Player Matchup

Raijin
Raijin
AuroranAI
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,540 Elo+
Solo
Xing Tian
Xing Tian
Roykenye
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,493 Elo+
Solo
Thor
Thor
SuperChivakuOMG
Thor
Level 17
God Stats
2W - 1L
1,683 SR
Queue Stats
29W - 29L
1,505 Elo+
Solo
Mercury
Mercury
ToxicOrcus
Mercury
Level 29
God Stats
3W - 8L
1,276 SR
Queue Stats
128W - 137L
1,444 Elo+
Solo
Neith
Neith
fieres56
Neith
Level 30
God Stats
2W - 4L
1,515 SR
Queue Stats
30W - 23L
1,542 Elo+
Solo
Team Averages
Level 24
1,495 SR
1,505 Elo+

VS

Team Averages
Level 23
1,539 SR
1,587 Elo+
Hel
Hel
Eurictus
Hel
Level 32
God Stats
84W - 37L
1,733 SR
Queue Stats
184W - 107L
1,639 Elo+
Party 1
Eset
Eset
Fritos07
Eset
Level 17
God Stats
6W - 3L
1,424 SR
Queue Stats
47W - 30L
1,511 Elo+
Solo
Guan Yu
Guan Yu
LordOfSchmeat
Guan Yu
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 20L
1,611 Elo+
Party 1
Set
Set
RavenJax
Set
Level 15
God Stats
7W - 10L
1,390 SR
Queue Stats
23W - 18L
1,529 Elo+
Party 1
Skadi
Skadi
euud
Skadi
Level 29
God Stats
18W - 14L
1,649 SR
Queue Stats
135W - 86L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AuroranAI
Raijin
20
8 / 7 / 8
15,555
1,111
24,929
21,138
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Roykenye
Xing Tian
20
4 / 8 / 12
13,638
974
7,795
22,122
26,182
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
1 / 0 / 7
11,739
839
5,540
4,004
1,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
ToxicOrcus
Mercury
20
5 / 10 / 12
14,347
1,025
16,047
23,797
6,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
fieres56
Neith
20
4 / 11 / 15
14,462
1,033
18,814
25,710
8,106
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 16
16,297
1,164
33,225
16,857
10,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
20
4 / 3 / 19
13,641
974
13,849
7,708
2,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
20
4 / 5 / 23
14,333
1,024
11,346
22,469
32,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 6 / 18
13,252
947
5,045
12,828
5,976
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
euud
Skadi
20
14 / 4 / 16
15,773
1,127
29,282
25,313
10,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
128
22
Kills
36
36
Deaths
22
54
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Raijin
AuroranAI
Raijin
8
7
8
1.71
W
13
4
16
5.25
W
Eset
4
3
19
4.5
W
Guan Yu
4
5
23
3.1
W
1
6
18
1.67
L
Xing Tian
Roykenye
Xing Tian
4
8
12
1.25
L
1
0
7
4.5
L
Mercury
ToxicOrcus
Mercury
5
10
12
1.1
W
Skadi
euud
Skadi
14
4
16
5.5
L
Neith
fieres56
Neith
4
11
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,125
Damage
92,747
96,771
Taken
85,175
48,281
Mitigated
61,927
6,071
Healing
32,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AuroranAI
Raijin
24,929
1,628
356
1,416
21,138
5,696
0
11,208
9,499
57,046
0
W
33,225
1,323
14,543
7,897
16,857
10,143
0
6,302
10,555
65,121
0
W
Eset
13,849
413
582
716
7,708
2,906
0
2,555
5,153
36,647
0
W
Guan Yu
11,346
985
2,158
2,915
22,469
32,771
0
9,754
12,197
0
17,999
W
5,045
2,560
0
359
12,828
5,976
0
5,060
7,768
0
28,624
L
Xing Tian
Roykenye
Xing Tian
7,795
557
0
0
22,122
26,182
0
6,783
15,111
21,068
0
L
5,540
841
0
0
4,004
1,318
0
2,996
982
0
11,246
L
Mercury
ToxicOrcus
Mercury
16,047
5,865
0
1,110
23,797
6,979
0
12,507
11,079
0
38,588
W
Skadi
euud
Skadi
29,282
17,581
0
3,786
25,313
10,131
0
9,053
16,260
0
53,556
L
Neith
fieres56
Neith
18,814
10,825
0
3,189
25,710
8,106
0
12,580
12,882
0
57,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,741
Gold Earned
73,296
220
Minions Killed
256
12
Camps Cleared
6
1,173,287
Distance Traveled
1,260,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,555
1,111
60
4
3
245,109
0
W
Hel
16,297
1,164
104
7
2
266,092
0
W
Eset
13,641
974
50
4
0
251,736
0
W
Guan Yu
14,333
1,024
12
1
0
258,037
0
W
Set
13,252
947
48
3
2
221,169
0
L
Xing Tian
13,638
974
37
3
1
281,103
0
L
Thor
11,739
839
7
1
0
79,295
0
L
Mercury
14,347
1,025
48
3
4
324,552
3
W
Skadi
15,773
1,127
42
3
2
263,030
0
L
Neith
14,462
1,033
68
5
4
243,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role