Player Matchup

Bellona
Bellona
DADDYBOB69
Bellona
Level 126
God Stats
27W - 18L
1,582 SR
Queue Stats
335W - 297L
1,547 Elo+
Party 2
Athena
Athena
Frondo
Athena
Level 142
God Stats
6W - 4L
1,497 SR
Queue Stats
28W - 24L
1,523 Elo+
Party 2
Arachne
Arachne
IceIceBuzz
Arachne
Level 149
God Stats
1W - 0L
1,721 SR
Queue Stats
146W - 104L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
Samurai Ee83
Danzaburou
Level 28
God Stats
1W - 0L
1,302 SR
Queue Stats
45W - 20L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
Thizzi091
Baron Samedi
Level 105
God Stats
8W - 5L
1,626 SR
Queue Stats
184W - 134L
1,530 Elo+
Party 2
Team Averages
Level 110
1,546 SR
1,555 Elo+

VS

Team Averages
Level 63
1,629 SR
1,586 Elo+
Awilix
Awilix
Acteonz
Awilix
Level 124
God Stats
3W - 6L
1,559 SR
Queue Stats
62W - 43L
1,636 Elo+
Party 1
Thoth
Thoth
Lochmessy
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,630 Elo+
Party 1
Bellona
Bellona
Panangga
Bellona
Level 26
God Stats
1W - 2L
1,927 SR
Queue Stats
21W - 14L
1,537 Elo+
Party 1
Vulcan
Vulcan
Rοgue
Vulcan
Level 34
God Stats
12W - 6L
1,482 SR
Queue Stats
104W - 72L
1,499 Elo+
Solo
Tyr
Tyr
xLspectreXx
Tyr
Level 109
God Stats
1W - 3L
1,676 SR
Queue Stats
30W - 17L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DADDYBOB69
Bellona
19
3 / 2 / 11
11,988
705
11,383
16,485
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Athena
Frondo
Athena
18
2 / 4 / 16
12,297
723
9,924
17,003
16,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
IceIceBuzz
Arachne
19
8 / 3 / 7
13,963
821
14,237
17,911
8,950
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Samurai Ee83
Danzaburou
19
5 / 2 / 8
13,202
777
15,719
12,635
4,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Baron Samedi
Thizzi091
Baron Samedi
20
5 / 1 / 8
13,128
772
20,268
17,190
8,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Acteonz
Awilix
18
3 / 5 / 4
11,001
647
11,085
17,005
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Lochmessy
Thoth
17
1 / 7 / 4
10,353
609
9,090
14,457
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
Panangga
Bellona
17
3 / 6 / 6
11,149
656
9,783
22,122
30,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Rοgue
Vulcan
20
3 / 1 / 4
12,487
735
24,938
10,337
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 6
10,199
600
11,772
18,316
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
23
Kills
12
12
Deaths
23
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Awilix
Acteonz
Awilix
3
5
4
1
W
Bellona
DADDYBOB69
Bellona
3
2
11
4.25
W
Athena
Frondo
Athena
2
4
16
2.5
W
Arachne
IceIceBuzz
Arachne
8
3
7
3.83
L
Thoth
Lochmessy
Thoth
1
7
4
0.43
L
Bellona
Panangga
Bellona
3
6
6
1
L
Vulcan
Rοgue
Vulcan
3
1
4
5
W
Danzaburou
Samurai Ee83
Danzaburou
5
2
8
4.5
W
Baron Samedi
Thizzi091
Baron Samedi
5
1
8
9
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,531
Damage
66,668
81,224
Taken
82,237
55,326
Mitigated
64,887
28,485
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Acteonz
Awilix
11,085
4,867
0
3,564
17,005
7,293
622
6,016
10,776
0
47,319
W
Bellona
DADDYBOB69
Bellona
11,383
2,843
0
4,843
16,485
17,096
1,553
6,576
9,185
63
32,465
W
Athena
Frondo
Athena
9,924
1,374
1,011
2,186
17,003
16,164
234
7,042
8,911
25,349
0
W
Arachne
IceIceBuzz
Arachne
14,237
10,893
0
5,886
17,911
8,950
980
6,150
11,111
0
40,755
L
Thoth
Lochmessy
Thoth
9,090
628
0
1,301
14,457
4,570
0
6,020
8,211
38,524
0
L
Bellona
Panangga
Bellona
9,783
1,898
0
1,427
22,122
30,264
192
5,799
15,361
0
21,162
L
Vulcan
Rοgue
Vulcan
24,938
8,963
0
830
10,337
3,407
0
5,745
4,262
78,582
0
W
Danzaburou
Samurai Ee83
Danzaburou
15,719
7,886
0
2,407
12,635
4,598
2,999
5,033
6,861
0
65,359
W
Baron Samedi
Thizzi091
Baron Samedi
20,268
378
2,470
9,682
17,190
8,518
1,139
9,349
7,398
79,967
0
L
11,772
1,564
0
3,046
18,316
19,353
0
6,573
11,046
0
20,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,578
Gold Earned
55,189
409
Minions Killed
405
7
Camps Cleared
8
1,669,741
Distance Traveled
1,536,670
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,001
647
75
4
4
307,338
1
W
Bellona
11,988
705
45
3
0
346,796
2
W
Athena
12,297
723
35
2
0
327,344
1
W
Arachne
13,963
821
57
3
5
362,135
3
L
Thoth
10,353
609
90
5
1
277,345
0
L
Bellona
11,149
656
30
2
0
301,763
1
L
Vulcan
12,487
735
176
10
2
350,218
2
W
Danzaburou
13,202
777
123
7
1
306,263
1
W
Baron Samedi
13,128
772
149
9
1
327,203
0
L
Tyr
10,199
600
34
2
1
300,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role