Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GrimGrimaces
Ymir
Level 83
God Stats
5W - 5L
1,640 SR
Queue Stats
272W - 274L
1,472 Elo+
Party 1
Sol
Sol
TG NITRO
Sol
Level 86
God Stats
15W - 16L
1,547 SR
Queue Stats
178W - 166L
1,566 Elo+
Solo
Neith
Neith
Trix84
Neith
Level 115
God Stats
92W - 89L
1,511 SR
Queue Stats
240W - 261L
1,443 Elo+
Party 2
Amaterasu
Amaterasu
lord shadow 23
Amaterasu
Level 61
God Stats
2W - 2L
1,573 SR
Queue Stats
104W - 118L
1,446 Elo+
Party 1
Team Averages
Level 100
1,554 SR
1,485 Elo+

VS

Team Averages
Level 118
1,506 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KingCobra7070
Sobek
Level 105
God Stats
3W - 0L
1,520 SR
Queue Stats
23W - 17L
1,552 Elo+
Party 3
Hades
Hades
PizzzaManx69x
Hades
Level 153
God Stats
94W - 58L
1,654 SR
Queue Stats
372W - 375L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Sawchange
Danzaburou
Level 139
God Stats
4W - 1L
1,541 SR
Queue Stats
89W - 80L
1,461 Elo+
Party 3
Scylla
Scylla
lokstrike
Scylla
Level 88
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
3 / 0 / 0
4,947
618
1,923
5,771
1,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 0 / 0
4,000
500
694
5,727
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
4,237
530
2,752
3,863
1,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Trix84
Neith
6
0 / 2 / 1
3,794
474
1,232
3,266
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
lord shadow 23
Amaterasu
2
0 / 0 / 0
3,111
389
0
959
222
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 1
4,528
566
3,559
5,259
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,381
548
851
2,840
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 0
5,172
647
3,041
3,163
1,447
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Sawchange
Danzaburou
8
1 / 0 / 0
4,590
574
2,381
2,705
720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
lokstrike
Scylla
8
1 / 3 / 0
4,639
580
1,861
3,066
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
4
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
0
0
3
W
Arachne
 
Arachne
1
0
1
1.5
L
0
0
0
0
W
1
1
0
1
W
0
0
0
0
W
Danzaburou
Sawchange
Danzaburou
1
0
0
1
L
0
2
1
0.25
L
Neith
Trix84
Neith
0
2
1
0.25
W
Scylla
lokstrike
Scylla
1
3
0
0.33
L
Amaterasu
lord shadow 23
Amaterasu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,601
Damage
11,693
19,586
Taken
17,033
5,908
Mitigated
7,318
5,306
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,923
1,379
0
1,178
5,771
1,436
0
694
5,077
0
18,307
W
Arachne
 
Arachne
3,559
2,153
0
1,736
5,259
2,162
0
942
4,317
0
21,283
L
694
0
0
1,726
5,727
2,288
0
2,922
2,805
11,755
0
W
851
273
0
1,129
2,840
2,144
0
34
2,806
7,354
0
W
3,041
582
0
2,355
3,163
1,447
1,270
445
2,718
30,789
0
W
Danzaburou
Sawchange
Danzaburou
2,381
1,128
0
1,380
2,705
720
0
766
1,939
0
24,941
L
2,752
700
58
1,483
3,863
1,308
172
1,222
2,641
21,042
0
L
Neith
Trix84
Neith
1,232
206
0
610
3,266
654
0
578
2,688
0
11,229
W
Scylla
lokstrike
Scylla
1,861
487
0
250
3,066
845
0
1,318
1,748
17,307
0
L
Amaterasu
lord shadow 23
Amaterasu
0
0
0
251
959
222
0
337
622
0
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
23,310
126
Minions Killed
237
0
Camps Cleared
0
666,152
Distance Traveled
746,052
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,947
618
48
6
0
198,771
2
W
Arachne
4,528
566
51
6
0
183,754
2
L
Ymir
4,000
500
18
2
0
161,278
0
W
Sobek
4,381
548
8
1
0
164,868
3
W
Hades
5,172
647
65
8
0
117,091
0
W
Danzaburou
4,590
574
65
8
0
139,513
1
L
Sol
4,237
530
33
4
0
145,601
5
L
Neith
3,794
474
25
3
0
124,988
1
W
Scylla
4,639
580
48
6
0
140,826
2
L
Amaterasu
3,111
389
2
0
0
35,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role