Player Matchup

Jormungandr
Jormungandr
DemonTim3
Jormungandr
Level 19
God Stats
6W - 3L
1,628 SR
Queue Stats
24W - 22L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
DieHardKiller14
Danzaburou
Level 20
God Stats
48W - 18L
1,682 SR
Queue Stats
289W - 192L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
Lebbanon
Gilgamesh
Level 22
God Stats
11W - 1L
1,964 SR
Queue Stats
199W - 117L
1,509 Elo+
Party 2
Team Averages
Level 20
1,758 SR
1,530 Elo+

VS

Team Averages
Level 79
1,466 SR
1,513 Elo+
Erlang Shen
Erlang Shen
BIG-_-SM0KEE
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,745 Elo+
Party 1
Thanatos
Thanatos
Sweaty_Clam420
Thanatos
Level 105
God Stats
1W - 2L
1,405 SR
Queue Stats
135W - 167L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
ZinQMoDz111
Zhong Kui
Level 67
God Stats
3W - 3L
1,494 SR
Queue Stats
129W - 165L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonTim3
Jormungandr
12
5 / 1 / 4
8,279
828
4,404
7,788
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
DieHardKiller14
Danzaburou
12
4 / 2 / 5
7,908
791
9,202
6,346
2,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Lebbanon
Gilgamesh
10
0 / 1 / 8
6,529
653
5,348
8,595
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BIG-_-SM0KEE
Erlang Shen
10
1 / 4 / 2
6,409
641
3,823
8,792
7,389
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
11
2 / 1 / 2
6,951
695
4,790
7,010
2,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
ZinQMoDz111
Zhong Kui
9
1 / 4 / 3
6,547
655
8,810
8,370
4,870
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BIG-_-SM0KEE
Erlang Shen
1
4
2
0.5
W
Jormungandr
DemonTim3
Jormungandr
5
1
4
7
W
Danzaburou
DieHardKiller14
Danzaburou
4
2
5
3.25
W
Gilgamesh
Lebbanon
Gilgamesh
0
1
8
4
L
Thanatos
2
1
2
3
L
Zhong Kui
ZinQMoDz111
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
17,423
22,729
Taken
24,172
14,838
Mitigated
14,788
6,659
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BIG-_-SM0KEE
Erlang Shen
3,823
1,241
0
2,011
8,792
7,389
0
1,823
6,626
0
18,437
W
Jormungandr
DemonTim3
Jormungandr
4,404
2,019
367
2,392
7,788
6,277
239
3,368
4,420
13,341
0
W
Danzaburou
DieHardKiller14
Danzaburou
9,202
4,677
0
1,895
6,346
2,611
1,261
3,111
3,235
0
34,128
W
Gilgamesh
Lebbanon
Gilgamesh
5,348
1,185
0
2,005
8,595
5,950
0
2,988
5,607
0
14,913
L
Thanatos
4,790
1,354
0
5,327
7,010
2,529
0
1,564
5,238
0
23,818
L
Zhong Kui
ZinQMoDz111
Zhong Kui
8,810
245
0
1,535
8,370
4,870
0
1,370
6,837
19,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
19,907
112
Minions Killed
105
5
Camps Cleared
5
567,382
Distance Traveled
588,072
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,409
641
26
3
1
191,821
6
W
Jormungandr
8,279
828
14
1
0
186,949
0
W
Danzaburou
7,908
791
81
8
4
177,433
3
W
Gilgamesh
6,529
653
17
2
1
203,000
3
L
Thanatos
6,951
695
44
4
4
214,603
4
L
Zhong Kui
6,547
655
35
4
0
181,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role