Player Matchup

Jormungandr
Jormungandr
ADAMKINGKONG31
Jormungandr
Level 86
God Stats
5W - 2L
1,694 SR
Queue Stats
314W - 322L
1,382 Elo+
Party 3
Nike
Nike
Anaksetsuken
Nike
Level 54
God Stats
9W - 8L
1,398 SR
Queue Stats
15W - 20L
1,290 Elo+
Party 2
Fenrir
Fenrir
Ashuwu
Fenrir
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 13L
1,319 Elo+
Party 2
Nu Wa
Nu Wa
JvCapalot5840
Nu Wa
Level 48
God Stats
13W - 9L
1,256 SR
Queue Stats
324W - 350L
1,357 Elo+
Party 3
Olorun
Olorun
TheLPPrincess
Olorun
Level 89
God Stats
3W - 2L
1,305 SR
Queue Stats
22W - 26L
1,270 Elo+
Party 2
Team Averages
Level 61
1,431 SR
1,323 Elo+

VS

Team Averages
Level 76
1,362 SR
1,388 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DQAtWar
Gilgamesh
Level 87
God Stats
0W - 4L
1,269 SR
Queue Stats
162W - 174L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
IrishRox
Danzaburou
Level 15
God Stats
21W - 14L
1,353 SR
Queue Stats
25W - 29L
1,255 Elo+
Party 1
Scylla
Scylla
mesaxd18
Scylla
Level 104
God Stats
1W - 7L
1,187 SR
Queue Stats
21W - 46L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADAMKINGKONG31
Jormungandr
11
3 / 2 / 4
6,843
684
5,651
6,518
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
1 / 1 / 4
5,187
519
2,753
6,122
1,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Ashuwu
Fenrir
9
10 / 3 / 4
6,753
675
6,690
7,685
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 1 / 3
5,843
584
2,333
3,898
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 1
5,584
558
3,149
3,628
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
3 / 3 / 0
5,722
572
3,077
7,863
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
 
Ao Kuang
6
1 / 5 / 1
4,607
461
1,949
7,278
1,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
DQAtWar
Gilgamesh
9
1 / 4 / 1
5,554
555
4,138
8,004
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
IrishRox
Danzaburou
8
0 / 2 / 1
4,846
485
2,357
5,299
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
mesaxd18
Scylla
9
2 / 4 / 1
5,512
551
2,071
5,178
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
0
1
L
Ao Kuang
 
Ao Kuang
1
5
1
0.3
W
Jormungandr
ADAMKINGKONG31
Jormungandr
3
2
4
2.5
W
1
1
4
3
W
Fenrir
Ashuwu
Fenrir
10
3
4
4
L
Gilgamesh
DQAtWar
Gilgamesh
1
4
1
0.38
L
Danzaburou
IrishRox
Danzaburou
0
2
1
0.25
W
2
1
3
3.5
W
2
0
1
2.5
L
Scylla
mesaxd18
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,576
Damage
13,592
27,851
Taken
33,622
10,516
Mitigated
13,506
6,592
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,077
183
373
1,334
7,863
4,161
0
2,157
5,428
18,228
0
L
Ao Kuang
 
Ao Kuang
1,949
812
0
1,247
7,278
1,644
0
1,650
5,580
17,016
0
W
Jormungandr
ADAMKINGKONG31
Jormungandr
5,651
2,490
0
2,641
6,518
4,045
0
1,172
5,346
34,881
0
W
2,753
343
0
1,270
6,122
1,562
0
1,328
4,794
0
16,176
W
Fenrir
Ashuwu
Fenrir
6,690
1,126
0
738
7,685
2,689
0
2,257
5,320
0
22,428
L
Gilgamesh
DQAtWar
Gilgamesh
4,138
872
0
1,461
8,004
4,668
0
4,063
3,921
0
26,545
L
Danzaburou
IrishRox
Danzaburou
2,357
543
0
1,305
5,299
1,764
0
1,509
3,770
0
23,863
W
2,333
1,079
0
365
3,898
1,137
129
744
3,092
20,452
0
W
3,149
1,162
224
1,354
3,628
1,083
938
1,752
1,876
28,057
0
L
Scylla
mesaxd18
Scylla
2,071
0
0
714
5,178
1,269
0
1,510
3,532
21,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
26,241
228
Minions Killed
199
0
Camps Cleared
0
996,611
Distance Traveled
938,728
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,722
572
21
2
0
208,892
3
L
Ao Kuang
4,607
461
37
4
0
186,969
1
W
Jormungandr
6,843
684
66
7
0
187,532
2
W
Nike
5,187
519
32
3
0
208,131
0
W
Fenrir
6,753
675
34
3
0
222,343
0
L
Gilgamesh
5,554
555
49
5
0
192,005
3
L
Danzaburou
4,846
485
47
5
0
182,663
0
W
Nu Wa
5,843
584
39
4
0
185,249
0
W
Olorun
5,584
558
57
6
0
193,356
2
L
Scylla
5,512
551
45
5
0
168,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role