Player Matchup

Baron Samedi
Baron Samedi
Im Axudus
Baron Samedi
Level 87
God Stats
15W - 15L
1,485 SR
Queue Stats
185W - 207L
1,510 Elo+
Party 1
Xing Tian
Xing Tian
Im Dxeu
Xing Tian
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 105L
1,508 Elo+
Party 1
Charybdis
Charybdis
Im Hxkage
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,519 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,512 Elo+

VS

Team Averages
Level 126
1,426 SR
1,403 Elo+
Horus
Horus
Amavko5
Horus
Level 126
God Stats
28W - 26L
1,597 SR
Queue Stats
102W - 101L
1,516 Elo+
Party 2
Ra
Ra
NAIBUTAFLY
Ra
Level 109
God Stats
22W - 30L
1,292 SR
Queue Stats
571W - 795L
1,250 Elo+
Solo
Charybdis
Charybdis
madhatter21_66
Charybdis
Level 143
God Stats
4W - 9L
1,390 SR
Queue Stats
124W - 135L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Im Axudus
Baron Samedi
15
8 / 8 / 4
12,488
735
23,970
20,920
9,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Im Dxeu
Xing Tian
16
4 / 4 / 9
11,601
682
13,645
28,986
28,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Im Hxkage
Charybdis
14
2 / 10 / 7
11,149
656
6,966
18,373
5,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amavko5
Horus
16
8 / 4 / 14
13,330
784
12,581
25,502
22,689
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 15
12,499
735
16,282
14,701
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
madhatter21_66
Charybdis
14
8 / 5 / 10
12,218
719
22,732
18,902
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
14
Kills
22
22
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Horus
Amavko5
Horus
8
4
14
3.75
L
Baron Samedi
Im Axudus
Baron Samedi
8
8
4
1.25
L
Xing Tian
Im Dxeu
Xing Tian
4
4
9
2.13
L
Charybdis
Im Hxkage
Charybdis
2
10
7
0.55
W
6
5
15
2.7
W
Charybdis
madhatter21_66
Charybdis
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,581
Damage
51,595
68,279
Taken
59,105
43,432
Mitigated
36,203
17,646
Healing
28,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Amavko5
Horus
12,581
6,011
7,051
9,304
25,502
22,689
625
15,751
9,751
0
18,022
L
Baron Samedi
Im Axudus
Baron Samedi
23,970
2,866
1,826
7,174
20,920
9,084
0
5,703
15,217
66,344
0
L
Xing Tian
Im Dxeu
Xing Tian
13,645
2,635
572
4,622
28,986
28,459
0
9,103
19,883
36,806
0
L
Charybdis
Im Hxkage
Charybdis
6,966
3,670
0
3,452
18,373
5,889
29
3,033
15,340
0
42,047
W
16,282
532
6,677
4,844
14,701
5,560
513
11,224
3,477
46,030
0
W
Charybdis
madhatter21_66
Charybdis
22,732
8,532
0
630
18,902
7,954
1,710
10,842
8,060
0
45,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,238
Gold Earned
38,047
168
Minions Killed
130
6
Camps Cleared
3
784,965
Distance Traveled
861,325
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,330
784
11
1
0
314,661
1
L
Baron Samedi
12,488
735
76
4
3
248,559
1
L
Xing Tian
11,601
682
19
1
1
300,540
0
L
Charybdis
11,149
656
73
4
2
235,866
0
W
Ra
12,499
735
61
4
2
276,772
0
W
Charybdis
12,218
719
58
3
1
269,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role