Player Matchup

Cerberus
Cerberus
DrDerbs
Cerberus
Level 125
God Stats
6W - 10L
1,392 SR
Queue Stats
405W - 348L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
Jake_is_Late
Erlang Shen
Level 48
God Stats
0W - 4L
1,301 SR
Queue Stats
178W - 151L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrincessDerbs
Morgan Le Fay
Level 68
God Stats
12W - 10L
1,613 SR
Queue Stats
219W - 182L
1,508 Elo+
Party 2
Chiron
Chiron
YBG Mikey
Chiron
Level 143
God Stats
2W - 1L
1,959 SR
Queue Stats
207W - 209L
1,500 Elo+
Party 3
Zeus
Zeus
bertogod
Zeus
Level 49
God Stats
43W - 46L
1,503 SR
Queue Stats
153W - 174L
1,437 Elo+
Party 3
Team Averages
Level 87
1,554 SR
1,490 Elo+

VS

Team Averages
Level 93
1,526 SR
1,496 Elo+
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Silverback225
Cerberus
Level 48
God Stats
13W - 6L
1,587 SR
Queue Stats
104W - 120L
1,477 Elo+
Party 1
Izanami
Izanami
SmudgedFox
Izanami
Level 60
God Stats
4W - 2L
1,321 SR
Queue Stats
56W - 77L
1,412 Elo+
Party 1
Osiris
Osiris
big4N0Reason
Osiris
Level 123
God Stats
4W - 5L
1,639 SR
Queue Stats
66W - 55L
1,567 Elo+
Party 1
Nox
Nox
roodypooh666
Nox
Level 126
God Stats
10W - 6L
1,584 SR
Queue Stats
230W - 224L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrDerbs
Cerberus
13
2 / 1 / 2
7,927
721
5,236
11,892
13,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Jake_is_Late
Erlang Shen
13
0 / 3 / 1
6,862
624
2,020
8,309
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
PrincessDerbs
Morgan Le Fay
14
2 / 2 / 5
7,848
713
13,444
7,898
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
YBG Mikey
Chiron
15
4 / 5 / 2
9,323
848
5,024
9,422
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
12
0 / 5 / 3
6,835
621
7,487
6,429
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 1 / 5
9,832
894
12,045
5,795
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Silverback225
Cerberus
14
2 / 1 / 9
8,644
786
4,757
13,056
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SmudgedFox
Izanami
14
0 / 1 / 10
7,660
696
4,758
5,943
2,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
6 / 1 / 6
9,827
893
9,309
8,961
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 4
7,484
680
3,794
7,930
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
8
Kills
16
16
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
5
9.5
L
Cerberus
DrDerbs
Cerberus
2
1
2
3
L
Erlang Shen
Jake_is_Late
Erlang Shen
0
3
1
0.17
L
Morgan Le Fay
PrincessDerbs
Morgan Le Fay
2
2
5
2.25
W
Cerberus
Silverback225
Cerberus
2
1
9
6.5
W
Izanami
SmudgedFox
Izanami
0
1
10
5
L
Chiron
YBG Mikey
Chiron
4
5
2
1
L
Zeus
0
5
3
0.3
W
Osiris
6
1
6
9
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
34,663
43,950
Taken
41,685
25,790
Mitigated
24,220
10,896
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,045
2,545
0
483
5,795
2,549
0
2,733
3,062
31,885
0
L
Cerberus
DrDerbs
Cerberus
5,236
0
0
4,310
11,892
13,062
0
4,942
6,950
13,422
0
L
Erlang Shen
Jake_is_Late
Erlang Shen
2,020
133
0
2,512
8,309
4,041
0
2,600
5,709
63
19,637
L
Morgan Le Fay
PrincessDerbs
Morgan Le Fay
13,444
440
0
1,512
7,898
3,386
0
3,904
3,994
32,808
0
W
Cerberus
Silverback225
Cerberus
4,757
367
143
4,899
13,056
10,770
0
8,854
4,202
11,007
0
W
Izanami
SmudgedFox
Izanami
4,758
2,050
0
399
5,943
2,173
823
4,119
1,824
0
18,004
L
Chiron
YBG Mikey
Chiron
5,024
2,215
60
2,088
9,422
3,490
518
5,310
4,111
0
33,948
L
Zeus
7,487
156
0
414
6,429
1,811
0
4,399
2,030
20,910
0
W
Osiris
9,309
2,617
0
2,214
8,961
5,753
0
6,434
2,527
0
41,354
W
3,794
63
0
1,415
7,930
2,975
599
4,349
3,581
21,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
43,447
243
Minions Killed
255
8
Camps Cleared
8
995,994
Distance Traveled
1,120,981
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,832
894
65
6
0
226,377
1
L
Cerberus
7,927
721
28
3
0
224,991
0
L
Erlang Shen
6,862
624
50
5
3
204,692
1
L
Morgan Le Fay
7,848
713
44
4
1
217,551
1
W
Cerberus
8,644
786
18
2
0
227,570
4
W
Izanami
7,660
696
38
3
0
214,903
2
L
Chiron
9,323
848
81
7
3
181,109
0
L
Zeus
6,835
621
40
4
1
167,651
0
W
Osiris
9,827
893
92
8
6
244,131
2
W
Nox
7,484
680
42
4
2
208,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role