Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Domokrazy
Nike
Level 27
God Stats
4W - 2L
1,535 SR
Queue Stats
199W - 99L
1,639 Elo+
Party 2
Artio
Artio
Lil Pro Raptor
Artio
Level 98
God Stats
73W - 38L
1,762 SR
Queue Stats
288W - 201L
1,603 Elo+
Party 2
Team Averages
Level 75
1,599 SR
1,580 Elo+

VS

Team Averages
Level 115
1,504 SR
1,445 Elo+
Thanatos
Thanatos
Fa kn Slayer
Thanatos
Level 90
God Stats
20W - 13L
1,513 SR
Queue Stats
86W - 74L
1,436 Elo+
Solo
Hera
Hera
HoosierScott
Hera
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 44L
1,483 Elo+
Party 1
Chaac
Chaac
jux9 p4
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
5 / 3 / 4
8,281
753
12,821
8,280
2,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
2 / 2 / 6
7,520
684
4,026
7,908
4,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
5 / 1 / 6
8,673
788
10,270
13,128
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fa kn Slayer
Thanatos
9
2 / 7 / 2
7,178
653
8,228
11,552
4,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 2 / 3
7,781
707
6,608
7,059
2,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
jux9 p4
Chaac
10
1 / 3 / 3
6,970
634
7,744
12,875
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
6
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
3
4
2.33
W
Nike
2
2
6
2.5
L
Thanatos
Fa kn Slayer
Thanatos
2
7
2
0.43
L
3
2
3
2.25
W
5
1
6
8
L
Chaac
jux9 p4
Chaac
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
22,580
29,316
Taken
31,486
18,424
Mitigated
14,194
8,709
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,821
5,749
0
2,179
8,280
2,812
48
1,814
6,129
34,020
0
W
Nike
4,026
1,156
339
1,054
7,908
4,736
74
1,605
6,069
0
20,924
L
Thanatos
Fa kn Slayer
Thanatos
8,228
2,343
0
4,311
11,552
4,168
0
8,260
3,292
0
16,516
L
6,608
1,428
227
1,598
7,059
2,346
188
5,863
1,196
30,440
0
W
10,270
1,068
769
4,368
13,128
10,876
232
3,788
8,888
25,776
0
L
Chaac
jux9 p4
Chaac
7,744
1,150
0
2,989
12,875
7,680
735
9,443
3,432
0
18,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
21,929
126
Minions Killed
103
5
Camps Cleared
4
623,868
Distance Traveled
580,233
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,281
753
57
5
1
200,041
2
W
Nike
7,520
684
36
3
3
196,443
0
L
Thanatos
7,178
653
22
2
1
176,110
1
L
Hera
7,781
707
51
5
2
194,908
2
W
Artio
8,673
788
33
3
1
227,384
0
L
Chaac
6,970
634
30
3
1
209,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role