Player Matchup

Set
Set
Cole19
Set
Level 17
God Stats
1W - 3L
1,498 SR
Queue Stats
77W - 102L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
LilRichiee
Sun Wukong
Level 27
God Stats
3W - 1L
1,801 SR
Queue Stats
42W - 51L
1,374 Elo+
Party 1
Charybdis
Charybdis
PlsDontSurrender
Charybdis
Level 31
God Stats
4W - 4L
1,666 SR
Queue Stats
65W - 64L
1,440 Elo+
Party 1
Anubis
Anubis
TheMuffinMan45
Anubis
Level 17
God Stats
3W - 6L
1,430 SR
Queue Stats
55W - 41L
1,512 Elo+
Solo
Geb
Geb
iminfinitywolf
Geb
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 107L
1,525 Elo+
Party 2
Team Averages
Level 24
1,579 SR
1,433 Elo+

VS

Team Averages
Level 41
1,523 SR
1,455 Elo+
Ymir
Ymir
 
Ymir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Babitytatidi
Freya
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
6W - 7L
1,329 Elo+
Solo
Olorun
Olorun
LiquidBeeef
Olorun
Level 3
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 3
Cupid
Cupid
Saqiv
Cupid
Level 14
God Stats
8W - 4L
1,607 SR
Queue Stats
10W - 14L
1,355 Elo+
Party 3
Thanatos
Thanatos
jackalope1654
Thanatos
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Cole19
Set
9
0 / 2 / 0
5,982
460
392
6,441
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
LilRichiee
Sun Wukong
13
1 / 5 / 0
7,461
574
6,112
9,794
5,589
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
11
2 / 4 / 0
6,795
523
5,623
9,009
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 0
6,724
517
3,029
5,696
2,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 3 / 2
5,710
439
1,837
6,506
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 0 / 4
6,675
513
4,934
6,347
4,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 0
7,492
576
5,854
8,691
2,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
11
1 / 0 / 1
6,346
488
2,119
3,548
978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Saqiv
Cupid
11
3 / 2 / 5
6,775
521
4,264
5,260
1,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thanatos
jackalope1654
Thanatos
13
4 / 0 / 0
7,569
582
5,249
7,473
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
16
17
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
4
6
W
4
1
0
4
L
Set
Cole19
Set
0
2
0
0
L
Sun Wukong
LilRichiee
Sun Wukong
1
5
0
0.2
W
Olorun
1
0
1
1.5
L
Charybdis
2
4
0
0.5
W
Cupid
Saqiv
Cupid
3
2
5
2.75
L
0
3
0
0
L
0
3
2
0.33
W
Thanatos
jackalope1654
Thanatos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,993
Damage
22,420
37,446
Taken
31,319
14,720
Mitigated
12,064
7,992
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,934
1,485
339
1,403
6,347
4,872
235
1,095
5,173
22,740
0
W
5,854
2,680
0
4,239
8,691
2,808
644
0
8,691
40,182
0
L
Set
Cole19
Set
392
211
0
1,313
6,441
2,436
126
2,146
4,295
0
28,567
L
Sun Wukong
LilRichiee
Sun Wukong
6,112
1,242
0
2,848
9,794
5,589
0
5,638
4,156
0
44,308
W
Olorun
2,119
836
118
1,010
3,548
978
976
1,370
2,178
27,617
2,499
L
Charybdis
5,623
2,819
0
2,439
9,009
2,560
429
2,356
6,653
0
41,796
W
Cupid
Saqiv
Cupid
4,264
2,478
24
1,076
5,260
1,317
697
934
4,326
0
21,683
L
3,029
227
0
1,392
5,696
2,235
639
661
5,035
38,741
0
L
1,837
87
0
0
6,506
1,900
390
1,874
4,632
12,484
0
W
Thanatos
jackalope1654
Thanatos
5,249
1,534
0
8,526
7,473
2,089
0
1,442
6,031
0
53,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
34,857
329
Minions Killed
298
0
Camps Cleared
0
1,194,031
Distance Traveled
1,204,658
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,675
513
32
2
0
252,595
4
W
Freya
7,492
576
76
6
0
207,034
4
L
Set
5,982
460
61
5
0
283,098
0
L
Sun Wukong
7,461
574
98
8
0
228,375
0
W
Olorun
6,346
488
65
5
0
230,431
0
L
Charybdis
6,795
523
75
6
0
214,720
3
W
Cupid
6,775
521
36
3
0
241,105
0
L
Anubis
6,724
517
79
6
0
206,231
0
L
Geb
5,710
439
16
1
0
261,607
1
W
Thanatos
7,569
582
89
7
0
273,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role