Player Matchup

Sol
Sol
Arscenik
Sol
Level 28
God Stats
3W - 2L
1,190 SR
Queue Stats
33W - 11L
1,685 Elo+
Party 2
Thor
Thor
Gor0Akechi
Thor
Level 29
God Stats
1W - 0L
1,675 SR
Queue Stats
38W - 20L
1,751 Elo+
Party 3
Yemoja
Yemoja
ISmurfToLearn
Yemoja
Level 29
God Stats
3W - 0L
1,887 SR
Queue Stats
158W - 71L
1,763 Elo+
Party 2
Neith
Neith
ahaha69420
Neith
Level 30
God Stats
3W - 0L
1,741 SR
Queue Stats
51W - 27L
1,753 Elo+
Party 3
Bellona
Bellona
美杜莎的无用蛇皮走位
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,579 Elo+
Solo
Team Averages
Level 25
1,599 SR
1,706 Elo+

VS

Team Averages
Level 17
1,545 SR
1,529 Elo+
Apollo
Apollo
BroDoYuEvenCarry
Apollo
Level 19
God Stats
37W - 14L
1,770 SR
Queue Stats
81W - 46L
1,628 Elo+
Solo
Nike
Nike
JustFF15
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,512 Elo+
Party 1
Ravana
Ravana
LilMissMindy
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
Ganesha
Ganesha
TastyPotatoesFF
Ganesha
Level 18
God Stats
1W - 4L
1,397 SR
Queue Stats
34W - 39L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
Thingametag
Kukulkan
Level 13
God Stats
13W - 14L
1,555 SR
Queue Stats
13W - 14L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 0
4,136
827
3,133
2,520
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,575
715
284
1,673
366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
3,385
677
1,203
1,968
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
5
1 / 0 / 0
3,290
658
1,215
1,154
188
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 0 / 0
3,412
682
807
2,895
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,055
611
1,693
2,947
756
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
5
0 / 0 / 0
2,994
599
966
1,586
361
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
6
1 / 0 / 0
3,490
698
1,661
2,333
697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 1 / 1
3,113
623
136
1,949
622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Thingametag
Kukulkan
2
0 / 2 / 0
2,598
520
38
1,087
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
1
1
0
1
W
0
0
2
1
W
0
1
1
0.5
L
Nike
0
0
0
0
L
Ravana
1
0
0
1
L
0
1
1
0.5
L
Kukulkan
Thingametag
Kukulkan
0
2
0
0
W
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,642
Damage
4,494
10,210
Taken
9,902
3,020
Mitigated
2,769
5,788
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,133
1,298
0
1,216
2,520
418
1,305
38
2,482
17,762
0
L
1,693
977
0
1,303
2,947
756
0
1,719
1,228
0
9,314
W
284
0
0
1,210
1,673
366
0
0
1,673
0
11,303
W
1,203
552
36
639
1,968
651
132
60
1,908
5,472
0
L
Nike
966
118
0
967
1,586
361
0
0
1,586
0
6,988
L
Ravana
1,661
831
0
738
2,333
697
0
1,008
1,325
0
12,492
L
136
0
0
329
1,949
622
0
640
1,309
3,098
0
L
Kukulkan
Thingametag
Kukulkan
38
38
0
40
1,087
333
0
969
118
3,339
0
W
Neith
1,215
878
0
775
1,154
188
475
76
1,078
0
11,310
W
807
454
0
1,912
2,895
1,397
0
0
2,895
0
10,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,798
Gold Earned
15,250
128
Minions Killed
85
0
Camps Cleared
0
438,071
Distance Traveled
396,098
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,136
827
36
7
0
88,287
1
L
Apollo
3,055
611
28
6
0
88,474
1
W
Thor
3,575
715
27
5
0
101,846
0
W
Yemoja
3,385
677
10
2
0
75,538
1
L
Nike
2,994
599
16
3
0
89,640
0
L
Ravana
3,490
698
32
6
0
90,601
0
L
Ganesha
3,113
623
4
1
0
88,122
0
L
Kukulkan
2,598
520
5
1
0
39,261
1
W
Neith
3,290
658
24
5
0
78,927
1
W
Bellona
3,412
682
31
6
0
93,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role