Player Matchup

Hachiman
Hachiman
Kragnorti
Hachiman
Level 119
God Stats
3W - 1L
1,495 SR
Queue Stats
199W - 140L
1,627 Elo+
Party 1
Sol
Sol
Nytelee
Sol
Level 142
God Stats
5W - 3L
1,676 SR
Queue Stats
265W - 201L
1,627 Elo+
Party 1
Cupid
Cupid
Opum TheAmmoMan
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,910 Elo+
Party 1
Xing Tian
Xing Tian
WhimSickle
Xing Tian
Level 159
God Stats
4W - 1L
1,742 SR
Queue Stats
305W - 225L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
ezr2sa
Jormungandr
Level 117
God Stats
7W - 3L
1,476 SR
Queue Stats
667W - 568L
1,573 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,671 Elo+

VS

Team Averages
Level 91
1,568 SR
1,593 Elo+
Ares
Ares
Himaribear
Ares
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,621 Elo+
Party 2
Bellona
Bellona
Hoshibear
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,551 Elo+
Party 2
Geb
Geb
Lυnαbeαr
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,631 Elo+
Party 2
Erlang Shen
Erlang Shen
Poppybear
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Senbonsaucekura
Apollo
Level 142
God Stats
1W - 3L
1,839 SR
Queue Stats
102W - 60L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kragnorti
Hachiman
18
13 / 4 / 13
11,593
892
22,667
14,838
7,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
19
4 / 2 / 19
10,921
840
21,498
12,992
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 14
9,238
711
9,930
12,136
5,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
WhimSickle
Xing Tian
18
6 / 5 / 19
11,635
895
11,252
17,238
24,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
ezr2sa
Jormungandr
19
8 / 3 / 19
11,692
899
16,341
19,446
25,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
9,446
727
12,747
21,760
28,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Hoshibear
Bellona
15
4 / 9 / 4
9,069
698
8,894
19,436
18,762
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 13
9,704
746
15,118
14,499
17,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Poppybear
Erlang Shen
13
1 / 7 / 7
8,008
616
4,680
14,905
8,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 6 / 6
10,652
819
21,036
17,004
9,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
31
Kills
19
19
Deaths
32
84
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
L
Bellona
Hoshibear
Bellona
4
9
4
0.67
W
Hachiman
Kragnorti
Hachiman
13
4
13
4.88
L
3
4
13
2.38
W
Sol
4
2
19
6.75
W
0
5
14
1.4
L
Erlang Shen
Poppybear
Erlang Shen
1
7
7
0.64
L
8
6
6
1.83
W
Xing Tian
WhimSickle
Xing Tian
6
5
19
3.1
W
Jormungandr
ezr2sa
Jormungandr
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,688
Damage
62,475
76,650
Taken
87,604
69,971
Mitigated
82,282
22,959
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,747
354
13
1,876
21,760
28,164
0
12,581
9,179
18,479
0
L
Bellona
Hoshibear
Bellona
8,894
1,989
642
347
19,436
18,762
0
10,852
8,584
0
14,075
W
Hachiman
Kragnorti
Hachiman
22,667
10,670
862
2,493
14,838
7,733
1,457
5,143
9,695
0
43,492
L
15,118
615
2,396
2,247
14,499
17,164
0
7,809
6,690
32,276
0
W
Sol
21,498
4,701
2,410
5,666
12,992
6,720
2,373
5,252
7,740
39,724
0
W
9,930
4,611
1,280
1,903
12,136
5,722
1,215
5,291
6,700
0
22,428
L
Erlang Shen
Poppybear
Erlang Shen
4,680
1,237
1,687
1,973
14,905
8,982
0
8,345
6,560
0
10,572
L
21,036
14,294
789
3,633
17,004
9,210
0
9,504
7,500
0
36,868
W
Xing Tian
WhimSickle
Xing Tian
11,252
818
1,096
1,544
17,238
24,275
148
5,325
11,913
16,265
0
W
Jormungandr
ezr2sa
Jormungandr
16,341
2,394
2,209
3,496
19,446
25,521
376
6,432
12,737
29,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,079
Gold Earned
46,879
143
Minions Killed
97
0
Camps Cleared
0
1,194,250
Distance Traveled
1,121,925
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,446
727
10
1
0
222,888
3
L
Bellona
9,069
698
9
1
0
215,591
0
W
Hachiman
11,593
892
43
3
0
220,946
0
L
Geb
9,704
746
32
2
0
251,441
4
W
Sol
10,921
840
36
3
0
255,316
4
W
Cupid
9,238
711
37
3
0
224,003
0
L
Erlang Shen
8,008
616
8
1
0
210,825
0
L
Apollo
10,652
819
38
3
0
221,180
1
W
Xing Tian
11,635
895
7
1
0
252,572
1
W
Jormungandr
11,692
899
20
2
0
241,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role