Player Matchup

Bacchus
Bacchus
CarvidLópez
Bacchus
Level 49
God Stats
11W - 9L
1,684 SR
Queue Stats
134W - 149L
1,490 Elo+
Party 2
Nox
Nox
Ftavo6912
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,656 Elo+
Party 2
Skadi
Skadi
Jonathan6351
Skadi
Level 18
God Stats
5W - 0L
1,789 SR
Queue Stats
33W - 37L
1,423 Elo+
Party 2
Loki
Loki
RCS Puffs
Loki
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 51L
1,563 Elo+
Party 3
Aphrodite
Aphrodite
XXCalfHeroX
Aphrodite
Level 25
God Stats
6W - 1L
1,652 SR
Queue Stats
62W - 51L
1,563 Elo+
Party 3
Team Averages
Level 24
1,625 SR
1,539 Elo+

VS

Team Averages
Level 24
1,424 SR
1,452 Elo+
Charybdis
Charybdis
AirsickHades188
Charybdis
Level 25
God Stats
6W - 4L
1,657 SR
Queue Stats
7W - 4L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
FLAWL3SSRUN3
Cthulhu
Level 23
God Stats
1W - 2L
1,515 SR
Queue Stats
7W - 8L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Flamez XD
Kukulkan
Level 17
God Stats
0W - 3L
1,185 SR
Queue Stats
9W - 11L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
Kilcrazy14
Gilgamesh
Level 27
God Stats
3W - 4L
1,395 SR
Queue Stats
8W - 14L
1,399 Elo+
Solo
Tsukuyomi
Tsukuyomi
hdog212
Tsukuyomi
Level 27
God Stats
23W - 22L
1,369 SR
Queue Stats
31W - 35L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CarvidLópez
Bacchus
18
0 / 2 / 8
12,641
506
5,001
26,302
36,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 3 / 5
16,525
661
21,219
15,866
8,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 7
12,093
484
7,376
19,584
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
18
4 / 4 / 4
12,356
494
12,945
16,961
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
XXCalfHeroX
Aphrodite
18
5 / 2 / 13
12,649
506
8,509
19,609
16,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AirsickHades188
Charybdis
2
0 / 1 / 0
6,659
266
0
574
40
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
FLAWL3SSRUN3
Cthulhu
18
2 / 7 / 4
11,396
456
15,295
22,368
20,446
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Flamez XD
Kukulkan
17
0 / 9 / 1
10,524
421
3,716
16,125
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kilcrazy14
Gilgamesh
20
6 / 4 / 1
13,690
548
21,097
18,672
7,530
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
hdog212
Tsukuyomi
17
7 / 6 / 3
11,858
474
13,436
14,716
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
27
Kills
15
16
Deaths
27
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AirsickHades188
Charybdis
0
1
0
0
W
Bacchus
CarvidLópez
Bacchus
0
2
8
2
L
Cthulhu
FLAWL3SSRUN3
Cthulhu
2
7
4
0.57
L
Kukulkan
Flamez XD
Kukulkan
0
9
1
0.06
W
16
3
5
6.17
W
2
5
7
1.1
L
Gilgamesh
Kilcrazy14
Gilgamesh
6
4
1
1.63
W
Loki
4
4
4
1.5
W
Aphrodite
XXCalfHeroX
Aphrodite
5
2
13
5.75
L
Tsukuyomi
hdog212
Tsukuyomi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,050
Damage
53,544
98,322
Taken
72,455
76,727
Mitigated
38,442
54,324
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AirsickHades188
Charybdis
0
0
0
0
574
40
0
105
469
0
0
W
Bacchus
CarvidLópez
Bacchus
5,001
460
904
10,664
26,302
36,814
2,021
4,174
22,128
53,379
0
L
Cthulhu
FLAWL3SSRUN3
Cthulhu
15,295
752
50
4,828
22,368
20,446
368
10,807
11,561
60,341
0
L
Kukulkan
Flamez XD
Kukulkan
3,716
0
0
878
16,125
5,179
1,139
8,974
7,151
54,803
0
W
21,219
2,723
584
5,998
15,866
8,370
3,229
3,172
12,694
126,764
0
W
7,376
3,430
149
6,952
19,584
9,142
4,350
8,431
11,153
0
74,351
L
Gilgamesh
Kilcrazy14
Gilgamesh
21,097
6,500
0
3,402
18,672
7,530
4,097
8,754
9,918
0
100,917
W
Loki
12,945
4,772
0
6,722
16,961
5,725
0
2,956
14,005
0
93,453
W
Aphrodite
XXCalfHeroX
Aphrodite
8,509
859
8,760
13,591
19,609
16,676
617
7,290
12,319
45,904
0
L
Tsukuyomi
hdog212
Tsukuyomi
13,436
4,678
0
3,077
14,716
5,247
278
6,479
8,237
0
65,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,264
Gold Earned
54,127
567
Minions Killed
466
0
Camps Cleared
0
2,348,768
Distance Traveled
1,746,489
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,659
266
0
0
0
22,211
0
W
Bacchus
12,641
506
104
4
0
452,548
4
L
Cthulhu
11,396
456
95
4
0
459,303
2
L
Kukulkan
10,524
421
110
4
0
370,422
0
W
Nox
16,525
661
189
8
0
453,588
1
W
Skadi
12,093
484
111
4
0
454,729
0
L
Gilgamesh
13,690
548
169
7
0
488,202
1
W
Loki
12,356
494
102
4
0
492,914
1
W
Aphrodite
12,649
506
61
2
0
494,989
4
L
Tsukuyomi
11,858
474
92
4
0
406,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role