Player Matchup

Ao Kuang
Ao Kuang
GeauxDeno
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,570 Elo+
Solo
Nike
Nike
Juup-Owl
Nike
Level 9
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 2L
1,385 Elo+
Solo
Sol
Sol
Probeh
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,589 Elo+
Solo
Xing Tian
Xing Tian
WackPack
Xing Tian
Level 22
God Stats
35W - 38L
1,515 SR
Queue Stats
50W - 53L
1,527 Elo+
Solo
Jing Wei
Jing Wei
galacticosss8000
Jing Wei
Level 18
God Stats
22W - 18L
1,613 SR
Queue Stats
24W - 24L
1,575 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,529 Elo+

VS

Team Averages
Level 25
1,597 SR
1,514 Elo+
Xing Tian
Xing Tian
Cheroke125
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
GibbyDKill
Cu Chulainn
Level 28
God Stats
55W - 48L
1,547 SR
Queue Stats
314W - 334L
1,511 Elo+
Solo
Izanami
Izanami
SR II COOKZ
Izanami
Level 27
God Stats
15W - 14L
1,599 SR
Queue Stats
257W - 239L
1,471 Elo+
Party 1
Arachne
Arachne
SR III JoeMaMa
Arachne
Level 32
God Stats
57W - 42L
1,635 SR
Queue Stats
233W - 262L
1,540 Elo+
Party 1
Tiamat
Tiamat
iSmurfzzAlot
Tiamat
Level 28
God Stats
18W - 9L
1,704 SR
Queue Stats
159W - 98L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GeauxDeno
Ao Kuang
11
2 / 7 / 0
7,073
442
7,233
13,599
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
6
0 / 5 / 0
5,202
325
0
6,887
1,611
Sol
Probeh
Sol
11
0 / 6 / 0
6,305
394
1,997
10,927
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
WackPack
Xing Tian
10
2 / 1 / 2
7,337
459
7,438
15,423
14,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 2 / 3
8,508
532
7,554
10,022
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cheroke125
Xing Tian
13
1 / 1 / 1
8,397
525
1,642
6,882
4,241
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
GibbyDKill
Cu Chulainn
14
2 / 0 / 2
8,491
531
6,874
8,969
5,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SR II COOKZ
Izanami
13
0 / 5 / 1
8,245
515
2,700
8,838
3,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 2
9,914
620
11,889
14,235
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
18
11 / 0 / 4
11,539
721
16,737
6,962
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
21
21
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cheroke125
Xing Tian
1
1
1
1.5
L
Ao Kuang
GeauxDeno
Ao Kuang
2
7
0
0.29
W
Cu Chulainn
GibbyDKill
Cu Chulainn
2
0
2
3
L
Nike
0
5
0
0
L
Sol
Probeh
Sol
0
6
0
0
W
Izanami
SR II COOKZ
Izanami
0
5
1
0.1
W
7
0
2
8
L
Xing Tian
WackPack
Xing Tian
2
1
2
3
L
2
2
3
1.75
W
Tiamat
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,222
Damage
39,842
56,858
Taken
45,886
26,321
Mitigated
24,969
15,389
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cheroke125
Xing Tian
1,642
228
0
911
6,882
4,241
2,033
2,339
4,543
27,035
0
L
Ao Kuang
GeauxDeno
Ao Kuang
7,233
1,819
0
3,724
13,599
3,883
0
2,665
10,934
39,725
0
W
Cu Chulainn
GibbyDKill
Cu Chulainn
6,874
1,354
0
3,344
8,969
5,916
0
3,703
5,266
11,867
32,238
L
Nike
0
0
0
0
6,887
1,611
0
3,611
3,276
0
2,781
L
Sol
Probeh
Sol
1,997
418
0
3,121
10,927
2,803
0
5,360
5,567
32,861
0
W
Izanami
SR II COOKZ
Izanami
2,700
1,737
0
2,103
8,838
3,059
1,889
3,046
5,792
0
50,747
W
11,889
7,786
0
6,751
14,235
6,465
0
4,945
9,246
0
83,496
L
Xing Tian
WackPack
Xing Tian
7,438
1,123
0
4,031
15,423
14,781
0
5,455
9,968
20,176
0
L
7,554
5,377
326
4,187
10,022
3,243
0
3,386
6,636
0
62,528
W
Tiamat
16,737
2,540
163
4,322
6,962
5,288
1,424
2,511
4,371
89,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
46,586
304
Minions Killed
506
0
Camps Cleared
0
1,328,626
Distance Traveled
1,624,227
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,397
525
59
4
0
277,903
1
L
Ao Kuang
7,073
442
75
5
0
261,354
3
W
Cu Chulainn
8,491
531
70
4
0
347,131
0
L
Nike
5,202
325
9
1
0
208,976
0
L
Sol
6,305
394
67
4
0
249,520
3
W
Izanami
8,245
515
108
7
0
279,835
1
W
Arachne
9,914
620
116
7
0
367,948
2
L
Xing Tian
7,337
459
26
2
0
314,015
4
L
Jing Wei
8,508
532
127
8
0
294,761
4
W
Tiamat
11,539
721
153
10
0
351,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role