Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
IrishCreamer
Rama
Level 124
God Stats
6W - 4L
1,644 SR
Queue Stats
146W - 105L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SageofOnePath
Morgan Le Fay
Level 128
God Stats
3W - 5L
1,584 SR
Queue Stats
74W - 67L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
UnworldlyEric
Gilgamesh
Level 22
God Stats
14W - 16L
1,830 SR
Queue Stats
90W - 96L
1,351 Elo+
Party 1
Loki
Loki
cesarn627
Loki
Level 41
God Stats
24W - 36L
1,453 SR
Queue Stats
132W - 142L
1,516 Elo+
Solo
Team Averages
Level 87
1,602 SR
1,488 Elo+

VS

Team Averages
Level 42
1,505 SR
1,477 Elo+
Bellona
Bellona
 
Bellona
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dirtypusss
Cerberus
Level 61
God Stats
4W - 5L
1,583 SR
Queue Stats
248W - 254L
1,474 Elo+
Party 3
Hachiman
Hachiman
MexAndrick98
Hachiman
Level 60
God Stats
1W - 5L
1,389 SR
Queue Stats
116W - 108L
1,485 Elo+
Party 2
Nemesis
Nemesis
MirandaHalsey
Nemesis
Level 15
God Stats
12W - 11L
1,519 SR
Queue Stats
14W - 17L
1,467 Elo+
Party 2
Merlin
Merlin
Shmegal69
Merlin
Level 38
God Stats
1W - 9L
1,536 SR
Queue Stats
83W - 87L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 3 / 9
7,786
487
6,495
13,754
11,666
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 0 / 3
8,561
535
5,717
8,247
2,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
SageofOnePath
Morgan Le Fay
15
1 / 1 / 3
8,736
546
5,456
5,286
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UnworldlyEric
Gilgamesh
14
3 / 3 / 0
8,596
537
9,673
15,479
10,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
16
5 / 2 / 4
9,402
588
5,449
10,806
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 2 / 1
8,817
551
8,127
13,507
10,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Dirtypusss
Cerberus
10
1 / 5 / 1
6,898
431
4,935
14,257
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
MexAndrick98
Hachiman
11
0 / 3 / 1
6,244
390
3,371
7,186
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
12
2 / 3 / 3
7,621
476
5,375
9,808
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Shmegal69
Merlin
12
0 / 3 / 1
7,335
458
3,993
6,674
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
16
Kills
8
9
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
9
2.17
L
Bellona
 
Bellona
5
2
1
2.75
L
Cerberus
Dirtypusss
Cerberus
1
5
1
0.3
W
5
0
3
6.5
L
Hachiman
MexAndrick98
Hachiman
0
3
1
0.17
L
Nemesis
2
3
3
1.17
W
Morgan Le Fay
SageofOnePath
Morgan Le Fay
1
1
3
2.5
L
Merlin
Shmegal69
Merlin
0
3
1
0.17
W
Gilgamesh
UnworldlyEric
Gilgamesh
3
3
0
1
W
Loki
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
25,801
53,572
Taken
51,432
30,463
Mitigated
28,025
14,994
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,495
937
0
1,699
13,754
11,666
212
3,915
9,839
41,116
0
L
Bellona
 
Bellona
8,127
3,026
0
4,701
13,507
10,066
646
2,846
10,661
132
51,425
L
Cerberus
Dirtypusss
Cerberus
4,935
369
0
3,214
14,257
9,907
0
4,764
9,493
25,992
0
W
5,717
4,411
0
2,536
8,247
2,623
3,987
1,304
6,943
0
60,892
L
Hachiman
MexAndrick98
Hachiman
3,371
1,098
0
1,627
7,186
2,054
0
1,390
5,796
0
41,135
L
Nemesis
5,375
1,500
0
640
9,808
3,547
0
2,100
7,708
0
34,939
W
Morgan Le Fay
SageofOnePath
Morgan Le Fay
5,456
139
490
1,093
5,286
1,862
1,163
2,048
3,238
55,171
0
L
Merlin
Shmegal69
Merlin
3,993
140
0
930
6,674
2,451
105
3,549
3,125
47,657
0
W
Gilgamesh
UnworldlyEric
Gilgamesh
9,673
1,427
0
4,590
15,479
10,321
690
530
14,949
11,654
33,188
W
Loki
5,449
1,999
0
4,586
10,806
3,991
2,055
1,545
9,261
0
66,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
36,915
498
Minions Killed
384
0
Camps Cleared
0
1,521,930
Distance Traveled
1,520,290
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,786
487
68
4
0
307,189
3
L
Bellona
8,817
551
98
6
0
323,451
3
L
Cerberus
6,898
431
58
4
0
293,120
6
W
Rama
8,561
535
97
6
0
299,235
4
L
Hachiman
6,244
390
72
5
0
290,426
2
L
Nemesis
7,621
476
63
4
0
334,446
0
W
Morgan Le Fay
8,736
546
107
7
0
302,502
7
L
Merlin
7,335
458
93
6
0
278,847
7
W
Gilgamesh
8,596
537
90
6
0
303,615
3
W
Loki
9,402
588
136
9
0
309,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role