Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Five drunk dogs
Nu Wa
Level 28
God Stats
11W - 6L
1,663 SR
Queue Stats
22W - 13L
1,464 Elo+
Solo
Fenrir
Fenrir
SERGIO505MX
Fenrir
Level 28
God Stats
39W - 28L
1,597 SR
Queue Stats
61W - 43L
1,543 Elo+
Solo
Pele
Pele
dt rope
Pele
Level 27
God Stats
3W - 3L
1,498 SR
Queue Stats
33W - 23L
1,420 Elo+
Solo
Charybdis
Charybdis
icytas
Charybdis
Level 27
God Stats
19W - 23L
1,435 SR
Queue Stats
93W - 127L
1,374 Elo+
Solo
Team Averages
Level 28
1,539 SR
1,460 Elo+

VS

Team Averages
Level 28
1,546 SR
1,280 Elo+
Hachiman
Hachiman
Lightgamer75
Hachiman
Level 28
God Stats
16W - 13L
1,516 SR
Queue Stats
18W - 26L
1,235 Elo+
Solo
Charybdis
Charybdis
MEOWASORIS
Charybdis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 30L
1,360 Elo+
Solo
Da Ji
Da Ji
Nyshiq
Da Ji
Level 49
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Artemis
Artemis
emilyfilm
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 1
Merlin
Merlin
nmac268
Merlin
Level 29
God Stats
303W - 301L
1,497 SR
Queue Stats
320W - 340L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
5 / 0 / 13
10,879
989
7,961
11,623
6,516
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 20
11,001
1,000
11,381
4,868
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
11 / 1 / 10
11,839
1,076
10,322
10,944
5,176
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
dt rope
Pele
18
10 / 2 / 9
11,665
1,060
14,843
13,928
6,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
icytas
Charybdis
18
3 / 1 / 13
10,529
957
6,775
3,745
1,430
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lightgamer75
Hachiman
16
3 / 6 / 1
10,799
982
9,786
14,981
4,400
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MEOWASORIS
Charybdis
16
0 / 13 / 4
9,930
903
6,403
20,086
12,900
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Nyshiq
Da Ji
14
0 / 2 / 0
8,398
763
782
2,484
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
emilyfilm
Artemis
14
0 / 2 / 1
8,490
772
356
2,352
709
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
nmac268
Merlin
15
1 / 8 / 2
9,983
908
16,799
15,436
5,098
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
12
31
Kills
4
4
Deaths
31
65
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
13
11.5
W
2
0
20
12
L
Hachiman
Lightgamer75
Hachiman
3
6
1
0.58
L
Charybdis
MEOWASORIS
Charybdis
0
13
4
0.15
L
Da Ji
Nyshiq
Da Ji
0
2
0
0
W
Fenrir
11
1
10
16
W
Pele
dt rope
Pele
10
2
9
7.25
L
Artemis
emilyfilm
Artemis
0
2
1
0.25
W
Charybdis
icytas
Charybdis
3
1
13
9.5
L
Merlin
nmac268
Merlin
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,282
Damage
34,126
45,108
Taken
55,339
20,888
Mitigated
23,889
6,731
Healing
3,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,961
2,000
0
2,587
11,623
6,516
0
4,807
6,816
0
32,133
W
11,381
4,015
0
750
4,868
1,684
0
1,227
3,641
30,050
0
L
Hachiman
Lightgamer75
Hachiman
9,786
7,944
52
1,601
14,981
4,400
0
1,491
13,490
0
27,066
L
Charybdis
MEOWASORIS
Charybdis
6,403
2,850
0
316
20,086
12,900
0
5,288
14,798
0
27,447
L
Da Ji
Nyshiq
Da Ji
782
58
12
107
2,484
782
0
985
1,499
0
2,226
W
Fenrir
10,322
3,209
0
1,770
10,944
5,176
0
3,633
7,053
0
18,602
W
Pele
dt rope
Pele
14,843
4,747
0
1,624
13,928
6,082
0
6,641
7,287
0
30,975
L
Artemis
emilyfilm
Artemis
356
241
0
0
2,352
709
0
701
1,651
0
1,394
W
Charybdis
icytas
Charybdis
6,775
3,665
0
0
3,745
1,430
0
491
3,254
0
19,348
L
Merlin
nmac268
Merlin
16,799
973
0
1,502
15,436
5,098
0
2,916
12,520
42,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,913
Gold Earned
47,600
187
Minions Killed
120
5
Camps Cleared
4
995,188
Distance Traveled
465,295
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,879
989
62
6
1
244,852
0
W
Nu Wa
11,001
1,000
41
4
0
203,596
0
L
Hachiman
10,799
982
30
3
2
127,779
0
L
Charybdis
9,930
903
28
3
0
145,245
2
L
Da Ji
8,398
763
3
0
2
22,853
0
W
Fenrir
11,839
1,076
25
2
0
209,827
0
W
Pele
11,665
1,060
32
3
3
209,663
0
L
Artemis
8,490
772
0
0
0
23,019
1
W
Charybdis
10,529
957
27
2
1
127,250
0
L
Merlin
9,983
908
59
5
0
146,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role