Player Matchup

Nox
Nox
BATES020
Nox
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
148W - 190L
1,426 Elo+
Solo
Chaac
Chaac
Gawyn
Chaac
Level 109
God Stats
5W - 5L
1,665 SR
Queue Stats
258W - 346L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
QGDiesel
Danzaburou
Level 31
God Stats
0W - 3L
1,262 SR
Queue Stats
213W - 255L
1,366 Elo+
Party 1
Team Averages
Level 74
1,476 SR
1,390 Elo+

VS

Team Averages
Level 120
1,428 SR
1,436 Elo+
Charybdis
Charybdis
TaylorAC39
Charybdis
Level 144
God Stats
3W - 5L
1,321 SR
Queue Stats
190W - 231L
1,416 Elo+
Party 2
Ra
Ra
duccy momo
Ra
Level 68
God Stats
14W - 14L
1,523 SR
Queue Stats
177W - 217L
1,435 Elo+
Party 2
Achilles
Achilles
nickkick909
Achilles
Level 148
God Stats
4W - 6L
1,441 SR
Queue Stats
91W - 118L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
11,477
717
12,730
10,516
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Gawyn
Chaac
13
5 / 5 / 4
10,374
648
8,438
16,947
13,107
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
QGDiesel
Danzaburou
13
2 / 6 / 8
10,347
647
15,539
17,727
6,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TaylorAC39
Charybdis
14
4 / 4 / 6
10,354
647
14,557
13,967
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 4 / 7
11,830
739
12,375
14,029
7,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
nickkick909
Achilles
15
4 / 7 / 6
10,884
680
10,793
17,165
16,001
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
15
Kills
14
14
Deaths
15
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
3
6
3.67
L
Chaac
Gawyn
Chaac
5
5
4
1.4
L
Danzaburou
QGDiesel
Danzaburou
2
6
8
1
W
Charybdis
TaylorAC39
Charybdis
4
4
6
1.75
W
6
4
7
2.38
W
Achilles
nickkick909
Achilles
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
37,725
45,190
Taken
45,161
23,491
Mitigated
29,162
13,439
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,730
1,045
688
1,256
10,516
4,127
556
2,940
7,576
46,283
0
L
Chaac
Gawyn
Chaac
8,438
2,401
221
5,326
16,947
13,107
73
4,491
12,456
0
26,765
L
Danzaburou
QGDiesel
Danzaburou
15,539
8,895
561
5,387
17,727
6,257
700
5,416
12,311
0
32,265
W
Charybdis
TaylorAC39
Charybdis
14,557
7,265
0
664
13,967
6,125
1,338
3,189
10,778
0
34,620
W
12,375
725
7,076
6,218
14,029
7,036
265
4,251
9,778
43,056
0
W
Achilles
nickkick909
Achilles
10,793
2,432
0
931
17,165
16,001
256
5,960
11,205
0
30,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
33,068
167
Minions Killed
181
5
Camps Cleared
7
727,921
Distance Traveled
834,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,477
717
79
5
0
290,458
0
L
Chaac
10,374
648
42
3
3
199,707
0
L
Danzaburou
10,347
647
46
3
2
237,756
0
W
Charybdis
10,354
647
60
4
2
246,684
0
W
Ra
11,830
739
67
4
3
293,563
0
W
Achilles
10,884
680
54
3
2
294,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role