
120
1,402
4,258
1,512
0
1,393
2,865
36,957
0
W
6,254
3,310
0
407
8,280
3,335
0
3,933
4,303
0
11,829
W
10,269
1,035
0
0
15,368
16,943
0
6,694
8,476
23,140
0
L
Morgan Le Fay
WereWolf420
Morgan Le Fay
7,190
374
0
405
9,125
8,871
0
4,490
4,635
24,986
0
L
Baba Yaga
cari00
Baba Yaga
11,770
630
252
2,570
13,710
6,399
0
5,876
7,834
28,261
0
L
Fenrir
mike469274
Fenrir
7,500
818
0
465
10,124
4,748
0
4,094
6,030
0
16,005
W
Charybdis
ssj4george
Charybdis
6,118
2,687
0
0
6,970
2,527
0
4,961
1,977
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
50,749
249
Minions Killed
252
6
Camps Cleared
10
1,057,960
Distance Traveled
984,403
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,144
1,104
43
4
3
197,939
1
W
Ah Muzen Cab
10,661
969
56
5
1
226,263
0
L
Ah Muzen Cab
10,019
911
63
6
2
208,040
2
L
Scylla
9,677
880
89
8
1
182,787
0
W
Awilix
10,528
957
17
2
1
213,615
0
W
Bacchus
11,369
1,034
41
4
0
225,629
0
L
Morgan Le Fay
10,143
922
31
3
1
196,206
3
L
Baba Yaga
10,040
913
43
4
0
201,185
0
L
Fenrir
10,870
988
26
2
6
196,185
0
W
Charybdis
10,527
957
92
8
1
194,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role