Player Matchup

Horus
Horus
Cazyh
Horus
Level 61
God Stats
26W - 43L
1,483 SR
Queue Stats
206W - 258L
1,330 Elo+
Party 3
Bellona
Bellona
Evil_Panda_L0ve
Bellona
Level 119
God Stats
14W - 12L
1,513 SR
Queue Stats
145W - 132L
1,437 Elo+
Party 1
Medusa
Medusa
Lolyttamed
Medusa
Level 28
God Stats
16W - 36L
1,659 SR
Queue Stats
92W - 146L
1,323 Elo+
Party 3
Hel
Hel
XCookieCrumbleX
Hel
Level 43
God Stats
1W - 2L
1,187 SR
Queue Stats
88W - 91L
1,318 Elo+
Solo
Thanatos
Thanatos
disposable_cup
Thanatos
Level 21
God Stats
7W - 2L
1,500 SR
Queue Stats
56W - 63L
1,367 Elo+
Party 1
Team Averages
Level 54
1,468 SR
1,355 Elo+

VS

Team Averages
Level 58
1,424 SR
1,329 Elo+
Anubis
Anubis
ConJack811
Anubis
Level 48
God Stats
37W - 51L
1,396 SR
Queue Stats
171W - 214L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
IM BATMAN 5275
Danzaburou
Level 100
God Stats
7W - 10L
1,493 SR
Queue Stats
345W - 410L
1,347 Elo+
Party 2
Loki
Loki
TwistedTuna1234
Loki
Level 86
God Stats
12W - 16L
1,429 SR
Queue Stats
227W - 298L
1,330 Elo+
Party 2
Xing Tian
Xing Tian
YoBLACKGuy
Xing Tian
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 86L
1,293 Elo+
Party 2
Hun Batz
Hun Batz
Zahid Gamer Lol
Hun Batz
Level 40
God Stats
4W - 10L
1,301 SR
Queue Stats
225W - 342L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cazyh
Horus
9
0 / 0 / 2
5,944
495
1,433
8,641
6,588
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 1 / 0
8,573
714
7,707
7,432
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lolyttamed
Medusa
9
0 / 2 / 2
5,656
471
2,914
7,487
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
6,091
508
2,777
5,777
1,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
8
1 / 3 / 0
5,435
453
5,029
8,141
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ConJack811
Anubis
11
3 / 1 / 2
6,555
546
6,249
5,470
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
IM BATMAN 5275
Danzaburou
11
2 / 1 / 1
6,532
544
7,989
4,590
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 3 / 1
5,808
484
3,437
7,263
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
YoBLACKGuy
Xing Tian
9
1 / 0 / 4
5,492
458
2,047
7,311
2,640
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
8
1 / 7 / 0
5,537
461
985
7,958
2,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
12
Kills
9
9
Deaths
12
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
Cazyh
Horus
0
0
2
1
L
Anubis
ConJack811
Anubis
3
1
2
4
W
10
1
0
10
L
Danzaburou
IM BATMAN 5275
Danzaburou
2
1
1
2.5
W
Medusa
Lolyttamed
Medusa
0
2
2
0.5
L
2
3
1
0.83
W
1
3
0
0.33
L
Xing Tian
YoBLACKGuy
Xing Tian
1
0
4
3
L
Hun Batz
1
7
0
0.14
W
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
20,707
37,478
Taken
32,592
19,608
Mitigated
9,863
18,902
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cazyh
Horus
1,433
694
1,107
6,048
8,641
6,588
0
1,853
6,678
0
14,035
L
Anubis
ConJack811
Anubis
6,249
368
120
2,565
5,470
2,012
568
1,648
3,822
32,001
0
W
7,707
2,824
0
3,302
7,432
7,226
0
0
7,432
3,529
45,712
L
Danzaburou
IM BATMAN 5275
Danzaburou
7,989
2,592
0
2,361
4,590
1,142
469
0
4,590
0
41,277
W
Medusa
Lolyttamed
Medusa
2,914
1,377
0
2,638
7,487
1,929
0
2,255
5,170
0
28,258
L
3,437
742
0
519
7,263
1,869
0
671
6,592
0
30,242
W
2,777
227
1,313
1,446
5,777
1,815
562
2,568
2,969
30,525
0
L
Xing Tian
YoBLACKGuy
Xing Tian
2,047
519
10
2,283
7,311
2,640
81
582
6,729
11,913
0
L
Hun Batz
985
108
0
295
7,958
2,200
740
155
7,803
0
13,968
W
Thanatos
5,029
1,681
0
3,048
8,141
2,050
442
1,100
6,933
0
20,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
29,924
273
Minions Killed
252
0
Camps Cleared
0
1,158,253
Distance Traveled
1,024,912
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,944
495
26
2
0
236,790
0
L
Anubis
6,555
546
67
6
0
202,228
0
W
Bellona
8,573
714
98
8
0
255,631
2
L
Danzaburou
6,532
544
76
6
0
207,352
1
W
Medusa
5,656
471
62
5
0
204,157
1
L
Loki
5,808
484
52
4
0
226,021
0
W
Hel
6,091
508
54
5
0
207,311
1
L
Xing Tian
5,492
458
24
2
0
210,848
2
L
Hun Batz
5,537
461
33
3
0
178,463
0
W
Thanatos
5,435
453
33
3
0
254,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role