Player Matchup

Zeus
Zeus
CRIMSON_XENO
Zeus
Level 48
God Stats
7W - 12L
1,617 SR
Queue Stats
45W - 46L
1,475 Elo+
Party 1
Ganesha
Ganesha
Kis0l
Ganesha
Level 104
God Stats
10W - 9L
1,466 SR
Queue Stats
430W - 450L
1,552 Elo+
Party 1
Mulan
Mulan
N2TheVortex
Mulan
Level 85
God Stats
9W - 12L
1,509 SR
Queue Stats
256W - 298L
1,490 Elo+
Party 1
Fenrir
Fenrir
Sudoasis
Fenrir
Level 86
God Stats
3W - 6L
1,324 SR
Queue Stats
167W - 165L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
zombrex41
Danzaburou
Level 28
God Stats
1W - 3L
1,578 SR
Queue Stats
50W - 60L
1,424 Elo+
Party 1
Team Averages
Level 70
1,499 SR
1,480 Elo+

VS

Team Averages
Level 65
1,545 SR
1,531 Elo+
Terra
Terra
DrSlavicStrange
Terra
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 268L
1,517 Elo+
Party 3
Thanatos
Thanatos
Frogman86
Thanatos
Level 73
God Stats
6W - 6L
1,483 SR
Queue Stats
210W - 205L
1,475 Elo+
Party 2
Izanami
Izanami
Jfarmer995
Izanami
Level 88
God Stats
4W - 4L
1,593 SR
Queue Stats
221W - 191L
1,531 Elo+
Party 2
Anubis
Anubis
Lax556
Anubis
Level 28
God Stats
37W - 28L
1,596 SR
Queue Stats
163W - 136L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XanaxPitcher
Cu Chulainn
Level 69
God Stats
11W - 7L
1,556 SR
Queue Stats
380W - 363L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 4
12,660
487
13,128
10,658
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Kis0l
Ganesha
17
0 / 5 / 9
10,930
420
7,948
20,740
22,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 3 / 1
13,002
500
28,321
28,148
34,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Sudoasis
Fenrir
19
4 / 4 / 3
12,214
470
6,258
20,073
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
zombrex41
Danzaburou
7
1 / 1 / 0
7,489
288
513
2,815
628
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 12
11,922
459
5,811
16,700
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Frogman86
Thanatos
20
7 / 5 / 6
13,293
511
8,390
17,162
10,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Jfarmer995
Izanami
20
6 / 1 / 2
15,615
601
15,407
14,610
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Lax556
Anubis
20
3 / 4 / 9
13,107
504
15,345
15,243
7,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
XanaxPitcher
Cu Chulainn
20
1 / 7 / 8
12,996
500
12,573
24,219
24,737
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
18
Kills
18
18
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
1
1
12
7
W
Thanatos
Frogman86
Thanatos
7
5
6
2
W
Izanami
Jfarmer995
Izanami
6
1
2
7
L
Ganesha
Kis0l
Ganesha
0
5
9
0.9
W
Anubis
Lax556
Anubis
3
4
9
1.88
L
10
3
1
3.5
L
Fenrir
Sudoasis
Fenrir
4
4
3
1.38
W
Cu Chulainn
XanaxPitcher
Cu Chulainn
1
7
8
0.71
L
Danzaburou
zombrex41
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,168
Damage
57,526
82,434
Taken
87,934
68,936
Mitigated
69,143
28,062
Healing
30,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,128
1,262
0
1,388
10,658
3,229
156
3,359
7,299
81,034
0
W
5,811
1,578
1,805
2,558
16,700
20,202
508
3,805
12,553
34,340
0
W
Thanatos
Frogman86
Thanatos
8,390
2,106
0
10,522
17,162
10,334
2,368
3,332
13,584
0
83,041
W
Izanami
Jfarmer995
Izanami
15,407
11,873
0
4,603
14,610
5,948
7,356
3,713
10,796
0
148,455
L
Ganesha
Kis0l
Ganesha
7,948
587
0
2,320
20,740
22,066
29
10,822
9,918
37,484
0
W
Anubis
Lax556
Anubis
15,345
817
0
6,523
15,243
7,922
1,794
7,533
7,555
95,818
0
L
28,321
4,039
0
16,085
28,148
34,234
527
5,522
22,626
0
97,723
L
Fenrir
Sudoasis
Fenrir
6,258
1,119
0
7,113
20,073
8,779
0
3,709
16,364
0
98,451
W
Cu Chulainn
XanaxPitcher
Cu Chulainn
12,573
1,999
0
4,829
24,219
24,737
130
2,784
20,309
17,087
77,195
L
Danzaburou
zombrex41
Danzaburou
513
40
0
1,156
2,815
628
0
157
2,658
0
9,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
66,933
543
Minions Killed
696
0
Camps Cleared
0
1,980,265
Distance Traveled
2,323,473
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,660
487
167
6
0
417,837
1
W
Terra
11,922
459
37
1
0
462,685
0
W
Thanatos
13,293
511
137
5
0
473,896
2
W
Izanami
15,615
601
199
8
0
489,743
5
L
Ganesha
10,930
420
6
0
0
441,810
9
W
Anubis
13,107
504
165
6
0
435,113
6
L
Mulan
13,002
500
162
6
0
476,238
1
L
Fenrir
12,214
470
177
7
0
511,711
4
W
Cu Chulainn
12,996
500
158
6
0
462,036
6
L
Danzaburou
7,489
288
31
1
0
132,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role