Player Matchup

Da Ji
Da Ji
Bellossumn
Da Ji
Level 41
God Stats
9W - 6L
1,570 SR
Queue Stats
115W - 96L
1,632 Elo+
Party 2
Fenrir
Fenrir
ShadowNoodle742
Fenrir
Level 80
God Stats
7W - 2L
1,451 SR
Queue Stats
186W - 170L
1,589 Elo+
Party 2
Serqet
Serqet
YunoWhatsUp
Serqet
Level 64
God Stats
9W - 1L
1,510 SR
Queue Stats
126W - 105L
1,550 Elo+
Party 2
Team Averages
Level 62
1,510 SR
1,590 Elo+

VS

Team Averages
Level 73
1,583 SR
1,537 Elo+
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dilldawg
Morgan Le Fay
Level 27
God Stats
3W - 10L
1,500 SR
Queue Stats
11W - 20L
1,463 Elo+
Solo
Izanami
Izanami
Zxz1400
Izanami
Level 45
God Stats
9W - 5L
1,749 SR
Queue Stats
165W - 95L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
5 / 2 / 4
7,349
735
6,233
7,083
2,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 1 / 6
7,380
738
6,704
7,829
3,731
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
11
5 / 0 / 7
7,488
749
5,812
5,904
2,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 3 / 0
7,299
730
4,995
8,956
3,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Dilldawg
Morgan Le Fay
8
0 / 7 / 3
6,242
624
5,677
8,132
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Zxz1400
Izanami
10
0 / 3 / 1
6,376
638
4,770
6,927
2,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
3
3
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
0
1
W
Da Ji
5
2
4
3.5
L
Morgan Le Fay
Dilldawg
Morgan Le Fay
0
7
3
0.21
W
3
1
6
6
W
Serqet
5
0
7
8.5
L
Izanami
Zxz1400
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
15,442
20,816
Taken
24,015
8,431
Mitigated
8,447
1,158
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,995
1,486
0
2,552
8,956
3,612
0
561
8,395
0
27,346
W
Da Ji
6,233
2,262
0
250
7,083
2,545
0
1,583
5,388
0
22,703
L
Morgan Le Fay
Dilldawg
Morgan Le Fay
5,677
756
0
318
8,132
2,236
390
24
8,000
10,349
0
W
6,704
731
0
376
7,829
3,731
0
3,150
4,518
0
13,415
W
Serqet
5,812
876
0
532
5,904
2,155
0
1,434
4,301
0
10,687
L
Izanami
Zxz1400
Izanami
4,770
3,251
0
492
6,927
2,599
623
75
6,408
0
22,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
19,917
77
Minions Killed
108
3
Camps Cleared
6
566,125
Distance Traveled
518,239
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,299
730
51
5
1
174,511
2
W
Da Ji
7,349
735
41
4
2
168,210
1
L
Morgan Le Fay
6,242
624
11
1
1
174,892
3
W
Fenrir
7,380
738
13
1
1
188,174
2
W
Serqet
7,488
749
23
2
0
209,741
2
L
Izanami
6,376
638
46
5
4
168,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role