Player Matchup

Cerberus
Cerberus
Angelo_-39
Cerberus
Level 120
God Stats
38W - 37L
1,472 SR
Queue Stats
256W - 251L
1,462 Elo+
Party 2
Charybdis
Charybdis
JoChav3z
Charybdis
Level 68
God Stats
10W - 11L
1,513 SR
Queue Stats
86W - 115L
1,441 Elo+
Party 2
Chang'e
Chang'e
MrPro9202
Chang'e
Level 123
God Stats
85W - 59L
1,571 SR
Queue Stats
257W - 266L
1,452 Elo+
Party 2
Fenrir
Fenrir
dethwaits4no1
Fenrir
Level 158
God Stats
76W - 45L
1,581 SR
Queue Stats
291W - 264L
1,454 Elo+
Party 1
Janus
Janus
twiztedemon
Janus
Level 157
God Stats
77W - 82L
1,562 SR
Queue Stats
476W - 445L
1,500 Elo+
Party 1
Team Averages
Level 125
1,540 SR
1,462 Elo+

VS

Team Averages
Level 101
1,498 SR
1,466 Elo+
Bacchus
Bacchus
DaZarge666
Bacchus
Level 126
God Stats
38W - 39L
1,396 SR
Queue Stats
954W - 880L
1,461 Elo+
Party 3
Jing Wei
Jing Wei
Ryukly_
Jing Wei
Level 76
God Stats
6W - 10L
1,553 SR
Queue Stats
152W - 176L
1,486 Elo+
Solo
Hercules
Hercules
arbn soldier
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
fiyntt
Tsukuyomi
Level 121
God Stats
120W - 70L
1,598 SR
Queue Stats
758W - 715L
1,435 Elo+
Party 3
Scylla
Scylla
spooky harambe
Scylla
Level 137
God Stats
4W - 4L
1,445 SR
Queue Stats
199W - 174L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angelo_-39
Cerberus
7
0 / 0 / 0
4,201
420
115
485
184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
JoChav3z
Charybdis
6
0 / 0 / 0
4,418
442
536
2,275
490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MrPro9202
Chang'e
11
1 / 0 / 1
5,999
600
7,023
7,326
5,125
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 5 / 1
5,431
543
3,549
8,898
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 0
6,453
645
1,442
3,749
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaZarge666
Bacchus
8
2 / 0 / 1
5,116
512
1,750
2,495
1,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Ryukly_
Jing Wei
10
1 / 0 / 0
5,632
563
1,015
5,205
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
arbn soldier
Hercules
10
1 / 2 / 1
6,021
602
5,434
11,560
8,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
fiyntt
Tsukuyomi
10
1 / 1 / 2
5,899
590
2,818
5,268
1,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 0 / 1
5,713
571
1,234
3,317
1,168
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Angelo_-39
Cerberus
0
0
0
0
W
Bacchus
DaZarge666
Bacchus
2
0
1
2.5
L
Charybdis
JoChav3z
Charybdis
0
0
0
0
L
Chang'e
MrPro9202
Chang'e
1
0
1
1.5
W
Jing Wei
Ryukly_
Jing Wei
1
0
0
1
W
Hercules
arbn soldier
Hercules
1
2
1
0.75
L
1
5
1
0.3
W
Tsukuyomi
fiyntt
Tsukuyomi
1
1
2
2
W
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,665
Damage
12,251
22,733
Taken
27,845
9,908
Mitigated
13,799
9,042
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Angelo_-39
Cerberus
115
0
0
186
485
184
0
298
187
7,495
0
W
Bacchus
DaZarge666
Bacchus
1,750
297
0
309
2,495
1,560
420
0
2,495
10,736
0
L
Charybdis
JoChav3z
Charybdis
536
260
0
0
2,275
490
0
343
1,932
0
10,351
L
Chang'e
MrPro9202
Chang'e
7,023
596
438
4,427
7,326
5,125
0
1,351
5,229
30,244
0
W
Jing Wei
Ryukly_
Jing Wei
1,015
610
0
2,969
5,205
1,370
600
0
5,205
0
32,191
W
Hercules
arbn soldier
Hercules
5,434
773
0
4,570
11,560
8,095
0
6,139
5,421
9,291
22,470
L
3,549
466
0
2,661
8,898
2,964
0
1,289
7,445
0
25,471
W
Tsukuyomi
fiyntt
Tsukuyomi
2,818
536
156
975
5,268
1,606
0
1,058
4,210
0
36,085
W
1,234
100
0
1,485
3,317
1,168
99
1,255
1,934
36,956
0
L
1,442
111
0
1,330
3,749
1,145
0
1,478
2,271
41,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
28,381
272
Minions Killed
281
0
Camps Cleared
0
860,120
Distance Traveled
1,029,968
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,201
420
8
1
0
144,671
3
W
Bacchus
5,116
512
20
2
0
219,443
3
L
Charybdis
4,418
442
28
3
0
108,486
0
L
Chang'e
5,999
600
59
6
0
189,301
1
W
Jing Wei
5,632
563
59
6
0
198,286
3
W
Hercules
6,021
602
67
7
0
192,006
0
L
Fenrir
5,431
543
53
5
0
205,365
2
W
Tsukuyomi
5,899
590
72
7
0
229,311
2
W
Scylla
5,713
571
63
6
0
190,922
0
L
Janus
6,453
645
124
12
0
212,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role