Player Matchup

Nu Wa
Nu Wa
Herthbul
Nu Wa
Level 160
God Stats
6W - 13L
1,461 SR
Queue Stats
10W - 29L
1,437 Elo+
Solo
Charybdis
Charybdis
Lyflyne
Charybdis
Level 129
God Stats
8W - 22L
1,416 SR
Queue Stats
422W - 407L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Majin_Demi_Fiend
Baron Samedi
Level 121
God Stats
3W - 2L
1,521 SR
Queue Stats
412W - 432L
1,447 Elo+
Solo
Hun Batz
Hun Batz
PhuhQeueu
Hun Batz
Level 142
God Stats
2W - 5L
1,544 SR
Queue Stats
254W - 247L
1,476 Elo+
Party 2
Sobek
Sobek
grimdreamz
Sobek
Level 118
God Stats
19W - 20L
1,586 SR
Queue Stats
95W - 100L
1,445 Elo+
Party 2
Team Averages
Level 134
1,505 SR
1,465 Elo+

VS

Team Averages
Level 131
1,510 SR
1,491 Elo+
Persephone
Persephone
RoaryVi
Persephone
Level 103
God Stats
7W - 4L
1,598 SR
Queue Stats
41W - 45L
1,513 Elo+
Party 1
Amaterasu
Amaterasu
UG Kelso
Amaterasu
Level 144
God Stats
2W - 3L
1,483 SR
Queue Stats
100W - 110L
1,537 Elo+
Party 3
Rama
Rama
ibacatholic
Rama
Level 155
God Stats
4W - 7L
1,576 SR
Queue Stats
290W - 278L
1,467 Elo+
Party 1
Bacchus
Bacchus
ibahebrew
Bacchus
Level 126
God Stats
1W - 2L
1,681 SR
Queue Stats
277W - 249L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
superslink6
Hun Batz
Level 128
God Stats
3W - 2L
1,213 SR
Queue Stats
65W - 76L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Herthbul
Nu Wa
18
3 / 8 / 12
11,996
706
14,556
17,240
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Lyflyne
Charybdis
20
9 / 7 / 4
14,743
867
22,206
18,848
7,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Majin_Demi_Fiend
Baron Samedi
20
7 / 9 / 12
14,401
847
18,117
24,807
11,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
PhuhQeueu
Hun Batz
20
9 / 8 / 8
15,570
916
13,970
19,737
9,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
17
0 / 6 / 15
10,725
631
8,278
33,061
24,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
RoaryVi
Persephone
19
2 / 5 / 23
13,089
770
14,571
15,907
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
UG Kelso
Amaterasu
20
7 / 4 / 20
14,872
875
16,521
22,631
19,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
9 / 6 / 14
15,304
900
21,649
16,610
6,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ibahebrew
Bacchus
20
7 / 5 / 20
14,594
858
16,654
15,855
14,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
superslink6
Hun Batz
20
13 / 9 / 15
17,331
1,019
23,926
20,489
10,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
130
28
Kills
38
38
Deaths
29
51
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Herthbul
Nu Wa
3
8
12
1.13
L
Charybdis
Lyflyne
Charybdis
9
7
4
1.57
L
Baron Samedi
Majin_Demi_Fiend
Baron Samedi
7
9
12
1.44
L
Hun Batz
PhuhQeueu
Hun Batz
9
8
8
1.63
W
Persephone
RoaryVi
Persephone
2
5
23
2.7
W
Amaterasu
UG Kelso
Amaterasu
7
4
20
4.25
L
Sobek
0
6
15
1.25
W
9
6
14
2.67
W
Bacchus
ibahebrew
Bacchus
7
5
20
3.4
W
Hun Batz
superslink6
Hun Batz
13
9
15
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,127
Damage
93,321
113,693
Taken
91,492
59,503
Mitigated
56,168
25,327
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Herthbul
Nu Wa
14,556
2,861
295
1,612
17,240
5,841
894
4,948
12,292
40,920
0
L
Charybdis
Lyflyne
Charybdis
22,206
10,987
0
5,216
18,848
7,877
1,696
7,126
11,722
0
70,628
L
Baron Samedi
Majin_Demi_Fiend
Baron Samedi
18,117
390
2,349
6,809
24,807
11,930
520
5,618
19,189
50,781
0
L
Hun Batz
PhuhQeueu
Hun Batz
13,970
1,166
0
691
19,737
9,630
0
4,120
15,617
0
47,932
W
Persephone
RoaryVi
Persephone
14,571
378
0
2,237
15,907
4,942
1,966
6,769
9,097
50,662
0
W
Amaterasu
UG Kelso
Amaterasu
16,521
7,914
0
3,795
22,631
19,616
0
10,178
12,220
0
34,783
L
Sobek
8,278
936
252
8,103
33,061
24,225
0
9,826
23,235
17,179
0
W
21,649
15,928
0
3,685
16,610
6,115
2,966
7,168
9,372
0
79,278
W
Bacchus
ibahebrew
Bacchus
16,654
1,388
0
1,350
15,855
14,702
1,389
7,137
8,558
36,068
0
W
Hun Batz
superslink6
Hun Batz
23,926
5,623
0
197
20,489
10,793
0
9,275
11,060
0
45,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,435
Gold Earned
75,190
331
Minions Killed
372
8
Camps Cleared
5
1,380,090
Distance Traveled
1,520,809
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,996
706
59
3
2
250,609
0
L
Charybdis
14,743
867
103
6
2
266,149
1
L
Baron Samedi
14,401
847
81
5
1
256,713
1
L
Hun Batz
15,570
916
70
4
3
295,018
2
W
Persephone
13,089
770
87
5
0
322,110
2
W
Amaterasu
14,872
875
43
3
0
327,438
4
L
Sobek
10,725
631
18
1
0
311,601
4
W
Rama
15,304
900
153
9
5
273,649
2
W
Bacchus
14,594
858
41
2
0
302,692
0
W
Hun Batz
17,331
1,019
48
3
0
294,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role