Player Matchup

Neith
Neith
Fiveonit732
Neith
Level 25
God Stats
7W - 14L
1,365 SR
Queue Stats
70W - 99L
1,286 Elo+
Solo
Kumbhakarna
Kumbhakarna
TDeezBreezyBeez
Kumbhakarna
Level 39
God Stats
1W - 3L
1,299 SR
Queue Stats
221W - 283L
1,313 Elo+
Solo
Sol
Sol
jio_cortes
Sol
Level 32
God Stats
8W - 9L
1,149 SR
Queue Stats
81W - 125L
1,301 Elo+
Solo
Team Averages
Level 32
1,271 SR
1,300 Elo+

VS

Team Averages
Level 64
1,491 SR
1,398 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
koolj5050
Bastet
Level 104
God Stats
2W - 0L
1,516 SR
Queue Stats
12W - 11L
1,430 Elo+
Solo
Fenrir
Fenrir
weedisbad_420
Fenrir
Level 25
God Stats
16W - 19L
1,456 SR
Queue Stats
67W - 106L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
7,735
595
2,481
6,557
2,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TDeezBreezyBeez
Kumbhakarna
11
1 / 3 / 6
8,391
645
5,095
10,976
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 6 / 3
8,612
662
8,313
13,433
3,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
4 / 3 / 8
8,758
674
7,897
8,137
3,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
koolj5050
Bastet
13
5 / 0 / 7
9,066
697
11,146
8,898
4,664
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 4 / 9
8,306
639
5,870
9,981
4,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
12
12
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
8
2.67
L
2
3
1
0.83
L
Kumbhakarna
TDeezBreezyBeez
Kumbhakarna
1
3
6
1.33
L
3
6
3
0.75
W
Bastet
koolj5050
Bastet
5
0
7
8.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
24,913
30,966
Taken
27,016
17,195
Mitigated
13,335
7,068
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,897
481
232
1,107
8,137
3,682
252
4,298
3,839
28,282
0
L
2,481
953
367
1,472
6,557
2,131
407
2,450
4,107
0
14,906
L
Kumbhakarna
TDeezBreezyBeez
Kumbhakarna
5,095
275
403
1,022
10,976
11,375
44
2,879
8,097
15,078
0
L
8,313
2,276
159
3,645
13,433
3,689
129
3,101
10,332
35,763
0
W
Bastet
koolj5050
Bastet
11,146
3,281
143
994
8,898
4,664
708
4,158
4,740
0
27,445
W
5,870
1,207
361
1,155
9,981
4,989
0
5,302
4,679
0
13,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,738
Gold Earned
26,130
130
Minions Killed
110
4
Camps Cleared
6
580,750
Distance Traveled
679,067
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,758
674
39
3
5
206,024
4
L
Neith
7,735
595
42
3
0
149,144
3
L
Kumbhakarna
8,391
645
18
1
0
229,772
1
L
Sol
8,612
662
70
5
4
201,834
1
W
Bastet
9,066
697
44
3
1
269,127
4
W
Fenrir
8,306
639
27
2
0
203,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role